Player Matchup

Hun Batz
Hun Batz
BlaCk_Eyes5682
Hun Batz
Level 79
God Stats
4W - 8L
1,702 SR
Queue Stats
172W - 224L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
Blue__DiaMonD54
Ah Puch
Level 78
God Stats
3W - 1L
1,703 SR
Queue Stats
305W - 357L
1,462 Elo+
Party 1
Fenrir
Fenrir
HardNet_Quickrun
Fenrir
Level 85
God Stats
1W - 2L
1,814 SR
Queue Stats
73W - 66L
1,572 Elo+
Party 2
Ganesha
Ganesha
TheSouillon
Ganesha
Level 87
God Stats
0W - 2L
1,288 SR
Queue Stats
259W - 302L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThepggamerHD-_-P
Tsukuyomi
Level 54
God Stats
2W - 3L
1,305 SR
Queue Stats
99W - 117L
1,345 Elo+
Party 2
Team Averages
Level 77
1,562 SR
1,437 Elo+

VS

Team Averages
Level 76
1,620 SR
1,426 Elo+
Ganesha
Ganesha
DogTodd
Ganesha
Level 87
God Stats
5W - 2L
1,810 SR
Queue Stats
55W - 53L
1,486 Elo+
Party 3
Anhur
Anhur
Dre4m_VNC-
Anhur
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 102L
1,539 Elo+
Solo
Fenrir
Fenrir
JackDillz
Fenrir
Level 68
God Stats
4W - 1L
1,576 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 3
Tyr
Tyr
Nanny Colin
Tyr
Level 65
God Stats
10W - 5L
1,713 SR
Queue Stats
153W - 155L
1,477 Elo+
Party 3
Discordia
Discordia
darkmagician206
Discordia
Level 96
God Stats
8W - 5L
1,500 SR
Queue Stats
205W - 228L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 2 / 0
6,717
373
2,137
6,991
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
4 / 3 / 1
9,129
507
14,358
9,686
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,536
363
1,690
6,571
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
TheSouillon
Ganesha
14
3 / 7 / 4
8,337
463
6,829
13,782
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
13
5 / 7 / 1
8,240
458
8,711
12,117
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DogTodd
Ganesha
15
0 / 4 / 13
9,916
551
6,644
11,989
7,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
16
4 / 4 / 4
9,722
540
4,905
15,046
4,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JackDillz
Fenrir
18
9 / 1 / 1
11,307
628
8,307
12,188
5,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 0 / 3
10,409
578
6,666
11,232
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
darkmagician206
Discordia
15
2 / 3 / 4
9,151
508
7,301
8,183
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
19
19
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
0
0
L
4
3
1
1.5
W
Ganesha
DogTodd
Ganesha
0
4
13
1.63
W
Anhur
4
4
4
1.5
L
0
0
1
0.5
W
Fenrir
JackDillz
Fenrir
9
1
1
9.5
W
4
0
3
5.5
L
Ganesha
TheSouillon
Ganesha
3
7
4
0.71
L
Tsukuyomi
5
7
1
0.79
W
Discordia
darkmagician206
Discordia
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
33,823
49,147
Taken
58,638
17,837
Mitigated
27,408
8,114
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,137
591
0
2,434
6,991
2,208
0
550
6,421
0
33,178
L
14,358
793
0
2,268
9,686
3,261
0
5,071
4,148
61,922
0
W
Ganesha
DogTodd
Ganesha
6,644
820
0
1,811
11,989
7,497
826
6,146
5,656
34,468
0
W
Anhur
4,905
3,835
0
6,859
15,046
4,734
1,872
3,277
11,529
0
52,970
L
1,690
124
318
884
6,571
3,603
0
1,537
5,007
0
16,987
W
Fenrir
JackDillz
Fenrir
8,307
2,755
0
7,028
12,188
5,005
0
4,094
7,979
0
84,529
W
6,666
397
0
3,172
11,232
7,487
3,260
1,582
9,395
0
63,645
L
Ganesha
TheSouillon
Ganesha
6,829
742
258
1,112
13,782
5,034
0
4,459
9,225
37,091
0
L
Tsukuyomi
8,711
2,454
0
840
12,117
3,731
0
1,662
10,401
0
39,678
W
Discordia
darkmagician206
Discordia
7,301
341
123
1,208
8,183
2,685
1,439
5,465
2,642
47,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
50,505
355
Minions Killed
489
0
Camps Cleared
0
1,480,437
Distance Traveled
1,707,292
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,717
373
83
5
0
207,431
0
L
Ah Puch
9,129
507
112
6
0
326,897
3
W
Ganesha
9,916
551
7
0
0
318,562
4
W
Anhur
9,722
540
116
6
0
307,996
3
L
Fenrir
6,536
363
44
2
0
271,749
0
W
Fenrir
11,307
628
134
7
0
389,525
5
W
Tyr
10,409
578
119
7
0
365,317
2
L
Ganesha
8,337
463
48
3
0
322,302
0
L
Tsukuyomi
8,240
458
68
4
0
352,058
4
W
Discordia
9,151
508
113
6
0
325,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role