Player Matchup

Osiris
Osiris
Alexia Wolf8049
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,365 Elo+
Party 1
Thanatos
Thanatos
CreaZeus
Thanatos
Level 24
God Stats
1W - 1L
1,422 SR
Queue Stats
8W - 17L
1,379 Elo+
Solo
Merlin
Merlin
Zombie W0lf
Merlin
Level 145
God Stats
2W - 0L
1,812 SR
Queue Stats
55W - 42L
1,557 Elo+
Party 1
Hel
Hel
blacksoulb
Hel
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
96W - 113L
1,503 Elo+
Solo
Sol
Sol
МистерФокс
Sol
Level 149
God Stats
12W - 7L
1,806 SR
Queue Stats
872W - 867L
1,484 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,458 Elo+

VS

Team Averages
Level 58
1,528 SR
1,540 Elo+
Terra
Terra
Bartosaur
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,633 Elo+
Party 2
Izanami
Izanami
GeoSlayer
Izanami
Level 129
God Stats
4W - 9L
1,500 SR
Queue Stats
388W - 393L
1,533 Elo+
Solo
Jormungandr
Jormungandr
Rockmagiq
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 85L
1,338 Elo+
Solo
Ullr
Ullr
avocadobabas
Ullr
Level 106
God Stats
3W - 5L
1,642 SR
Queue Stats
130W - 125L
1,520 Elo+
Solo
The Morrigan
The Morrigan
bargo1337
The Morrigan
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 32L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
12,712
748
13,608
22,052
25,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
CreaZeus
Thanatos
15
5 / 6 / 8
10,771
634
9,801
15,519
7,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
20
7 / 1 / 15
13,872
816
21,794
14,209
7,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 7
10,821
637
7,314
13,395
10,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 3 / 14
13,210
777
28,225
18,697
8,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bartosaur
Terra
18
4 / 6 / 8
12,113
713
11,774
23,171
30,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GeoSlayer
Izanami
18
2 / 8 / 8
11,308
665
15,376
23,353
11,771
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Rockmagiq
Jormungandr
19
1 / 4 / 15
11,379
669
9,106
15,045
17,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 4 / 9
11,465
674
11,282
16,382
8,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
bargo1337
The Morrigan
19
7 / 9 / 7
12,478
734
12,244
12,516
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
31
Kills
18
18
Deaths
31
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
L
Terra
Bartosaur
Terra
4
6
8
1.33
W
Thanatos
CreaZeus
Thanatos
5
6
8
1.5
L
Izanami
GeoSlayer
Izanami
2
8
8
0.75
L
Jormungandr
Rockmagiq
Jormungandr
1
4
15
2.13
W
Merlin
7
1
15
14.5
L
4
4
9
2.13
L
The Morrigan
bargo1337
The Morrigan
7
9
7
1.17
W
3
4
7
1.63
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,742
Damage
59,782
83,872
Taken
90,467
59,784
Mitigated
74,301
48,657
Healing
33,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,608
4,431
1,174
2,018
22,052
25,378
694
7,852
14,200
0
30,461
L
Terra
Bartosaur
Terra
11,774
2,322
8,935
7,814
23,171
30,326
76
10,403
12,493
17,450
0
W
Thanatos
CreaZeus
Thanatos
9,801
1,160
574
4,237
15,519
7,388
247
4,211
11,308
0
13,447
L
Izanami
GeoSlayer
Izanami
15,376
10,175
1,366
6,336
23,353
11,771
3,362
17,099
6,054
79
44,029
L
Jormungandr
Rockmagiq
Jormungandr
9,106
407
765
430
15,045
17,345
187
8,551
6,291
25,828
0
W
Merlin
21,794
562
3,840
5,988
14,209
7,991
1,509
5,136
9,073
60,704
0
L
11,282
5,968
1,560
4,004
16,382
8,417
1,533
10,284
5,949
0
25,386
L
The Morrigan
bargo1337
The Morrigan
12,244
1,580
711
1,473
12,516
6,442
294
10,716
1,495
17,968
4,059
W
7,314
680
15,542
5,464
13,395
10,796
106
5,224
8,171
22,682
0
W
28,225
4,645
2,190
7,630
18,697
8,231
3,742
7,549
11,148
57,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,386
Gold Earned
58,743
188
Minions Killed
159
0
Camps Cleared
0
1,505,142
Distance Traveled
1,349,573
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,712
748
29
2
0
297,757
0
L
Terra
12,113
713
11
1
0
267,087
0
W
Thanatos
10,771
634
16
1
0
292,635
0
L
Izanami
11,308
665
70
4
0
248,858
0
L
Jormungandr
11,379
669
23
1
0
288,409
1
W
Merlin
13,872
816
68
4
0
311,363
0
L
Ullr
11,465
674
28
2
0
298,462
1
L
The Morrigan
12,478
734
27
2
0
246,757
0
W
Hel
10,821
637
25
1
0
274,842
1
W
Sol
13,210
777
50
3
0
328,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role