Player Matchup

Cerberus
Cerberus
Astrochemistry
Cerberus
Level 26
God Stats
5W - 5L
1,641 SR
Queue Stats
155W - 127L
1,521 Elo+
Solo
Nemesis
Nemesis
HoleInMySoul
Nemesis
Level 5
God Stats
3W - 7L
1,283 SR
Queue Stats
18W - 21L
1,464 Elo+
Solo
Cupid
Cupid
LiarMask
Cupid
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 69L
1,492 Elo+
Solo
Tyr
Tyr
SandHeavenn
Tyr
Level 5
God Stats
2W - 3L
1,480 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Terminustfg
Ne Zha
Level 19
God Stats
0W - 10L
1,059 SR
Queue Stats
54W - 74L
1,462 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,478 Elo+

VS

Team Averages
Level 22
1,569 SR
1,512 Elo+
Discordia
Discordia
CTHULHUGUY69
Discordia
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1
Neith
Neith
JTRenegade
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1
Susano
Susano
MoistTowel31
Susano
Level 29
God Stats
1W - 1L
1,844 SR
Queue Stats
154W - 115L
1,567 Elo+
Solo
Ah Puch
Ah Puch
NuosMiyama
Ah Puch
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
缔造者灬菲菲ie
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 4 / 4
11,037
1,003
12,281
29,676
34,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
HoleInMySoul
Nemesis
16
4 / 9 / 1
11,200
1,018
12,775
20,605
14,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
LiarMask
Cupid
16
1 / 5 / 3
10,309
937
10,331
15,837
6,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 10 / 4
10,025
911
6,251
22,014
20,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
16
2 / 4 / 2
10,800
982
10,427
12,659
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CTHULHUGUY69
Discordia
17
3 / 2 / 19
11,022
1,002
11,765
6,554
2,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
18
7 / 1 / 19
12,046
1,095
21,003
8,587
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Susano
18
13 / 2 / 16
13,066
1,188
21,163
16,526
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
NuosMiyama
Ah Puch
18
8 / 1 / 18
12,454
1,132
25,081
8,840
5,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 1 / 21
10,564
960
12,382
16,766
16,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
7
Kills
32
32
Deaths
7
14
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
4
0.5
W
Discordia
CTHULHUGUY69
Discordia
3
2
19
6.25
L
Nemesis
HoleInMySoul
Nemesis
4
9
1
0.5
W
Neith
7
1
19
16.5
L
Cupid
LiarMask
Cupid
1
5
3
0.5
W
Susano
13
2
16
10.5
W
Ah Puch
NuosMiyama
Ah Puch
8
1
18
17
L
0
10
4
0.2
L
Ne Zha
2
4
2
0.75
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
91,394
100,791
Taken
57,273
81,808
Mitigated
38,586
12,223
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
12,281
1,143
0
2,906
29,676
34,671
0
12,908
16,768
39,491
0
W
Discordia
CTHULHUGUY69
Discordia
11,765
1,279
0
448
6,554
2,279
0
1,365
5,189
35,718
0
L
Nemesis
HoleInMySoul
Nemesis
12,775
4,164
0
1,994
20,605
14,208
0
3,657
16,948
0
21,757
W
Neith
21,003
13,625
0
1,222
8,587
3,339
0
1,453
7,134
0
35,005
L
Cupid
LiarMask
Cupid
10,331
5,382
1,527
1,128
15,837
6,378
0
8,939
6,898
0
35,895
W
Susano
21,163
5,820
0
354
16,526
11,051
0
3,734
12,792
0
32,981
W
Ah Puch
NuosMiyama
Ah Puch
25,081
3,999
0
2,622
8,840
5,568
0
1,940
6,900
40,503
0
L
6,251
1,050
0
1,147
22,014
20,756
0
8,440
13,574
410
20,825
L
Ne Zha
10,427
2,804
0
3,521
12,659
5,795
0
2,902
9,757
0
26,876
W
12,382
5,119
0
428
16,766
16,349
0
4,185
12,581
0
23,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
59,152
220
Minions Killed
191
7
Camps Cleared
5
1,061,172
Distance Traveled
1,082,102
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,037
1,003
63
6
0
214,304
0
W
Discordia
11,022
1,002
56
5
1
199,565
1
L
Nemesis
11,200
1,018
25
2
1
187,987
3
W
Neith
12,046
1,095
43
4
0
191,478
0
L
Cupid
10,309
937
65
6
3
181,530
0
W
Susano
13,066
1,188
30
3
1
233,263
0
W
Ah Puch
12,454
1,132
38
3
1
200,562
1
L
Tyr
10,025
911
33
3
1
227,076
0
L
Ne Zha
10,800
982
34
3
2
250,275
2
W
Achilles
10,564
960
24
2
2
257,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role