Player Matchup

Danzaburou
Danzaburou
Gold II
Ariesmoon
Danzaburou
Gold II
Level 148
God Stats
1W - 0L
1,299 SR
Queue Stats
35W - 9L
1,816 MMR
Party 3
Cerberus
Cerberus
Gold III
Janthric
Cerberus
Gold III
Level 119
God Stats
5W - 4L
1,483 SR
Queue Stats
217W - 218L
1,631 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
KingScotty95
Cu Chulainn
Gold IV
Level 149
God Stats
2W - 2L
1,346 SR
Queue Stats
287W - 280L
1,437 MMR
Solo
Thanatos
Thanatos
Gold III
MarcsDom
Thanatos
Gold III
Level 48
God Stats
29W - 4L
1,992 SR
Queue Stats
140W - 58L
1,816 MMR
Party 3
Scylla
Scylla
Gold IV
SuperSaiyanRedB
Scylla
Gold IV
Level 38
God Stats
2W - 0L
1,812 SR
Queue Stats
18W - 13L
1,724 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,586 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,628 SR
1,713 MMR
Nu Wa
Nu Wa
Gold I
Astral_Wizard24
Nu Wa
Gold I
Level 141
God Stats
16W - 14L
1,575 SR
Queue Stats
242W - 249L
1,745 MMR
Solo
Zeus
Zeus
Platinum III
EvilShadowDragon
Zeus
Platinum III
Level 160
God Stats
92W - 60L
1,748 SR
Queue Stats
184W - 171L
1,870 MMR
Party 1
Ganesha
Ganesha
Gold II
Light_Crusader72
Ganesha
Gold II
Level 155
God Stats
23W - 11L
1,680 SR
Queue Stats
141W - 135L
1,693 MMR
Party 1
Apollo
Apollo
Platinum III
Marvell1585
Apollo
Platinum III
Level 156
God Stats
6W - 3L
1,835 SR
Queue Stats
274W - 251L
1,854 MMR
Solo
Da Ji
Da Ji
Gold V
TheGratefulDeath
Da Ji
Gold V
Level 129
God Stats
3W - 3L
1,302 SR
Queue Stats
380W - 377L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ariesmoon
Danzaburou
19
6 / 2 / 10
13,542
677
12,313
15,895
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Janthric
Cerberus
16
3 / 1 / 12
11,252
563
5,719
12,695
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
KingScotty95
Cu Chulainn
19
1 / 2 / 7
12,653
633
4,208
16,255
12,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
MarcsDom
Thanatos
20
32 / 3 / 3
14,572
729
30,435
23,976
14,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 3 / 11
12,880
644
11,503
11,216
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeTiamatAthenaSet

VS

Bans
Guan YuCthulhuGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
9,869
493
15,730
13,858
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 11 / 3
8,159
408
8,775
13,154
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 5
7,385
369
3,927
16,469
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
2 / 8 / 3
9,800
490
7,366
15,353
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 13 / 2
9,541
477
10,484
20,292
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
50
Kills
11
11
Deaths
50
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ariesmoon
Danzaburou
6
2
10
5.5
L
3
9
3
0.5
L
2
11
3
0.32
W
Cerberus
Janthric
Cerberus
3
1
12
9
W
Cu Chulainn
KingScotty95
Cu Chulainn
1
2
7
2.25
L
0
9
5
0.28
W
Thanatos
MarcsDom
Thanatos
32
3
3
11.17
L
Apollo
2
8
3
0.44
W
8
3
11
4.5
L
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,178
Damage
46,282
80,037
Taken
79,126
48,731
Mitigated
20,575
41,547
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ariesmoon
Danzaburou
12,313
8,077
0
7,422
15,895
7,865
4,087
5,199
10,696
0
111,871
L
15,730
4,145
0
880
13,858
3,575
0
2,531
11,267
61,725
0
L
8,775
327
0
959
13,154
2,990
0
3,511
9,401
48,105
0
W
Cerberus
Janthric
Cerberus
5,719
55
0
3,850
12,695
9,499
251
4,503
8,192
34,136
0
W
Cu Chulainn
KingScotty95
Cu Chulainn
4,208
501
0
4,442
16,255
12,736
1,480
7,086
9,169
4,728
78,484
L
3,927
315
207
2,453
16,469
5,731
0
4,874
11,411
14,143
0
W
Thanatos
MarcsDom
Thanatos
30,435
14,757
0
21,610
23,976
14,614
3,500
7,324
16,652
0
105,954
L
Apollo
7,366
4,173
0
3,116
15,353
3,659
898
3,561
11,732
0
57,418
W
11,503
1,394
0
4,223
11,216
4,017
2,822
5,478
5,738
83,160
0
L
10,484
2,547
0
2,832
20,292
4,620
0
2,403
17,807
0
35,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,899
Gold Earned
44,754
625
Minions Killed
386
0
Camps Cleared
0
1,934,398
Distance Traveled
1,575,589
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,542
677
147
7
0
364,152
5
L
Nu Wa
9,869
493
110
6
0
263,625
7
L
Zeus
8,159
408
79
4
0
309,325
1
W
Cerberus
11,252
563
63
3
0
399,525
2
W
Cu Chulainn
12,653
633
161
8
0
353,140
0
L
Ganesha
7,385
369
2
0
0
329,415
3
W
Thanatos
14,572
729
116
6
0
418,431
3
L
Apollo
9,800
490
126
6
0
327,025
6
W
Scylla
12,880
644
138
7
0
399,150
6
L
Da Ji
9,541
477
69
3
0
346,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role