Player Matchup

Raijin
Raijin
Silver III
AllMight xv
Raijin
Silver III
Level 121
God Stats
12W - 9L
1,573 SR
Queue Stats
135W - 138L
913 MMR
Party 1
Ymir
Ymir
Silver IV
BustDownBan
Ymir
Silver IV
Level 53
God Stats
4W - 4L
1,533 SR
Queue Stats
51W - 71L
716 MMR
Party 1
Loki
Loki
Silver III
NAMESGLAD
Loki
Silver III
Level 88
God Stats
0W - 2L
1,441 SR
Queue Stats
9W - 17L
1,314 MMR
Solo
Tiamat
Tiamat
Gold III
Payaso Eso8266
Tiamat
Gold III
Level 158
God Stats
33W - 27L
1,634 SR
Queue Stats
297W - 292L
1,382 MMR
Solo
Heimdallr
Heimdallr
Silver I
T3PP3N
Heimdallr
Silver I
Level 107
God Stats
27W - 23L
1,549 SR
Queue Stats
224W - 213L
1,167 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,546 SR
1,098 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,499 SR
1,119 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Apt For Sale
Bacchus
Silver II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,028 MMR
Solo
Mulan
Mulan
Silver V
CrispyBacon0780
Mulan
Silver V
Level 144
God Stats
7W - 7L
1,590 SR
Queue Stats
361W - 359L
787 MMR
Solo
Anubis
Anubis
Silver II
SuperHoneyBee-
Anubis
Silver II
Level 131
God Stats
14W - 11L
1,705 SR
Queue Stats
140W - 143L
1,005 MMR
Solo
Hachiman
Hachiman
Silver I
TimmyDSG
Hachiman
Silver I
Level 155
God Stats
8W - 6L
1,201 SR
Queue Stats
322W - 315L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 7 / 3
10,585
441
13,088
12,873
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 6 / 4
8,574
357
4,486
16,367
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
7 / 8 / 2
11,269
470
9,624
16,990
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 6 / 2
11,023
459
10,343
16,731
21,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
T3PP3N
Heimdallr
19
1 / 5 / 0
11,501
479
8,733
15,592
8,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaTsukuyomiSetDanzaburouCu Chulainn

VS

Bans
Guan YuCupidCthulhuApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 1 / 7
15,700
654
11,681
15,282
7,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Apt For Sale
Bacchus
18
4 / 4 / 16
12,840
535
7,247
17,704
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 2 / 7
13,200
550
8,617
25,307
19,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 11
15,074
628
22,024
18,320
10,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TimmyDSG
Hachiman
19
5 / 2 / 5
12,773
532
9,322
14,451
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
11
Kills
32
32
Deaths
11
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
7
11.5
L
Raijin
3
7
3
0.64
W
Bacchus
Apt For Sale
Bacchus
4
4
16
3
L
0
6
4
0.33
W
5
2
7
4.25
L
Loki
7
8
2
1
L
0
6
2
0.17
W
10
2
11
7.75
L
Heimdallr
T3PP3N
Heimdallr
1
5
0
0.2
W
Hachiman
TimmyDSG
Hachiman
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
58,891
78,553
Taken
91,064
54,515
Mitigated
63,843
12,550
Healing
35,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,681
7,674
0
652
15,282
7,077
3,536
3,536
11,524
0
163,248
L
Raijin
13,088
1,071
0
1,844
12,873
4,004
0
7,618
5,255
64,579
0
W
Bacchus
Apt For Sale
Bacchus
7,247
907
0
4,412
17,704
21,056
1,396
5,923
11,558
28,960
0
L
4,486
551
0
1,562
16,367
13,711
0
8,330
8,037
20,768
0
W
8,617
977
0
11,074
25,307
19,852
1,401
9,286
15,397
0
67,634
L
Loki
9,624
2,044
0
2,751
16,990
5,949
0
6,971
10,019
0
52,668
L
10,343
1,446
0
5,528
16,731
21,882
0
4,307
12,424
75,357
0
W
22,024
861
0
13,373
18,320
10,832
6,327
8,267
9,611
112,962
0
L
Heimdallr
T3PP3N
Heimdallr
8,733
3,879
0
865
15,592
8,969
0
2,045
13,547
0
91,208
W
Hachiman
TimmyDSG
Hachiman
9,322
3,045
0
5,764
14,451
5,026
1,288
2,978
11,403
0
91,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
69,587
555
Minions Killed
713
0
Camps Cleared
0
1,933,758
Distance Traveled
2,280,224
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,700
654
222
9
0
514,997
3
L
Raijin
10,585
441
140
6
0
288,486
2
W
Bacchus
12,840
535
51
2
0
480,689
3
L
Ymir
8,574
357
25
1
0
426,923
7
W
Mulan
13,200
550
129
5
0
442,782
0
L
Loki
11,269
470
87
4
0
431,538
4
L
Tiamat
11,023
459
148
6
0
394,906
5
W
Anubis
15,074
628
191
8
0
366,340
0
L
Heimdallr
11,501
479
155
6
0
391,905
6
W
Hachiman
12,773
532
120
5
0
475,416
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role