Player Matchup

Merlin
Merlin
JoseteMendez96
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,308 Elo+
Solo
Bellona
Bellona
Kopparberg04
Bellona
Level 3
God Stats
10W - 16L
1,500 SR
Queue Stats
15W - 21L
1,232 Elo+
Solo
Guan Yu
Guan Yu
Pedrito_MJ23
Guan Yu
Level 27
God Stats
2W - 7L
1,335 SR
Queue Stats
32W - 36L
1,314 Elo+
Party 1
Vamana
Vamana
isaacramos99
Vamana
Level 8
God Stats
4W - 2L
1,676 SR
Queue Stats
18W - 24L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
pzdrmm
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,486 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,386 Elo+

VS

Team Averages
Level 16
1,534 SR
1,453 Elo+
Raijin
Raijin
HashiramaLB19
Raijin
Level 27
God Stats
7W - 7L
1,641 SR
Queue Stats
184W - 170L
1,405 Elo+
Solo
Thoth
Thoth
Jimmy_1020
Thoth
Level 21
God Stats
5W - 16L
1,305 SR
Queue Stats
83W - 92L
1,423 Elo+
Solo
Sobek
Sobek
Piradd
Sobek
Level 13
God Stats
4W - 3L
1,722 SR
Queue Stats
36W - 41L
1,467 Elo+
Solo
Bellona
Bellona
markus_asakura
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo
Mercury
Mercury
vE K a m e l210
Mercury
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 109L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,370
336
1,062
6,081
1,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kopparberg04
Bellona
10
4 / 9 / 1
6,862
429
5,199
12,836
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Pedrito_MJ23
Guan Yu
11
2 / 3 / 4
7,402
463
3,474
11,363
4,547
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
12
1 / 2 / 2
7,408
463
3,483
9,680
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
pzdrmm
Cabrakan
11
1 / 9 / 4
7,225
452
9,976
14,146
8,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,375
586
5,162
8,934
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
16
13 / 1 / 3
10,835
677
13,615
7,701
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Piradd
Sobek
12
4 / 1 / 5
8,073
505
4,466
12,852
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 3
8,246
515
4,533
9,947
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 2 / 7
10,051
628
12,134
10,515
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
31
31
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Thoth
13
1
3
14.5
L
0
8
1
0.06
L
Bellona
Kopparberg04
Bellona
4
9
1
0.5
L
Guan Yu
Pedrito_MJ23
Guan Yu
2
3
4
1.33
W
Sobek
Piradd
Sobek
4
1
5
6.5
L
Vamana
1
2
2
1
W
2
2
3
1.75
L
Cabrakan
pzdrmm
Cabrakan
1
9
4
0.33
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
39,910
54,106
Taken
49,949
26,923
Mitigated
27,223
5,860
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,162
977
0
3,932
8,934
3,481
2,098
2,077
6,857
54,640
0
W
Thoth
13,615
1,330
0
1,495
7,701
2,639
4,120
1,719
5,982
66,504
0
L
1,062
592
0
200
6,081
1,782
0
4,063
1,822
9,721
0
L
Bellona
Kopparberg04
Bellona
5,199
2,035
0
410
12,836
7,792
0
4,370
8,222
0
26,630
L
Guan Yu
Pedrito_MJ23
Guan Yu
3,474
504
908
1,420
11,363
4,547
69
3,541
7,690
0
24,130
W
Sobek
Piradd
Sobek
4,466
689
0
2,660
12,852
9,856
78
3,368
9,484
19,143
0
L
Vamana
3,483
2,642
0
2,396
9,680
4,099
112
4,620
4,876
0
28,014
W
4,533
1,708
0
1,040
9,947
7,012
0
1,122
8,825
0
55,521
L
Cabrakan
pzdrmm
Cabrakan
9,976
1,566
0
526
14,146
8,703
0
5,816
8,253
35,721
0
W
12,134
7,172
0
910
10,515
4,235
0
2,752
7,763
0
67,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
46,580
198
Minions Killed
467
0
Camps Cleared
0
1,293,536
Distance Traveled
1,521,561
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,375
586
102
6
0
245,614
0
W
Thoth
10,835
677
122
8
0
290,679
7
L
Merlin
5,370
336
10
1
0
124,090
1
L
Bellona
6,862
429
45
3
0
307,585
0
L
Guan Yu
7,402
463
47
3
0
284,321
0
W
Sobek
8,073
505
28
2
0
324,025
3
L
Vamana
7,408
463
38
2
0
323,635
0
W
Bellona
8,246
515
97
6
0
302,713
0
L
Cabrakan
7,225
452
58
4
0
253,905
0
W
Mercury
10,051
628
118
7
0
358,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role