Player Matchup

Heimdallr
Heimdallr
cappijerry
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 206L
1,265 Elo+
Party 3
Bellona
Bellona
eNorm1
Bellona
Level 27
God Stats
8W - 8L
1,448 SR
Queue Stats
54W - 59L
1,425 Elo+
Solo
Ra
Ra
itzblaze99
Ra
Level 5
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo
Fenrir
Fenrir
jamie_ridder
Fenrir
Level 17
God Stats
5W - 20L
1,349 SR
Queue Stats
123W - 246L
1,336 Elo+
Party 3
Tsukuyomi
Tsukuyomi
salmon-majareta1
Tsukuyomi
Level 15
God Stats
22W - 13L
1,315 SR
Queue Stats
242W - 257L
1,452 Elo+
Solo
Team Averages
Level 18
1,378 SR
1,371 Elo+

VS

Team Averages
Level 15
1,530 SR
1,348 Elo+
Thanatos
Thanatos
Dark Phoenix468
Thanatos
Level 27
God Stats
4W - 5L
1,754 SR
Queue Stats
43W - 63L
1,371 Elo+
Party 2
Baba Yaga
Baba Yaga
Hetzy1
Baba Yaga
Level 32
God Stats
2W - 6L
1,398 SR
Queue Stats
377W - 381L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
Wall-IceKing
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,219 Elo+
Party 1
Artemis
Artemis
parzival553454
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Bellona
Bellona
tc_boy57
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
cappijerry
Heimdallr
9
4 / 2 / 9
6,000
600
4,092
5,629
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
eNorm1
Bellona
12
1 / 0 / 4
6,604
660
2,952
4,310
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 2 / 7
5,873
587
4,361
5,302
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
0 / 2 / 5
4,376
438
1,443
4,725
1,152
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
13
14 / 0 / 5
7,714
771
7,896
5,142
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 4 / 0
4,587
459
1,492
5,688
1,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Hetzy1
Baba Yaga
7
1 / 3 / 2
4,697
470
3,961
4,634
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Wall-IceKing
Cthulhu
7
2 / 5 / 3
5,179
518
2,618
7,878
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 6 / 3
4,323
432
3,440
5,235
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tc_boy57
Bellona
7
2 / 6 / 2
5,011
501
2,018
7,163
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
6
6
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
0
0.25
L
Baba Yaga
Hetzy1
Baba Yaga
1
3
2
0.67
L
Cthulhu
Wall-IceKing
Cthulhu
2
5
3
0.7
W
Heimdallr
cappijerry
Heimdallr
4
2
9
4.25
W
Bellona
eNorm1
Bellona
1
0
4
3
W
4
2
7
3.75
W
Fenrir
0
2
5
1.25
L
0
6
3
0.25
W
Tsukuyomi
14
0
5
16.5
L
Bellona
tc_boy57
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
13,529
25,108
Taken
30,598
9,159
Mitigated
12,734
8,858
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,492
639
0
3,042
5,688
1,357
8
170
5,484
0
14,810
L
Baba Yaga
Hetzy1
Baba Yaga
3,961
523
0
1,092
4,634
1,339
147
887
3,681
17,371
0
L
Cthulhu
Wall-IceKing
Cthulhu
2,618
187
62
492
7,878
3,642
0
1,034
6,744
13,167
0
W
Heimdallr
cappijerry
Heimdallr
4,092
2,237
147
1,223
5,629
1,660
0
1,848
3,466
0
20,445
W
Bellona
eNorm1
Bellona
2,952
798
0
1,697
4,310
3,053
321
537
3,723
0
36,682
W
4,361
789
250
2,489
5,302
1,424
696
1,915
3,171
17,677
0
W
Fenrir
1,443
408
0
402
4,725
1,152
540
847
3,757
0
5,804
L
3,440
1,600
0
0
5,235
1,616
0
643
4,506
0
6,736
W
Tsukuyomi
7,896
1,716
0
2,650
5,142
1,870
0
640
4,412
0
44,242
L
Bellona
tc_boy57
Bellona
2,018
752
0
202
7,163
4,780
11
1,181
5,822
0
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
23,797
263
Minions Killed
115
0
Camps Cleared
0
913,007
Distance Traveled
986,315
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,587
459
32
3
0
179,976
0
L
Baba Yaga
4,697
470
23
2
0
168,058
0
L
Cthulhu
5,179
518
21
2
0
246,793
0
W
Heimdallr
6,000
600
47
5
0
170,381
0
W
Bellona
6,604
660
96
10
0
194,911
3
W
Ra
5,873
587
33
3
0
143,893
1
W
Fenrir
4,376
438
9
1
0
163,551
0
L
Artemis
4,323
432
10
1
0
206,406
2
W
Tsukuyomi
7,714
771
78
8
0
240,271
0
L
Bellona
5,011
501
29
3
0
185,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role