Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
J1menito
Anubis
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
255W - 262L
1,542 Elo+
Solo
Hel
Hel
WhiteScreamTR
Hel
Level 155
God Stats
11W - 11L
1,513 SR
Queue Stats
626W - 666L
1,562 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,535 Elo+

VS

Team Averages
Level 124
1,529 SR
1,555 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MRDA Ounys CZ
Xing Tian
Level 136
God Stats
6W - 9L
1,583 SR
Queue Stats
69W - 65L
1,600 Elo+
Party 1
Ra
Ra
MRDA RothLee
Ra
Level 114
God Stats
3W - 4L
1,505 SR
Queue Stats
34W - 38L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
2 / 3 / 5
6,829
683
4,173
8,022
5,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
J1menito
Anubis
10
3 / 5 / 4
7,584
758
6,665
8,183
3,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
7,574
757
8,167
7,226
2,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 8
7,314
731
6,310
7,270
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
MRDA Ounys CZ
Xing Tian
11
2 / 1 / 8
7,269
727
5,320
10,755
8,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 4 / 3
8,468
847
6,434
6,504
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
10
10
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
5
1.5
W
Medusa
 
Medusa
1
2
8
2.5
L
Anubis
J1menito
Anubis
3
5
4
1
W
Xing Tian
MRDA Ounys CZ
Xing Tian
2
1
8
6
W
7
4
3
2.13
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
18,064
23,431
Taken
24,529
12,020
Mitigated
11,814
6,571
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,173
251
671
924
8,022
5,268
0
3,661
4,157
0
12,607
W
Medusa
 
Medusa
6,310
2,484
0
927
7,270
1,746
1,028
5,389
1,881
0
31,111
L
Anubis
J1menito
Anubis
6,665
274
0
1,748
8,183
3,961
185
3,581
4,374
25,064
0
W
Xing Tian
MRDA Ounys CZ
Xing Tian
5,320
548
0
429
10,755
8,209
0
4,590
6,165
13,557
0
W
6,434
369
3,496
2,383
6,504
1,859
557
4,877
1,627
24,381
0
L
8,167
382
200
3,028
7,226
2,791
0
3,879
3,123
37,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,987
Gold Earned
23,051
113
Minions Killed
110
0
Camps Cleared
0
533,817
Distance Traveled
500,789
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,829
683
16
2
0
189,302
2
W
Medusa
7,314
731
49
5
0
179,125
4
L
Anubis
7,584
758
41
4
0
148,089
3
W
Xing Tian
7,269
727
20
2
0
170,633
2
W
Ra
8,468
847
41
4
0
151,031
2
L
Hel
7,574
757
56
6
0
196,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role