Player Matchup

Arachne
Arachne
Plz Thx Np Bye
Arachne
Level 156
God Stats
3W - 3L
1,775 SR
Queue Stats
128W - 165L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
ThaRealGrizz
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,717 Elo+
Party 1
Ra
Ra
Zhestical
Ra
Level 15
God Stats
12W - 17L
1,413 SR
Queue Stats
15W - 24L
1,218 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,507 Elo+

VS

Team Averages
Level 80
1,484 SR
1,355 Elo+
Hel
Hel
King_Harold1066
Hel
Level 26
God Stats
56W - 63L
1,470 SR
Queue Stats
63W - 69L
1,388 Elo+
Party 2
Fenrir
Fenrir
WaLLer57
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 167L
1,273 Elo+
Solo
Heimdallr
Heimdallr
screamoskater
Heimdallr
Level 118
God Stats
2W - 3L
1,482 SR
Queue Stats
139W - 203L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 5
11,286
806
17,767
18,327
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ThaRealGrizz
Sun Wukong
13
0 / 1 / 15
9,357
668
8,261
10,593
6,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 7
9,657
690
5,842
4,312
1,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
8,788
628
4,670
9,787
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
WaLLer57
Fenrir
11
2 / 9 / 2
8,780
627
8,277
14,429
4,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
screamoskater
Heimdallr
12
4 / 6 / 1
9,890
706
11,716
15,100
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
6
6
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
12
3
5
4.83
W
Sun Wukong
ThaRealGrizz
Sun Wukong
0
1
15
7.5
L
Fenrir
WaLLer57
Fenrir
2
9
2
0.33
W
5
2
7
4.25
L
Heimdallr
screamoskater
Heimdallr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
24,663
33,232
Taken
39,316
14,783
Mitigated
12,651
13,676
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
885
3,217
4,062
9,787
3,040
70
562
9,225
42,518
0
W
17,767
12,182
0
8,458
18,327
7,287
1,655
3,014
15,313
0
50,246
W
Sun Wukong
ThaRealGrizz
Sun Wukong
8,261
1,287
889
808
10,593
6,023
807
1,101
9,492
0
35,239
L
Fenrir
WaLLer57
Fenrir
8,277
2,595
0
565
14,429
4,538
946
2,459
11,970
0
19,525
W
5,842
552
2,823
698
4,312
1,473
517
665
3,647
33,774
0
L
Heimdallr
screamoskater
Heimdallr
11,716
3,981
382
3,237
15,100
5,073
521
2,873
12,227
0
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
27,458
161
Minions Killed
168
0
Camps Cleared
0
877,985
Distance Traveled
696,364
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,788
628
82
6
0
263,584
1
W
Arachne
11,286
806
45
3
0
290,130
6
W
Sun Wukong
9,357
668
50
4
0
347,250
4
L
Fenrir
8,780
627
27
2
0
226,878
0
W
Ra
9,657
690
66
5
0
240,605
0
L
Heimdallr
9,890
706
59
4
0
205,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role