Player Matchup

Hercules
Hercules
HankeKillt
Hercules
Level 126
God Stats
0W - 1L
1,771 SR
Queue Stats
45W - 32L
1,546 Elo+
Party 1
Neith
Neith
MondBaerchen202
Neith
Level 118
God Stats
3W - 6L
1,169 SR
Queue Stats
236W - 264L
1,436 Elo+
Party 1
Ra
Ra
Sup3rTB31
Ra
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 22L
1,255 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,412 Elo+

VS

Team Averages
Level 69
1,426 SR
1,609 Elo+
Aphrodite
Aphrodite
CruddyCallum
Aphrodite
Level 17
God Stats
1W - 0L
1,249 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 2
Bacchus
Bacchus
Mr G Bailey
Bacchus
Level 66
God Stats
5W - 1L
1,722 SR
Queue Stats
79W - 45L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
ShamblesSam
Cernunnos
Level 123
God Stats
2W - 1L
1,305 SR
Queue Stats
132W - 81L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HankeKillt
Hercules
10
0 / 5 / 2
7,149
596
3,162
12,394
6,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 0
7,908
659
7,027
8,483
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
7,032
586
6,960
10,004
4,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CruddyCallum
Aphrodite
11
0 / 1 / 14
8,069
672
4,514
6,003
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Mr G Bailey
Bacchus
12
2 / 0 / 14
9,620
802
9,090
14,037
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ShamblesSam
Cernunnos
14
14 / 1 / 2
10,442
870
13,330
12,472
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CruddyCallum
Aphrodite
0
1
14
7
L
Hercules
HankeKillt
Hercules
0
5
2
0.2
L
2
4
0
0.5
W
Bacchus
Mr G Bailey
Bacchus
2
0
14
9
W
Cernunnos
ShamblesSam
Cernunnos
14
1
2
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
26,934
30,881
Taken
32,512
13,601
Mitigated
18,422
7,253
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CruddyCallum
Aphrodite
4,514
688
4,366
4,205
6,003
2,446
368
1,841
4,162
21,055
0
L
Hercules
HankeKillt
Hercules
3,162
386
713
3,496
12,394
6,712
0
4,876
7,518
0
17,083
L
7,027
2,889
0
2,160
8,483
2,862
0
3,588
4,895
0
22,018
W
Bacchus
Mr G Bailey
Bacchus
9,090
1,092
1,063
5,450
14,037
11,325
82
3,112
10,925
24,619
0
W
Cernunnos
ShamblesSam
Cernunnos
13,330
6,879
0
4,736
12,472
4,651
2,792
2,049
10,423
0
60,931
L
6,960
1,587
47
837
10,004
4,027
16
5,252
4,752
30,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
28,131
105
Minions Killed
145
0
Camps Cleared
0
515,551
Distance Traveled
673,876
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,069
672
38
3
0
215,447
0
L
Hercules
7,149
596
29
2
0
192,083
11
L
Neith
7,908
659
37
3
0
132,205
2
W
Bacchus
9,620
802
29
2
0
259,697
2
W
Cernunnos
10,442
870
78
7
0
198,732
2
L
Ra
7,032
586
39
3
0
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role