Player Matchup

Sol
Sol
SnowWolf-GER
Sol
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
289W - 297L
1,522 Elo+
Party 1
Thanatos
Thanatos
dragoneye1893
Thanatos
Level 110
God Stats
3W - 4L
1,147 SR
Queue Stats
438W - 432L
1,499 Elo+
Party 1
Hercules
Hercules
xXUnehrenMannXx
Hercules
Level 80
God Stats
44W - 47L
1,437 SR
Queue Stats
678W - 658L
1,481 Elo+
Party 1
Team Averages
Level 103
1,361 SR
1,501 Elo+

VS

Team Averages
Level 71
1,371 SR
1,207 Elo+
Hercules
Hercules
Blakblade
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EmilDebill
Raijin
Level 57
God Stats
4W - 5L
1,113 SR
Queue Stats
12W - 18L
1,050 Elo+
Solo
Fenrir
Fenrir
moligil2009
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
9,899
660
11,862
7,315
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dragoneye1893
Thanatos
14
3 / 1 / 5
10,244
683
8,542
11,424
5,859
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
14
4 / 1 / 4
10,871
725
6,543
9,341
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blakblade
Hercules
14
3 / 3 / 0
9,519
635
8,490
14,696
14,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
EmilDebill
Raijin
10
0 / 5 / 2
8,252
550
2,586
9,827
4,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
9
0 / 1 / 2
8,029
535
2,077
7,648
4,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blakblade
Hercules
3
3
0
1
L
Raijin
EmilDebill
Raijin
0
5
2
0.2
W
2
1
6
5
W
Thanatos
dragoneye1893
Thanatos
3
1
5
5.5
L
Fenrir
0
1
2
1
W
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
13,153
28,080
Taken
32,171
16,125
Mitigated
23,326
17,961
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blakblade
Hercules
8,490
1,793
0
4,320
14,696
14,861
0
5,071
9,625
0
27,384
L
Raijin
EmilDebill
Raijin
2,586
415
0
345
9,827
4,269
0
4,251
5,576
21,765
0
W
11,862
1,554
0
3,056
7,315
2,547
1,378
502
6,813
41,130
0
W
Thanatos
dragoneye1893
Thanatos
8,542
1,931
0
10,313
11,424
5,859
381
889
10,535
0
54,268
L
Fenrir
2,077
559
0
403
7,648
4,196
0
2,618
5,030
0
8,171
W
Hercules
6,543
1,500
418
4,174
9,341
7,719
342
1,311
8,030
0
31,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
25,800
180
Minions Killed
82
0
Camps Cleared
0
877,174
Distance Traveled
679,393
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,519
635
31
2
0
292,433
2
L
Raijin
8,252
550
37
2
0
175,912
0
W
Sol
9,899
660
65
4
0
238,268
2
W
Thanatos
10,244
683
71
5
0
314,929
1
L
Fenrir
8,029
535
14
1
0
211,048
3
W
Hercules
10,871
725
44
3
0
323,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role