Player Matchup

Sobek
Sobek
Dakkatakk
Sobek
Level 27
God Stats
3W - 1L
1,369 SR
Queue Stats
8W - 15L
1,326 Elo+
Solo
Mercury
Mercury
EddieZolam
Mercury
Level 28
God Stats
3W - 6L
1,269 SR
Queue Stats
75W - 86L
1,428 Elo+
Solo
Tiamat
Tiamat
MarshmallowManz
Tiamat
Level 28
God Stats
8W - 13L
1,512 SR
Queue Stats
85W - 103L
1,481 Elo+
Solo
Skadi
Skadi
bigburf1995
Skadi
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 126L
1,435 Elo+
Solo
King Arthur
King Arthur
leoix123
King Arthur
Level 29
God Stats
27W - 35L
1,364 SR
Queue Stats
259W - 247L
1,600 Elo+
Solo
Team Averages
Level 26
1,403 SR
1,454 Elo+

VS

Team Averages
Level 11
1,509 SR
1,483 Elo+
Yemoja
Yemoja
Binnere
Yemoja
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 3L
1,385 Elo+
Solo
Merlin
Merlin
Chris115
Merlin
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
SavgeSword
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,624 Elo+
Solo
Hou Yi
Hou Yi
SmurfMachine
Hou Yi
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 41L
1,406 Elo+
Solo
Loki
Loki
iFlowers
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dakkatakk
Sobek
9
1 / 0 / 1
5,739
522
1,439
4,952
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
EddieZolam
Mercury
9
2 / 1 / 2
5,966
542
2,026
5,678
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 0 / 1
8,618
783
8,758
5,125
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
5,137
467
3,154
5,219
1,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
leoix123
King Arthur
12
1 / 0 / 1
6,594
599
3,719
6,871
4,331
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binnere
Yemoja
8
0 / 3 / 2
5,510
501
1,972
5,541
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Chris115
Merlin
8
0 / 4 / 1
4,852
441
1,197
4,588
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 7 / 1
4,964
451
1,796
7,908
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
10
2 / 0 / 0
5,740
522
5,726
5,232
1,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
12
0 / 1 / 0
6,469
588
2,851
8,060
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
15
Kills
2
3
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binnere
Yemoja
0
3
2
0.33
L
Merlin
Chris115
Merlin
0
4
1
0.13
W
Sobek
Dakkatakk
Sobek
1
0
1
1.5
W
Mercury
EddieZolam
Mercury
2
1
2
3
W
10
0
1
10.5
L
0
7
1
0.07
L
Hou Yi
2
0
0
2
W
1
2
1
0.75
L
Loki
0
1
0
0
W
King Arthur
leoix123
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,096
Damage
13,542
27,845
Taken
31,329
13,082
Mitigated
10,037
10,406
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binnere
Yemoja
1,972
1,176
741
900
5,541
2,272
0
2,394
3,093
10,128
0
L
Merlin
Chris115
Merlin
1,197
17
0
0
4,588
1,484
0
3,292
960
16,152
0
W
Sobek
Dakkatakk
Sobek
1,439
221
0
1,779
4,952
2,248
434
1,077
3,875
6,889
0
W
Mercury
EddieZolam
Mercury
2,026
1,281
0
1,847
5,678
1,526
618
293
5,343
0
31,769
W
8,758
408
0
2,383
5,125
3,774
481
723
4,223
48,216
0
L
1,796
639
0
845
7,908
2,357
0
3,044
4,697
0
19,981
L
Hou Yi
5,726
3,318
0
2,691
5,232
1,433
0
612
4,620
0
40,578
W
3,154
1,221
0
1,869
5,219
1,203
580
855
4,364
0
18,907
L
Loki
2,851
692
0
2,562
8,060
2,491
0
315
7,521
0
39,357
W
King Arthur
leoix123
King Arthur
3,719
744
0
2,528
6,871
4,331
104
0
6,871
0
32,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
27,535
298
Minions Killed
253
0
Camps Cleared
0
1,094,971
Distance Traveled
993,441
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,510
501
15
1
0
209,509
0
L
Merlin
4,852
441
35
3
0
177,247
0
W
Sobek
5,739
522
4
0
0
208,198
0
W
Mercury
5,966
542
64
6
0
274,119
0
W
Tiamat
8,618
783
111
10
0
229,420
1
L
Thor
4,964
451
39
4
0
183,901
1
L
Hou Yi
5,740
522
70
6
0
197,390
2
W
Skadi
5,137
467
41
4
0
159,760
1
L
Loki
6,469
588
94
9
0
225,394
3
W
King Arthur
6,594
599
78
7
0
223,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role