Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LoyalTapir
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 244L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Maico Angst
Danzaburou
Level 102
God Stats
15W - 16L
1,507 SR
Queue Stats
116W - 152L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nice Jordy
Cu Chulainn
Level 160
God Stats
24W - 14L
1,686 SR
Queue Stats
722W - 650L
1,641 Elo+
Solo
Janus
Janus
Swa993r jack3r
Janus
Level 160
God Stats
4W - 2L
1,486 SR
Queue Stats
302W - 275L
1,641 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,554 Elo+

VS

Team Averages
Level 82
1,516 SR
1,481 Elo+
Heimdallr
Heimdallr
Aryon Vauris
Heimdallr
Level 49
God Stats
3W - 2L
1,456 SR
Queue Stats
12W - 7L
1,311 Elo+
Party 1
Thanatos
Thanatos
Frizflow
Thanatos
Level 143
God Stats
10W - 8L
1,613 SR
Queue Stats
151W - 120L
1,607 Elo+
Party 1
Sobek
Sobek
Pandas Jr Rp
Sobek
Level 35
God Stats
1W - 1L
1,779 SR
Queue Stats
52W - 39L
1,510 Elo+
Party 1
Chaac
Chaac
Zyrence
Chaac
Level 82
God Stats
0W - 1L
1,235 SR
Queue Stats
6W - 19L
1,420 Elo+
Party 1
Ra
Ra
xSinnzy
Ra
Level 100
God Stats
35W - 36L
1,498 SR
Queue Stats
309W - 269L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 3
7,202
554
4,600
7,892
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
LoyalTapir
Fafnir
11
2 / 1 / 7
7,245
557
4,333
9,417
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Maico Angst
Danzaburou
13
4 / 1 / 1
7,267
559
5,369
6,107
2,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Nice Jordy
Cu Chulainn
15
7 / 0 / 1
9,066
697
9,887
9,097
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 3
7,726
594
5,049
5,089
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aryon Vauris
Heimdallr
9
0 / 4 / 1
5,094
392
2,471
6,401
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Frizflow
Thanatos
11
2 / 3 / 0
6,572
506
3,859
8,429
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,170
398
1,899
8,587
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chaac
Zyrence
Chaac
10
0 / 6 / 0
5,832
449
4,889
10,335
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,151
473
2,962
5,470
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
3
4.5
L
Heimdallr
Aryon Vauris
Heimdallr
0
4
1
0.13
L
Thanatos
Frizflow
Thanatos
2
3
0
0.67
W
Fafnir
LoyalTapir
Fafnir
2
1
7
5.5
W
Danzaburou
Maico Angst
Danzaburou
4
1
1
4.5
W
Cu Chulainn
Nice Jordy
Cu Chulainn
7
0
1
7.5
L
0
3
0
0
W
2
0
3
3.5
L
Chaac
Zyrence
Chaac
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
16,080
37,602
Taken
39,222
21,300
Mitigated
19,288
11,282
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,600
2,731
0
619
7,892
2,915
0
822
7,001
0
49,689
L
Heimdallr
Aryon Vauris
Heimdallr
2,471
1,251
0
781
6,401
2,003
0
1,897
4,504
0
20,079
L
Thanatos
Frizflow
Thanatos
3,859
488
0
4,789
8,429
2,945
0
1,869
6,465
0
37,450
W
Fafnir
LoyalTapir
Fafnir
4,333
1,122
0
3,121
9,417
7,489
332
2,076
7,245
22,414
0
W
Danzaburou
Maico Angst
Danzaburou
5,369
2,815
0
2,043
6,107
2,081
742
210
5,897
0
43,900
W
Cu Chulainn
Nice Jordy
Cu Chulainn
9,887
2,379
0
3,707
9,097
7,369
22
174
8,617
8,167
51,502
L
1,899
260
111
1,583
8,587
4,998
0
2,773
5,768
8,654
0
W
5,049
410
0
1,792
5,089
1,446
48
1,277
3,631
55,711
0
L
Chaac
Zyrence
Chaac
4,889
1,457
0
2,407
10,335
7,199
0
1,145
8,664
0
27,388
L
2,962
88
217
914
5,470
2,143
0
2,409
2,938
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
28,819
445
Minions Killed
259
0
Camps Cleared
0
1,308,299
Distance Traveled
1,151,995
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,202
554
84
6
0
309,739
2
L
Heimdallr
5,094
392
33
3
0
201,746
0
L
Thanatos
6,572
506
73
6
0
246,344
0
W
Fafnir
7,245
557
19
1
0
249,332
1
W
Danzaburou
7,267
559
93
7
0
201,468
1
W
Cu Chulainn
9,066
697
125
10
0
271,581
0
L
Sobek
5,170
398
11
1
0
221,221
0
W
Janus
7,726
594
124
10
0
276,179
4
L
Chaac
5,832
449
62
5
0
240,566
3
L
Ra
6,151
473
80
6
0
242,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role