Player Matchup

Bacchus
Bacchus
CharmCityBoh
Bacchus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 98L
1,690 Elo+
Solo
Set
Set
JCpMVp
Set
Level 29
God Stats
2W - 1L
1,303 SR
Queue Stats
120W - 144L
1,454 Elo+
Solo
Neith
Neith
NRGSmurfsRus
Neith
Level 22
God Stats
1W - 1L
1,427 SR
Queue Stats
40W - 47L
1,389 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 29
God Stats
100W - 91L
1,578 SR
Queue Stats
105W - 102L
1,566 Elo+
Solo
Jormungandr
Jormungandr
pfkpfkpfkpfk
Jormungandr
Level 5
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 32L
1,240 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,468 Elo+

VS

Team Averages
Level 12
1,520 SR
1,522 Elo+
Agni
Agni
Eat An Adult
Agni
Level 8
God Stats
4W - 2L
1,730 SR
Queue Stats
25W - 12L
1,669 Elo+
Solo
Artemis
Artemis
RIOMEAN
Artemis
Level 22
God Stats
26W - 26L
1,448 SR
Queue Stats
69W - 79L
1,280 Elo+
Solo
Olorun
Olorun
TITO_WT
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Thanatos
Thanatos
Trojan436
Thanatos
Level 23
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
kianbcafc
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CharmCityBoh
Bacchus
18
16 / 5 / 8
13,064
594
19,396
18,158
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Set
JCpMVp
Set
16
4 / 7 / 8
10,437
474
4,398
13,967
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 11
10,379
472
7,025
12,265
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
19
18 / 3 / 6
12,243
557
20,032
12,202
6,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
pfkpfkpfkpfk
Jormungandr
14
1 / 10 / 15
9,507
432
5,965
18,630
15,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
10,144
461
13,847
14,780
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RIOMEAN
Artemis
12
0 / 14 / 5
7,719
351
4,579
16,893
3,748
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
TITO_WT
Olorun
12
2 / 7 / 6
8,404
382
5,846
12,262
2,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Trojan436
Thanatos
14
6 / 9 / 6
9,737
443
10,741
17,730
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
kianbcafc
Medusa
17
11 / 6 / 4
11,469
521
12,921
16,438
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
41
Kills
27
30
Deaths
42
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CharmCityBoh
Bacchus
16
5
8
4
L
8
6
6
1.83
W
Set
JCpMVp
Set
4
7
8
1.14
W
2
5
11
1.5
L
Artemis
RIOMEAN
Artemis
0
14
5
0.18
L
Olorun
TITO_WT
Olorun
2
7
6
0.71
L
Thanatos
Trojan436
Thanatos
6
9
6
1
L
Medusa
kianbcafc
Medusa
11
6
4
2.17
W
Anubis
18
3
6
7
W
Jormungandr
pfkpfkpfkpfk
Jormungandr
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
47,934
75,222
Taken
78,103
50,581
Mitigated
21,716
15,738
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CharmCityBoh
Bacchus
19,396
2,765
0
2,194
18,158
18,291
683
3,274
14,751
51,914
0
L
13,847
689
0
2,446
14,780
4,153
960
8,191
6,414
56,339
0
W
Set
JCpMVp
Set
4,398
943
0
4,276
13,967
5,720
1,182
2,315
11,492
0
43,568
W
7,025
1,251
0
1,590
12,265
4,187
1,264
2,411
9,760
0
44,691
L
Artemis
RIOMEAN
Artemis
4,579
2,202
0
0
16,893
3,748
548
12,005
4,763
0
27,562
L
Olorun
TITO_WT
Olorun
5,846
1,580
599
3,016
12,262
2,953
1,222
7,377
4,735
25,999
0
L
Thanatos
Trojan436
Thanatos
10,741
2,943
0
9,195
17,730
5,293
0
10,619
6,986
0
46,335
L
Medusa
kianbcafc
Medusa
12,921
5,609
0
2,688
16,438
5,569
1,951
6,601
9,812
0
70,324
W
Anubis
20,032
473
0
6,769
12,202
6,676
1,430
4,183
7,837
78,067
0
W
Jormungandr
pfkpfkpfkpfk
Jormungandr
5,965
1,078
0
909
18,630
15,707
1,122
6,695
11,689
29,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,630
Gold Earned
47,473
358
Minions Killed
365
0
Camps Cleared
0
1,845,362
Distance Traveled
1,665,728
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,064
594
71
3
0
410,747
0
L
Agni
10,144
461
110
5
0
334,097
1
W
Set
10,437
474
77
4
0
357,761
1
W
Neith
10,379
472
68
3
0
364,896
5
L
Artemis
7,719
351
48
2
0
304,217
4
L
Olorun
8,404
382
44
2
0
310,352
0
L
Thanatos
9,737
443
64
3
0
380,899
3
L
Medusa
11,469
521
99
5
0
336,163
4
W
Anubis
12,243
557
109
5
0
354,568
3
W
Jormungandr
9,507
432
33
2
0
357,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role