Player Matchup

Merlin
Merlin
Aerros
Merlin
Level 114
God Stats
5W - 12L
1,341 SR
Queue Stats
32W - 49L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gladehartz
Cu Chulainn
Level 87
God Stats
0W - 2L
1,248 SR
Queue Stats
31W - 43L
1,684 Elo+
Party 1
Neith
Neith
Haaleo
Neith
Level 160
God Stats
0W - 4L
1,397 SR
Queue Stats
35W - 40L
1,514 Elo+
Party 1
Team Averages
Level 120
1,329 SR
1,569 Elo+

VS

Team Averages
Level 39
1,626 SR
1,594 Elo+
Ra
Ra
Anjnu
Ra
Level 23
God Stats
4W - 6L
1,491 SR
Queue Stats
71W - 52L
1,563 Elo+
Solo
Neith
Neith
M3das
Neith
Level 26
God Stats
6W - 6L
1,608 SR
Queue Stats
353W - 231L
1,580 Elo+
Party 2
Ymir
Ymir
tckiller4
Ymir
Level 69
God Stats
5W - 0L
1,778 SR
Queue Stats
223W - 106L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aerros
Merlin
12
0 / 4 / 4
8,014
616
6,210
5,586
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Gladehartz
Cu Chulainn
10
2 / 3 / 2
8,193
630
4,346
11,831
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Haaleo
Neith
12
2 / 4 / 2
8,365
643
6,620
8,347
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 1 / 4
8,842
680
5,831
6,151
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
M3das
Neith
12
2 / 1 / 4
8,803
677
5,272
7,578
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
13
6 / 2 / 4
9,607
739
7,725
9,510
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
11
11
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aerros
Merlin
0
4
4
0.5
W
Ra
3
1
4
5
L
Cu Chulainn
Gladehartz
Cu Chulainn
2
3
2
1
L
Neith
Haaleo
Neith
2
4
2
0.75
W
Neith
M3das
Neith
2
1
4
4
W
Ymir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
18,828
25,764
Taken
23,239
11,068
Mitigated
8,931
4,305
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aerros
Merlin
6,210
72
0
932
5,586
2,048
0
3,443
1,929
42,078
0
W
Ra
5,831
797
2,340
2,397
6,151
2,104
520
1,359
4,628
44,299
0
L
Cu Chulainn
Gladehartz
Cu Chulainn
4,346
1,329
0
1,188
11,831
6,047
116
4,931
6,738
0
23,354
L
Neith
Haaleo
Neith
6,620
2,418
0
2,185
8,347
2,973
304
4,704
3,481
0
24,441
W
Neith
M3das
Neith
5,272
2,337
0
2,376
7,578
2,822
682
2,806
4,484
0
24,094
W
Ymir
7,725
959
0
1,140
9,510
4,005
315
1,757
7,569
29,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
27,252
146
Minions Killed
153
0
Camps Cleared
0
687,179
Distance Traveled
660,389
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,014
616
70
5
0
210,104
4
W
Ra
8,842
680
72
6
0
214,920
3
L
Cu Chulainn
8,193
630
26
2
0
260,381
3
L
Neith
8,365
643
50
4
0
216,694
4
W
Neith
8,803
677
42
3
0
217,715
2
W
Ymir
9,607
739
39
3
0
227,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role