Player Matchup

Jormungandr
Jormungandr
DarkLarva
Jormungandr
Level 145
God Stats
4W - 5L
1,517 SR
Queue Stats
330W - 351L
1,466 Elo+
Solo
Tyr
Tyr
MadAbdul
Tyr
Level 156
God Stats
67W - 70L
1,442 SR
Queue Stats
706W - 751L
1,475 Elo+
Solo
Mercury
Mercury
Nagle89
Mercury
Level 122
God Stats
5W - 3L
1,211 SR
Queue Stats
119W - 117L
1,424 Elo+
Solo
Rama
Rama
Sambarta
Rama
Level 148
God Stats
8W - 15L
1,375 SR
Queue Stats
345W - 373L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Wraith73
Kukulkan
Level 157
God Stats
2W - 0L
1,711 SR
Queue Stats
189W - 200L
1,509 Elo+
Solo
Team Averages
Level 146
1,451 SR
1,480 Elo+

VS

Team Averages
Level 76
1,395 SR
1,491 Elo+
Chernobog
Chernobog
ChevyyWoods
Chernobog
Level 88
God Stats
0W - 3L
1,213 SR
Queue Stats
90W - 96L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
DMoyni
Tsukuyomi
Level 64
God Stats
20W - 27L
1,434 SR
Queue Stats
187W - 227L
1,468 Elo+
Solo
Thoth
Thoth
ProsaicFGC
Thoth
Level 68
God Stats
0W - 2L
1,240 SR
Queue Stats
148W - 141L
1,575 Elo+
Party 1
Fafnir
Fafnir
TheTemperance
Fafnir
Level 52
God Stats
12W - 10L
1,500 SR
Queue Stats
177W - 216L
1,401 Elo+
Solo
Artio
Artio
skittlez_101
Artio
Level 109
God Stats
9W - 8L
1,587 SR
Queue Stats
102W - 82L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkLarva
Jormungandr
9
3 / 0 / 1
6,014
601
2,130
4,955
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 2
6,204
620
7,742
7,397
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Nagle89
Mercury
10
2 / 0 / 5
5,663
566
3,391
6,199
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
11
1 / 0 / 1
6,282
628
2,349
4,511
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Wraith73
Kukulkan
11
2 / 0 / 3
6,295
630
2,837
3,438
1,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChevyyWoods
Chernobog
8
0 / 1 / 0
4,745
475
3,359
3,595
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
DMoyni
Tsukuyomi
7
0 / 4 / 0
4,578
458
1,681
6,058
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
9
0 / 3 / 0
5,124
512
2,630
5,025
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
5,174
517
1,070
5,755
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,896
490
4,452
9,265
7,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChevyyWoods
Chernobog
0
1
0
0
L
Tsukuyomi
DMoyni
Tsukuyomi
0
4
0
0
W
Jormungandr
DarkLarva
Jormungandr
3
0
1
3.5
W
6
0
2
7
W
Mercury
Nagle89
Mercury
2
0
5
4.5
L
Thoth
0
3
0
0
W
Rama
1
0
1
1.5
L
0
2
0
0
W
Kukulkan
Wraith73
Kukulkan
2
0
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
13,192
26,500
Taken
29,698
9,208
Mitigated
15,055
11,238
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChevyyWoods
Chernobog
3,359
1,802
0
890
3,595
903
406
907
2,688
0
24,008
L
Tsukuyomi
DMoyni
Tsukuyomi
1,681
791
0
1,550
6,058
1,798
0
295
5,763
0
17,684
W
Jormungandr
DarkLarva
Jormungandr
2,130
362
0
1,845
4,955
2,293
156
319
4,636
17,002
0
W
7,742
1,923
0
2,844
7,397
3,167
0
3,876
3,521
0
26,018
W
Mercury
Nagle89
Mercury
3,391
1,643
0
2,782
6,199
1,568
0
1,095
5,104
0
21,821
L
Thoth
2,630
258
0
1,030
5,025
1,446
0
1,122
3,903
29,698
0
W
Rama
2,349
1,722
0
2,890
4,511
1,018
522
131
4,380
0
35,325
L
1,070
108
0
1,465
5,755
3,713
160
1,640
4,115
15,839
0
W
Kukulkan
Wraith73
Kukulkan
2,837
536
0
877
3,438
1,162
0
2,731
707
33,591
0
L
4,452
1,154
0
3,578
9,265
7,195
0
1,003
8,262
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
24,517
291
Minions Killed
220
0
Camps Cleared
0
972,685
Distance Traveled
878,007
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,745
475
41
4
0
156,854
1
L
Tsukuyomi
4,578
458
44
4
0
188,889
1
W
Jormungandr
6,014
601
21
2
0
187,377
2
W
Tyr
6,204
620
41
4
0
190,465
2
W
Mercury
5,663
566
53
5
0
235,084
2
L
Thoth
5,124
512
62
6
0
153,176
3
W
Rama
6,282
628
90
9
0
164,404
2
L
Fafnir
5,174
517
31
3
0
205,601
2
W
Kukulkan
6,295
630
86
9
0
195,355
0
L
Artio
4,896
490
42
4
0
173,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role