Player Matchup

Cernunnos
Cernunnos
Ohmiie
Cernunnos
Level 107
God Stats
22W - 14L
1,711 SR
Queue Stats
73W - 69L
1,494 Elo+
Solo
Nike
Nike
Sakrudkar
Nike
Level 37
God Stats
9W - 8L
1,674 SR
Queue Stats
167W - 191L
1,505 Elo+
Solo
Merlin
Merlin
goku_ss_god_Blue
Merlin
Level 42
God Stats
41W - 39L
1,533 SR
Queue Stats
608W - 628L
1,433 Elo+
Solo
Poseidon
Poseidon
patrick15
Poseidon
Level 128
God Stats
1W - 2L
1,410 SR
Queue Stats
33W - 35L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
上路的皮几万
Tsukuyomi
Level 121
God Stats
19W - 20L
1,359 SR
Queue Stats
163W - 145L
1,540 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,447 Elo+

VS

Team Averages
Level 84
1,474 SR
1,481 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MGK_xx
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 178L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
MickeyJVBG
Sun Wukong
Level 35
God Stats
11W - 13L
1,387 SR
Queue Stats
233W - 294L
1,492 Elo+
Solo
Izanami
Izanami
PapiEscanor11
Izanami
Level 36
God Stats
7W - 9L
1,482 SR
Queue Stats
27W - 32L
1,461 Elo+
Solo
He Bo
He Bo
xEstarossa-
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ohmiie
Cernunnos
13
1 / 0 / 5
7,231
556
7,450
7,232
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
12
6 / 1 / 2
7,217
555
4,779
8,747
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 0 / 1
7,288
561
4,109
3,445
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
patrick15
Poseidon
14
4 / 0 / 2
8,431
649
4,652
3,290
1,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 5
8,221
632
6,092
7,899
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
5,661
435
2,843
9,942
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
MGK_xx
Merlin
11
0 / 4 / 0
6,238
480
1,434
9,425
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MickeyJVBG
Sun Wukong
12
0 / 1 / 0
6,730
518
1,810
7,787
4,017
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

Izanami
8
1 / 5 / 0
5,386
414
3,691
9,099
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,309
408
1,362
6,028
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Merlin
MGK_xx
Merlin
0
4
0
0
L
Sun Wukong
MickeyJVBG
Sun Wukong
0
1
0
0
W
Cernunnos
Ohmiie
Cernunnos
1
0
5
3.5
L
Izanami
1
5
0
0.2
W
Nike
6
1
2
7
W
0
0
1
0.5
W
Poseidon
patrick15
Poseidon
4
0
2
5
L
0
4
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
11,140
30,613
Taken
42,281
10,276
Mitigated
14,410
10,400
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,843
0
0
2,105
9,942
4,234
0
838
9,104
17,975
0
L
Merlin
MGK_xx
Merlin
1,434
36
0
4,100
9,425
2,650
0
2,086
7,339
38,190
0
L
Sun Wukong
MickeyJVBG
Sun Wukong
1,810
0
0
1,729
7,787
4,017
184
3,575
3,678
0
37,246
W
Cernunnos
Ohmiie
Cernunnos
7,450
3,510
0
2,990
7,232
2,771
1,070
1,568
5,624
0
48,388
L
Izanami
3,691
2,207
0
1,793
9,099
1,936
0
0
9,099
0
27,239
W
Nike
4,779
994
0
353
8,747
2,629
251
739
8,008
0
28,525
W
4,109
243
0
422
3,445
1,012
0
0
3,445
39,191
0
W
Poseidon
patrick15
Poseidon
4,652
426
0
1,162
3,290
1,238
1,906
1,753
1,459
56,392
0
L
1,362
56
0
1,379
6,028
1,573
0
1,728
4,300
23,649
0
W
6,092
2,261
0
5,473
7,899
2,626
0
1,411
6,438
0
52,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,388
Gold Earned
29,324
417
Minions Killed
298
0
Camps Cleared
0
1,265,953
Distance Traveled
1,091,604
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,661
435
39
3
0
274,572
3
L
Merlin
6,238
480
88
7
0
220,304
2
L
Sun Wukong
6,730
518
72
6
0
225,185
2
W
Cernunnos
7,231
556
86
7
0
222,506
0
L
Izanami
5,386
414
49
4
0
217,766
3
W
Nike
7,217
555
34
3
0
269,209
5
W
Merlin
7,288
561
89
7
0
226,076
0
W
Poseidon
8,431
649
113
9
0
283,136
1
L
He Bo
5,309
408
50
4
0
153,777
3
W
Tsukuyomi
8,221
632
95
7
0
265,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role