Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ennσ
Izanami
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
347W - 156L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
Shadow-D_F
Sylvanus
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
81W - 29L
1,784 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,691 Elo+

VS

Team Averages
Level 90
1,626 SR
1,450 Elo+
Vulcan
Vulcan
ArcNugget199
Vulcan
Level 105
God Stats
1W - 2L
1,597 SR
Queue Stats
59W - 62L
1,326 Elo+
Solo
Chaac
Chaac
MuffinMan Jnr
Chaac
Level 57
God Stats
32W - 30L
1,739 SR
Queue Stats
237W - 214L
1,567 Elo+
Solo
Loki
Loki
mad-dealer123
Loki
Level 108
God Stats
94W - 97L
1,542 SR
Queue Stats
596W - 731L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 1 / 5
8,893
808
9,352
7,112
7,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ennσ
Izanami
12
4 / 1 / 7
8,559
778
9,252
8,626
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Shadow-D_F
Sylvanus
11
2 / 2 / 9
8,671
788
2,550
6,800
4,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 4 / 0
6,775
616
5,182
5,781
1,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
7,802
709
7,944
9,267
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 2
7,410
674
4,158
9,233
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
5
9.5
L
Vulcan
1
4
0
0.25
W
Izanami
Ennσ
Izanami
4
1
7
7.5
L
1
3
2
0.67
W
Sylvanus
Shadow-D_F
Sylvanus
2
2
9
3.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
17,284
22,538
Taken
24,281
14,604
Mitigated
12,518
11,324
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,352
1,258
0
2,329
7,112
7,393
510
1,899
5,137
32,257
0
L
Vulcan
5,182
1,473
0
879
5,781
1,844
0
4,010
1,771
20,807
0
W
Izanami
Ennσ
Izanami
9,252
6,526
0
4,253
8,626
2,929
1,076
1,497
6,979
0
56,056
L
7,944
1,466
0
2,404
9,267
7,749
0
3,449
5,818
2,528
28,197
W
Sylvanus
Shadow-D_F
Sylvanus
2,550
592
2,056
2,686
6,800
4,282
149
2,478
4,147
8,279
0
L
4,158
867
0
1,215
9,233
2,925
0
4,481
4,752
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
21,987
156
Minions Killed
139
0
Camps Cleared
0
623,725
Distance Traveled
564,991
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,893
808
58
5
0
230,409
3
L
Vulcan
6,775
616
52
5
0
154,444
1
W
Izanami
8,559
778
83
8
0
187,055
2
L
Chaac
7,802
709
56
5
0
230,366
0
W
Sylvanus
8,671
788
15
1
0
206,261
0
L
Loki
7,410
674
31
3
0
180,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role