Player Matchup

Vamana
Vamana
Lensdestiny-972
Vamana
Level 6
God Stats
4W - 0L
1,750 SR
Queue Stats
4W - 1L
1,593 Elo+
Solo
Izanami
Izanami
Naomi_Summer
Izanami
Level 24
God Stats
110W - 104L
1,445 SR
Queue Stats
164W - 217L
1,293 Elo+
Party 1
Discordia
Discordia
NoiseNoiceMaker
Discordia
Level 8
God Stats
21W - 25L
1,420 SR
Queue Stats
22W - 31L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
PRagmaRP
Tsukuyomi
Level 14
God Stats
5W - 7L
1,145 SR
Queue Stats
230W - 256L
1,328 Elo+
Party 1
Thanatos
Thanatos
SonWulf
Thanatos
Level 8
God Stats
43W - 49L
1,542 SR
Queue Stats
112W - 111L
1,618 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,438 Elo+

VS

Team Averages
Level 20
1,476 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Domainevent
Apollo
Level 17
God Stats
7W - 4L
1,611 SR
Queue Stats
23W - 27L
1,507 Elo+
Solo
Kukulkan
Kukulkan
ReicanZ
Kukulkan
Level 29
God Stats
45W - 84L
1,336 SR
Queue Stats
256W - 344L
1,427 Elo+
Solo
Neith
Neith
Tsopi2
Neith
Level 27
God Stats
16W - 25L
1,435 SR
Queue Stats
22W - 33L
1,475 Elo+
Solo
Nemesis
Nemesis
dinky_clay46
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 13
13,800
863
5,166
28,474
28,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Naomi_Summer
Izanami
20
2 / 7 / 14
14,948
934
20,751
23,889
9,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
NoiseNoiceMaker
Discordia
20
2 / 4 / 10
14,465
904
17,218
14,496
5,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PRagmaRP
Tsukuyomi
20
4 / 15 / 9
14,492
906
27,063
30,068
13,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SonWulf
Thanatos
20
21 / 7 / 3
18,032
1,127
33,038
28,440
11,751
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
8 / 1 / 21
15,571
973
15,336
16,796
24,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
20
8 / 7 / 23
16,218
1,014
31,828
23,472
12,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ReicanZ
Kukulkan
20
17 / 4 / 13
17,991
1,124
36,294
19,351
10,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Tsopi2
Neith
20
5 / 6 / 24
15,868
992
31,845
24,175
13,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
dinky_clay46
Nemesis
20
0 / 11 / 23
13,864
867
3,531
24,632
10,932

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
142
29
Kills
38
38
Deaths
29
49
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
8
1
21
18.5
L
Apollo
8
7
23
2.79
W
0
5
13
1.3
W
Izanami
Naomi_Summer
Izanami
2
7
14
1.29
W
Discordia
NoiseNoiceMaker
Discordia
2
4
10
1.75
W
Tsukuyomi
PRagmaRP
Tsukuyomi
4
15
9
0.57
L
Kukulkan
ReicanZ
Kukulkan
17
4
13
5.88
W
Thanatos
SonWulf
Thanatos
21
7
3
3.21
L
Neith
Tsopi2
Neith
5
6
24
2.83
L
Nemesis
dinky_clay46
Nemesis
0
11
23
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,236
Damage
118,834
125,367
Taken
108,426
68,164
Mitigated
71,234
20,144
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,336
3,197
0
1,865
16,796
24,234
0
2,523
14,106
28,830
0
L
Apollo
31,828
17,817
0
3,473
23,472
12,487
0
3,146
20,180
0
74,390
W
5,166
2,074
0
4,126
28,474
28,028
0
13,239
15,235
0
17,839
W
Izanami
Naomi_Summer
Izanami
20,751
18,580
231
966
23,889
9,723
0
11,258
12,631
0
87,835
W
Discordia
NoiseNoiceMaker
Discordia
17,218
1,247
352
758
14,496
5,121
0
6,135
8,361
56,452
0
W
Tsukuyomi
PRagmaRP
Tsukuyomi
27,063
14,415
0
704
30,068
13,541
0
9,202
20,866
0
42,457
L
Kukulkan
ReicanZ
Kukulkan
36,294
5,193
0
2,082
19,351
10,208
0
3,769
15,536
77,194
0
W
Thanatos
SonWulf
Thanatos
33,038
13,082
546
12,461
28,440
11,751
0
11,796
16,644
0
38,983
L
Neith
Tsopi2
Neith
31,845
16,391
0
4,439
24,175
13,373
0
2,169
21,906
0
59,818
L
Nemesis
dinky_clay46
Nemesis
3,531
677
0
345
24,632
10,932
0
5,611
18,946
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,737
Gold Earned
79,512
318
Minions Killed
300
2
Camps Cleared
9
1,281,529
Distance Traveled
1,344,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,571
973
38
2
0
261,384
0
L
Apollo
16,218
1,014
89
6
2
299,880
0
W
Vamana
13,800
863
22
1
0
294,300
2
W
Izanami
14,948
934
176
11
0
237,889
0
W
Discordia
14,465
904
84
5
0
226,561
0
W
Tsukuyomi
14,492
906
23
1
2
251,883
0
L
Kukulkan
17,991
1,124
103
6
0
259,315
0
W
Thanatos
18,032
1,127
13
1
0
270,896
0
L
Neith
15,868
992
52
3
7
277,080
1
L
Nemesis
13,864
867
18
1
0
246,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role