Player Matchup

Hun Batz
Hun Batz
Barbotus
Hun Batz
Level 26
God Stats
2W - 2L
1,552 SR
Queue Stats
68W - 80L
1,229 Elo+
Party 2
Artemis
Artemis
Lladd-Eich-Hun
Artemis
Level 16
God Stats
4W - 0L
1,715 SR
Queue Stats
74W - 41L
1,631 Elo+
Solo
Ymir
Ymir
Malpa_Grizzly
Ymir
Level 13
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 6L
1,219 Elo+
Solo
Skadi
Skadi
Mr_S_PT
Skadi
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 16L
1,224 Elo+
Solo
Janus
Janus
PoulpeMalade01
Janus
Level 28
God Stats
8W - 8L
1,920 SR
Queue Stats
89W - 90L
1,440 Elo+
Party 2
Team Averages
Level 17
1,595 SR
1,349 Elo+

VS

Team Averages
Level 15
1,549 SR
1,418 Elo+
Cupid
Cupid
LiptonIcetea617
Cupid
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 111L
1,471 Elo+
Solo
Pele
Pele
Xx_tryhard_B_xX
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,430 Elo+
Party 1
Arachne
Arachne
eddison102
Arachne
Level 29
God Stats
2W - 1L
1,743 SR
Queue Stats
52W - 52L
1,474 Elo+
Solo
Merlin
Merlin
pava_relajada
Merlin
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
135W - 121L
1,595 Elo+
Solo
Kukulkan
Kukulkan
zlBusfahrerGerd
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barbotus
Hun Batz
19
8 / 2 / 5
11,484
574
5,015
13,625
5,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
13 / 2 / 4
11,940
597
18,533
17,534
7,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 5
10,534
527
7,071
15,089
14,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Mr_S_PT
Skadi
14
1 / 7 / 6
9,195
460
7,150
13,434
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 6
11,229
561
8,770
10,326
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
10,536
527
12,306
15,856
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 8 / 2
8,795
440
4,386
14,307
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
eddison102
Arachne
15
6 / 7 / 4
9,775
489
14,478
18,055
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 4 / 2
11,730
587
12,414
9,820
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
13
3 / 8 / 1
8,505
425
6,904
9,266
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
31
Kills
19
19
Deaths
34
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Barbotus
Hun Batz
8
2
5
5.25
L
5
7
1
0.79
W
13
2
4
7.5
W
6
5
5
1.7
W
Skadi
Mr_S_PT
Skadi
1
7
6
0.57
W
3
3
6
2
L
2
8
2
0.38
L
Arachne
eddison102
Arachne
6
7
4
1.14
L
3
4
2
1
L
Kukulkan
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
50,488
70,008
Taken
67,304
37,373
Mitigated
25,671
16,595
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Barbotus
Hun Batz
5,015
400
195
3,767
13,625
5,135
3,151
4,139
9,356
0
60,940
L
12,306
7,989
62
4,342
15,856
5,885
742
732
15,082
0
61,430
W
18,533
13,153
0
9,405
17,534
7,937
1,275
3,055
14,479
0
80,248
W
7,071
1,663
282
710
15,089
14,967
929
5,550
9,321
36,250
0
W
Skadi
Mr_S_PT
Skadi
7,150
3,460
0
415
13,434
5,427
840
1,058
12,376
0
38,454
W
8,770
689
279
1,542
10,326
3,907
1,626
5,148
5,158
65,253
0
L
4,386
936
0
2,825
14,307
4,641
44
4,365
9,838
0
51,271
L
Arachne
eddison102
Arachne
14,478
9,538
0
3,237
18,055
7,815
204
2,710
15,229
0
51,961
L
12,414
858
0
1,410
9,820
3,983
0
3,641
5,897
91,017
0
L
Kukulkan
6,904
1,798
0
0
9,266
3,347
350
3,807
5,417
33,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
49,341
491
Minions Killed
474
0
Camps Cleared
0
1,843,477
Distance Traveled
1,654,065
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,484
574
116
6
0
413,220
0
L
Cupid
10,536
527
97
5
0
295,254
2
W
Artemis
11,940
597
105
5
0
342,569
3
W
Ymir
10,534
527
68
3
0
361,819
4
W
Skadi
9,195
460
56
3
0
334,293
0
W
Janus
11,229
561
146
7
0
391,576
10
L
Pele
8,795
440
76
4
0
368,186
0
L
Arachne
9,775
489
76
4
0
404,292
0
L
Merlin
11,730
587
163
8
0
326,484
3
L
Kukulkan
8,505
425
62
3
0
259,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role