Player Matchup

Sol
Sol
Mathi__is
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
Nathalzoka
Sylvanus
Level 156
God Stats
3W - 6L
1,353 SR
Queue Stats
331W - 348L
1,512 Elo+
Party 1
Agni
Agni
Renaso47
Agni
Level 16
God Stats
3W - 2L
1,418 SR
Queue Stats
31W - 33L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunnyL2099
Tsukuyomi
Level 19
God Stats
10W - 11L
1,536 SR
Queue Stats
160W - 156L
1,490 Elo+
Solo
Medusa
Medusa
Tuems
Medusa
Level 28
God Stats
9W - 13L
1,680 SR
Queue Stats
222W - 200L
1,611 Elo+
Solo
Team Averages
Level 46
1,498 SR
1,518 Elo+

VS

Team Averages
Level 21
1,482 SR
1,518 Elo+
Ravana
Ravana
Acewastakenx
Ravana
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 31L
1,580 Elo+
Solo
Medusa
Medusa
BomberBom_21
Medusa
Level 15
God Stats
9W - 8L
1,286 SR
Queue Stats
527W - 510L
1,439 Elo+
Solo
Apollo
Apollo
SirHuuanS0hn
Apollo
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 50L
1,586 Elo+
Solo
Kukulkan
Kukulkan
porinAnonmyymi
Kukulkan
Level 29
God Stats
13W - 21L
1,469 SR
Queue Stats
20W - 26L
1,475 Elo+
Solo
Cthulhu
Cthulhu
vitalyarv
Cthulhu
Level 28
God Stats
4W - 2L
1,655 SR
Queue Stats
133W - 155L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,598
440
2,475
7,218
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Nathalzoka
Sylvanus
10
3 / 3 / 3
7,067
471
7,052
13,482
12,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
11
2 / 5 / 3
7,152
477
5,453
8,936
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SunnyL2099
Tsukuyomi
10
5 / 5 / 2
7,021
468
7,208
9,997
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Tuems
Medusa
10
0 / 7 / 5
6,573
438
4,395
9,785
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 2 / 6
8,688
579
7,291
7,097
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
12
5 / 4 / 8
7,810
521
7,569
9,154
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
13
8 / 1 / 3
8,311
554
8,361
8,962
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
2 / 3 / 5
6,962
464
3,750
5,694
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vitalyarv
Cthulhu
14
5 / 1 / 6
8,233
549
7,318
11,966
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
24
25
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
2
6
3.5
W
Medusa
5
4
8
2.25
L
1
5
0
0.2
L
Sylvanus
Nathalzoka
Sylvanus
3
3
3
1.5
L
Agni
2
5
3
0.7
W
Apollo
8
1
3
9.5
L
Tsukuyomi
SunnyL2099
Tsukuyomi
5
5
2
1.2
L
Medusa
Tuems
Medusa
0
7
5
0.36
W
Kukulkan
2
3
5
1.5
W
Cthulhu
vitalyarv
Cthulhu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
34,289
49,418
Taken
42,873
24,316
Mitigated
20,847
9,399
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,291
2,141
0
2,696
7,097
2,727
0
1,923
5,135
0
59,894
W
Medusa
7,569
3,686
0
325
9,154
4,023
1,708
2,902
5,950
0
30,671
L
2,475
576
0
1,226
7,218
3,022
1,510
3,050
3,972
28,727
2,544
L
Sylvanus
Nathalzoka
Sylvanus
7,052
1,961
523
2,756
13,482
12,446
646
3,516
9,568
18,800
3,769
L
Agni
5,453
346
0
1,342
8,936
2,675
0
606
8,102
34,445
0
W
Apollo
8,361
4,532
0
3,750
8,962
2,893
1,533
3,175
5,649
0
46,695
L
Tsukuyomi
SunnyL2099
Tsukuyomi
7,208
1,392
0
2,064
9,997
3,477
12
2,470
7,338
0
31,649
L
Medusa
Tuems
Medusa
4,395
1,929
0
1,488
9,785
2,696
406
672
8,982
0
28,162
W
Kukulkan
3,750
0
0
281
5,694
1,768
308
1,885
3,673
31,290
0
W
Cthulhu
vitalyarv
Cthulhu
7,318
380
231
1,703
11,966
9,436
232
3,824
8,082
36,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
40,004
261
Minions Killed
385
0
Camps Cleared
0
1,355,052
Distance Traveled
1,462,609
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,688
579
111
7
0
292,203
0
W
Medusa
7,810
521
44
3
0
274,067
0
L
Sol
6,598
440
63
4
0
262,188
1
L
Sylvanus
7,067
471
39
3
0
275,008
0
L
Agni
7,152
477
73
5
0
249,840
1
W
Apollo
8,311
554
77
5
0
305,414
5
L
Tsukuyomi
7,021
468
39
3
0
297,653
3
L
Medusa
6,573
438
47
3
0
270,363
5
W
Kukulkan
6,962
464
71
5
0
287,244
1
W
Cthulhu
8,233
549
82
5
0
303,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role