Player Matchup

Fenrir
Fenrir
JoeTheKingOW
Fenrir
Level 16
God Stats
2W - 0L
1,787 SR
Queue Stats
24W - 30L
1,397 Elo+
Solo
Danzaburou
Danzaburou
MomsChxParm
Danzaburou
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 32L
1,570 Elo+
Solo
Tiamat
Tiamat
V-O-N-13
Tiamat
Level 34
God Stats
4W - 7L
1,250 SR
Queue Stats
62W - 71L
1,323 Elo+
Party 2
Ymir
Ymir
VonGaia
Ymir
Level 15
God Stats
13W - 16L
1,449 SR
Queue Stats
18W - 27L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
通灵通灵通
Sun Wukong
Level 7
God Stats
1W - 3L
1,219 SR
Queue Stats
3W - 6L
1,215 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,371 Elo+

VS

Team Averages
Level 11
1,554 SR
1,433 Elo+
Serqet
Serqet
DECZIMO
Serqet
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,484 Elo+
Solo
Danzaburou
Danzaburou
HAKSPOT
Danzaburou
Level 21
God Stats
3W - 3L
1,582 SR
Queue Stats
36W - 30L
1,528 Elo+
Party 1
Scylla
Scylla
Miracgul
Scylla
Level 22
God Stats
1W - 1L
1,686 SR
Queue Stats
41W - 34L
1,529 Elo+
Party 1
Vamana
Vamana
ThienB
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,124 Elo+
Solo
Kukulkan
Kukulkan
一只弦歌
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
9 / 3 / 3
7,171
652
6,793
7,562
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
MomsChxParm
Danzaburou
10
1 / 1 / 2
6,204
564
3,395
5,404
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
V-O-N-13
Tiamat
10
1 / 3 / 4
6,063
551
2,391
5,568
2,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
VonGaia
Ymir
8
2 / 3 / 5
5,731
521
3,887
6,863
2,563
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
通灵通灵通
Sun Wukong
12
4 / 1 / 2
6,964
633
5,794
8,141
4,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DECZIMO
Serqet
8
2 / 3 / 4
5,582
507
1,780
6,525
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
HAKSPOT
Danzaburou
9
3 / 3 / 1
5,390
490
3,159
7,419
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Miracgul
Scylla
8
2 / 3 / 3
5,199
473
5,640
5,105
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
ThienB
Vamana
8
0 / 3 / 2
4,688
426
2,256
7,677
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
一只弦歌
Kukulkan
7
2 / 6 / 2
5,362
487
2,042
5,233
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
9
11
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
DECZIMO
Serqet
2
3
4
1.33
L
Danzaburou
HAKSPOT
Danzaburou
3
3
1
1.17
W
Fenrir
9
3
3
3.5
L
Scylla
Miracgul
Scylla
2
3
3
1.17
W
Danzaburou
MomsChxParm
Danzaburou
1
1
2
2
L
Vamana
ThienB
Vamana
0
3
2
0.33
W
Tiamat
V-O-N-13
Tiamat
1
3
4
1
W
Ymir
VonGaia
Ymir
2
3
5
1.5
L
Kukulkan
一只弦歌
Kukulkan
2
6
2
0.5
W
Sun Wukong
通灵通灵通
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
14,877
33,538
Taken
31,959
14,357
Mitigated
10,677
9,353
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DECZIMO
Serqet
1,780
455
0
1,587
6,525
1,819
160
413
6,112
0
19,734
L
Danzaburou
HAKSPOT
Danzaburou
3,159
477
0
966
7,419
2,088
468
2,404
5,015
0
15,706
W
Fenrir
6,793
1,805
0
1,652
7,562
2,861
0
1,327
6,069
0
33,161
L
Scylla
Miracgul
Scylla
5,640
256
0
504
5,105
1,249
232
2,162
2,943
18,503
0
W
Danzaburou
MomsChxParm
Danzaburou
3,395
1,521
0
2,629
5,404
1,613
558
781
4,545
0
28,181
L
Vamana
ThienB
Vamana
2,256
965
0
1,537
7,677
4,252
0
442
7,235
0
17,103
W
Tiamat
V-O-N-13
Tiamat
2,391
179
183
2,417
5,568
2,373
1,506
1,967
3,323
31,715
0
W
Ymir
VonGaia
Ymir
3,887
848
188
961
6,863
2,563
0
2,623
3,866
16,089
0
L
Kukulkan
一只弦歌
Kukulkan
2,042
326
0
0
5,233
1,269
0
857
4,376
10,307
0
W
Sun Wukong
通灵通灵通
Sun Wukong
5,794
1,160
0
1,323
8,141
4,947
790
88
8,053
0
37,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
26,221
283
Minions Killed
162
0
Camps Cleared
0
999,150
Distance Traveled
961,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,582
507
40
4
0
197,617
1
L
Danzaburou
5,390
490
27
2
0
187,060
3
W
Fenrir
7,171
652
53
5
0
223,858
0
L
Scylla
5,199
473
39
4
0
183,605
2
W
Danzaburou
6,204
564
58
5
0
185,408
0
L
Vamana
4,688
426
36
3
0
211,758
0
W
Tiamat
6,063
551
65
6
0
182,225
0
W
Ymir
5,731
521
27
2
0
206,414
4
L
Kukulkan
5,362
487
20
2
0
181,545
0
W
Sun Wukong
6,964
633
80
7
0
201,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role