Player Matchup

Sun Wukong
Sun Wukong
Bagessa
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlauerAffe
Hel
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
388W - 369L
1,479 Elo+
Solo
Chronos
Chronos
DerDuce
Chronos
Level 125
God Stats
4W - 4L
1,693 SR
Queue Stats
188W - 186L
1,421 Elo+
Solo
Jing Wei
Jing Wei
JackProc
Jing Wei
Level 65
God Stats
0W - 4L
1,084 SR
Queue Stats
183W - 169L
1,561 Elo+
Solo
Serqet
Serqet
iHDz x ShadowZ
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,656 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,523 Elo+

VS

Team Averages
Level 101
1,408 SR
1,504 Elo+
Skadi
Skadi
CptEREN
Skadi
Level 121
God Stats
3W - 1L
1,526 SR
Queue Stats
233W - 188L
1,512 Elo+
Solo
Fafnir
Fafnir
dangost22
Fafnir
Level 83
God Stats
2W - 2L
1,381 SR
Queue Stats
120W - 102L
1,482 Elo+
Solo
Izanami
Izanami
dirtynoscopes69
Izanami
Level 55
God Stats
9W - 8L
1,673 SR
Queue Stats
880W - 926L
1,515 Elo+
Solo
Yemoja
Yemoja
drumbum247tbh
Yemoja
Level 122
God Stats
1W - 1L
1,268 SR
Queue Stats
163W - 170L
1,504 Elo+
Party 1
Khepri
Khepri
the only yeti92
Khepri
Level 123
God Stats
2W - 2L
1,192 SR
Queue Stats
160W - 162L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bagessa
Sun Wukong
17
1 / 3 / 5
9,140
571
16,170
34,925
45,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 4
8,868
554
8,556
18,356
10,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DerDuce
Chronos
18
2 / 1 / 4
10,081
630
24,422
15,000
8,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
JackProc
Jing Wei
13
1 / 2 / 3
8,457
529
12,720
11,012
5,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 5
9,236
577
13,320
16,396
8,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptEREN
Skadi
16
1 / 1 / 9
9,886
618
15,312
13,983
7,616
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
dangost22
Fafnir
19
5 / 1 / 8
11,208
701
16,182
25,710
33,034
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 10
11,259
704
28,910
18,868
9,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 10
9,988
624
14,369
15,121
9,139
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 1 / 7
10,464
654
8,845
20,307
19,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
7
Kills
13
13
Deaths
7
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bagessa
Sun Wukong
1
3
5
1.17
L
1
3
4
1
W
Skadi
CptEREN
Skadi
1
1
9
5.5
L
Chronos
DerDuce
Chronos
2
1
4
4
L
Jing Wei
JackProc
Jing Wei
1
2
3
1.25
W
Fafnir
dangost22
Fafnir
5
1
8
9
W
3
3
10
2.67
W
1
1
10
6
L
2
4
5
1.13
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,188
Damage
83,618
95,689
Taken
93,989
77,101
Mitigated
78,703
52,447
Healing
44,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bagessa
Sun Wukong
16,170
2,655
2,476
6,944
34,925
45,152
0
15,804
19,121
0
31,143
L
8,556
928
24,388
9,822
18,356
10,350
0
8,352
10,004
13,981
0
W
Skadi
CptEREN
Skadi
15,312
7,732
5,209
1,187
13,983
7,616
1,416
3,654
9,921
0
27,428
L
Chronos
DerDuce
Chronos
24,422
2,937
2,318
1,845
15,000
8,030
0
5,606
9,394
51,756
0
L
Jing Wei
JackProc
Jing Wei
12,720
8,210
785
805
11,012
5,143
0
3,551
7,461
0
26,411
W
Fafnir
dangost22
Fafnir
16,182
5,594
4,883
5,160
25,710
33,034
797
8,004
17,366
34,627
0
W
28,910
21,715
2,561
1,616
18,868
9,198
582
7,271
10,695
0
59,318
W
14,369
3,884
15,636
1,678
15,121
9,139
1,396
4,799
10,182
31,930
0
L
13,320
1,243
993
2,071
16,396
8,426
0
6,083
10,313
0
14,621
W
8,845
642
4,957
1,898
20,307
19,716
204
9,250
11,057
16,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
52,805
135
Minions Killed
148
0
Camps Cleared
0
1,365,192
Distance Traveled
1,350,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,140
571
27
2
0
274,008
1
L
Hel
8,868
554
11
1
0
305,551
1
W
Skadi
9,886
618
21
1
0
273,026
1
L
Chronos
10,081
630
62
4
0
278,346
0
L
Jing Wei
8,457
529
29
2
0
210,056
0
W
Fafnir
11,208
701
28
2
0
265,334
0
W
Izanami
11,259
704
65
4
0
261,881
0
W
Yemoja
9,988
624
25
2
0
256,231
0
L
Serqet
9,236
577
6
0
0
297,231
1
W
Khepri
10,464
654
9
1
0
294,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role