Player Matchup

Kuzenbo
Kuzenbo
Rumney86
Kuzenbo
Level 25
God Stats
5W - 3L
1,708 SR
Queue Stats
83W - 84L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SlipperyCheezel
Guan Yu
Level 4
God Stats
1W - 4L
1,286 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Sol
Sol
SlipperyMoot
Sol
Level 4
God Stats
1W - 5L
1,286 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
Wolfslayer9105
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 3
Susano
Susano
XxcallumxX3766
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,327 Elo+
Party 3
Team Averages
Level 9
1,456 SR
1,318 Elo+

VS

Team Averages
Level 18
1,518 SR
1,471 Elo+
Pele
Pele
Theoadam11
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Truley_Broke
Fenrir
Level 16
God Stats
16W - 13L
1,628 SR
Queue Stats
77W - 82L
1,408 Elo+
Solo
Hachiman
Hachiman
X_NigxZ_X
Hachiman
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 68L
1,472 Elo+
Party 1
Merlin
Merlin
edsarkis97
Merlin
Level 15
God Stats
8W - 7L
1,464 SR
Queue Stats
10W - 13L
1,431 Elo+
Solo
Aphrodite
Aphrodite
natsuki_subaru97
Aphrodite
Level 27
God Stats
48W - 28L
1,500 SR
Queue Stats
86W - 67L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rumney86
Kuzenbo
17
3 / 3 / 4
11,316
943
13,500
19,167
27,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 18 / 4
9,785
815
6,928
28,563
25,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 14 / 6
11,077
923
9,071
24,353
8,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 11 / 5
10,557
880
5,944
19,999
19,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 11 / 6
11,375
948
12,103
18,986
8,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,380
782
693
1,692
413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
19
15 / 6 / 17
13,458
1,122
22,359
21,258
11,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
X_NigxZ_X
Hachiman
20
28 / 0 / 21
16,007
1,334
43,285
11,287
4,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
edsarkis97
Merlin
20
10 / 1 / 34
14,172
1,181
22,217
9,562
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
20
4 / 0 / 33
12,820
1,068
9,429
11,317
5,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
164
8
Kills
57
57
Deaths
9
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Rumney86
Kuzenbo
3
3
4
1.67
L
0
18
4
0.11
L
2
14
6
0.36
W
0
2
2
0.5
W
Fenrir
15
6
17
3.92
L
1
11
5
0.32
W
Hachiman
X_NigxZ_X
Hachiman
28
0
21
38.5
L
2
11
6
0.45
W
Merlin
edsarkis97
Merlin
10
1
34
27
W
Aphrodite
4
0
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
97,983
111,068
Taken
55,116
90,044
Mitigated
26,544
5,069
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Rumney86
Kuzenbo
13,500
4,584
0
0
19,167
27,263
0
4,143
14,851
33,859
0
L
6,928
1,482
0
830
28,563
25,885
0
7,975
20,438
0
12,611
L
9,071
3,915
0
4,239
24,353
8,759
0
9,206
14,997
35,365
0
W
693
248
0
41
1,692
413
0
653
1,000
0
1,354
W
Fenrir
22,359
9,638
0
1,650
21,258
11,923
0
12,431
8,505
0
30,774
L
5,944
943
0
0
19,999
19,813
0
3,750
14,726
22,614
0
W
Hachiman
X_NigxZ_X
Hachiman
43,285
29,262
0
2,331
11,287
4,348
0
4,614
6,673
0
61,298
L
12,103
2,153
0
0
18,986
8,324
0
6,572
12,364
0
49,270
W
Merlin
edsarkis97
Merlin
22,217
551
0
0
9,562
4,097
0
6,122
3,440
58,132
0
W
Aphrodite
9,429
1,272
6,165
7,614
11,317
5,763
0
4,695
6,622
20,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,110
Gold Earned
65,837
196
Minions Killed
183
2
Camps Cleared
4
1,086,442
Distance Traveled
933,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,316
943
29
2
0
243,615
0
L
Guan Yu
9,785
815
2
0
0
214,987
0
L
Sol
11,077
923
63
5
0
181,844
2
W
Pele
9,380
782
4
0
0
31,534
0
W
Fenrir
13,458
1,122
20
2
3
223,570
2
L
Cthulhu
10,557
880
32
3
0
208,635
2
W
Hachiman
16,007
1,334
44
4
1
232,037
0
L
Susano
11,375
948
70
6
2
237,361
0
W
Merlin
14,172
1,181
86
7
0
241,303
0
W
Aphrodite
12,820
1,068
29
2
0
205,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role