Player Matchup

Thanatos
Thanatos
ArΣs
Thanatos
Level 154
God Stats
13W - 1L
1,946 SR
Queue Stats
266W - 227L
2,001 Elo+
Party 1
Erlang Shen
Erlang Shen
Cozzemo91
Erlang Shen
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 189L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
TheSonOfSpawn
Ah Puch
Level 128
God Stats
5W - 2L
1,630 SR
Queue Stats
35W - 28L
1,605 Elo+
Solo
Team Averages
Level 143
1,692 SR
1,774 Elo+

VS

Team Averages
Level 118
1,478 SR
1,464 Elo+
Baron Samedi
Baron Samedi
DrIcyy
Baron Samedi
Level 160
God Stats
2W - 7L
1,339 SR
Queue Stats
204W - 175L
1,673 Elo+
Solo
Cthulhu
Cthulhu
KingSeb
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,334 Elo+
Party 2
Vamana
Vamana
RazaPhysics
Vamana
Level 134
God Stats
2W - 8L
1,595 SR
Queue Stats
102W - 115L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArΣs
Thanatos
11
5 / 2 / 9
8,477
771
7,568
8,416
3,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Cozzemo91
Erlang Shen
11
4 / 2 / 8
8,227
748
9,202
9,604
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
12
6 / 0 / 6
8,464
769
13,001
5,398
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrIcyy
Baron Samedi
10
0 / 4 / 3
6,755
614
5,663
9,644
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KingSeb
Cthulhu
10
3 / 5 / 1
7,764
706
4,488
12,008
6,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
10
1 / 6 / 3
6,962
633
6,178
12,489
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArΣs
Thanatos
5
2
9
4.75
W
Erlang Shen
Cozzemo91
Erlang Shen
4
2
8
4
L
Baron Samedi
DrIcyy
Baron Samedi
0
4
3
0.38
L
Cthulhu
KingSeb
Cthulhu
3
5
1
0.7
L
Vamana
1
6
3
0.42
W
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
16,329
23,418
Taken
34,141
10,540
Mitigated
18,238
11,723
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArΣs
Thanatos
7,568
1,929
0
6,039
8,416
3,207
0
4,283
4,133
0
21,995
W
Erlang Shen
Cozzemo91
Erlang Shen
9,202
5,249
0
3,049
9,604
5,587
12
4,459
5,145
0
32,868
L
Baron Samedi
DrIcyy
Baron Samedi
5,663
539
923
2,595
9,644
3,282
0
3,826
5,549
31,082
0
L
Cthulhu
KingSeb
Cthulhu
4,488
698
157
458
12,008
6,752
0
4,711
7,021
8,790
0
L
Vamana
6,178
3,780
0
1,729
12,489
8,204
0
3,605
8,510
0
17,747
W
Ah Puch
13,001
462
0
2,635
5,398
1,746
0
1,457
3,941
33,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
21,481
130
Minions Killed
92
0
Camps Cleared
0
602,088
Distance Traveled
534,219
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,477
771
31
3
0
214,288
0
W
Erlang Shen
8,227
748
46
4
0
208,514
1
L
Baron Samedi
6,755
614
49
4
0
173,627
1
L
Cthulhu
7,764
706
17
2
0
174,120
4
L
Vamana
6,962
633
26
2
0
186,472
0
W
Ah Puch
8,464
769
53
5
0
179,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role