Player Matchup

Osiris
Osiris
Briixxn
Osiris
Level 104
God Stats
1W - 4L
1,070 SR
Queue Stats
289W - 270L
1,647 Elo+
Party 2
Tyr
Tyr
DrDudel
Tyr
Level 67
God Stats
12W - 16L
1,472 SR
Queue Stats
66W - 62L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tamo14ple
Tsukuyomi
Level 68
God Stats
11W - 12L
1,527 SR
Queue Stats
299W - 258L
1,534 Elo+
Party 2
Scylla
Scylla
vAQuuA
Scylla
Level 28
God Stats
3W - 1L
1,656 SR
Queue Stats
92W - 65L
1,634 Elo+
Party 2
Apollo
Apollo
vShxrkRR
Apollo
Level 67
God Stats
22W - 21L
1,659 SR
Queue Stats
412W - 380L
1,489 Elo+
Party 2
Team Averages
Level 67
1,477 SR
1,570 Elo+

VS

Team Averages
Level 57
1,549 SR
1,535 Elo+
Geb
Geb
Avrqk
Geb
Level 52
God Stats
6W - 8L
1,651 SR
Queue Stats
213W - 159L
1,544 Elo+
Party 1
Chronos
Chronos
Danny3levelsub
Chronos
Level 122
God Stats
7W - 6L
1,627 SR
Queue Stats
314W - 233L
1,566 Elo+
Party 1
Bellona
Bellona
Masta Wushu
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 118L
1,530 Elo+
Solo
Bakasura
Bakasura
Nico291005
Bakasura
Level 31
God Stats
14W - 19L
1,435 SR
Queue Stats
243W - 267L
1,512 Elo+
Solo
Sol
Sol
ZZJ2
Sol
Level 45
God Stats
9W - 17L
1,535 SR
Queue Stats
126W - 96L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Briixxn
Osiris
20
4 / 5 / 20
14,643
458
9,749
30,728
21,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
20
4 / 2 / 17
17,085
534
13,944
30,463
32,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Tamo14ple
Tsukuyomi
20
10 / 5 / 17
17,012
532
23,376
32,873
14,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
vAQuuA
Scylla
20
16 / 1 / 12
17,995
562
40,732
18,295
7,183
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
vShxrkRR
Apollo
20
6 / 9 / 19
17,351
542
15,188
29,289
11,589
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Avrqk
Geb
18
1 / 11 / 14
13,831
432
11,125
27,835
30,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 9 / 6
16,147
505
27,441
31,038
15,961
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Masta Wushu
Bellona
12
0 / 2 / 0
11,277
352
7,212
10,798
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Nico291005
Bakasura
20
6 / 11 / 5
15,682
490
19,165
28,517
16,778
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
ZZJ2
Sol
20
3 / 7 / 5
15,035
470
23,796
30,147
12,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
40
Kills
22
22
Deaths
40
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
Avrqk
Geb
1
11
14
0.73
W
Osiris
Briixxn
Osiris
4
5
20
2.8
L
12
9
6
1.67
W
Tyr
4
2
17
6.25
L
Bellona
Masta Wushu
Bellona
0
2
0
0
L
Bakasura
Nico291005
Bakasura
6
11
5
0.77
W
Tsukuyomi
Tamo14ple
Tsukuyomi
10
5
17
3.7
L
Sol
ZZJ2
Sol
3
7
5
0.79
W
Scylla
vAQuuA
Scylla
16
1
12
22
W
Apollo
vShxrkRR
Apollo
6
9
19
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,989
Damage
88,739
141,648
Taken
128,335
87,436
Mitigated
82,507
42,653
Healing
32,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Avrqk
Geb
11,125
417
0
3,874
27,835
30,621
0
11,515
15,820
29,994
0
W
Osiris
Briixxn
Osiris
9,749
3,375
0
7,049
30,728
21,363
707
18,305
11,605
2,273
42,284
L
27,441
11,879
0
7,592
31,038
15,961
3,650
6,444
24,188
101,434
7,311
W
Tyr
13,944
1,785
0
12,447
30,463
32,826
676
8,631
19,342
0
104,053
L
Bellona
Masta Wushu
Bellona
7,212
3,813
0
4,366
10,798
6,676
0
664
10,014
0
44,337
L
Bakasura
Nico291005
Bakasura
19,165
10,487
0
4,970
28,517
16,778
0
8,204
19,957
0
116,636
W
Tsukuyomi
Tamo14ple
Tsukuyomi
23,376
6,223
0
9,768
32,873
14,475
299
14,645
16,617
0
133,033
L
Sol
ZZJ2
Sol
23,796
3,679
0
12,159
30,147
12,471
0
13,465
16,348
100,837
0
W
Scylla
vAQuuA
Scylla
40,732
3,949
243
6,687
18,295
7,183
1,201
9,766
7,989
150,621
0
W
Apollo
vShxrkRR
Apollo
15,188
7,472
0
6,459
29,289
11,589
4,955
18,447
10,032
0
150,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,086
Gold Earned
71,972
764
Minions Killed
581
0
Camps Cleared
0
3,083,810
Distance Traveled
2,443,509
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,831
432
33
1
0
520,840
1
W
Osiris
14,643
458
40
1
0
631,255
9
L
Chronos
16,147
505
133
4
0
521,987
2
W
Tyr
17,085
534
197
6
0
655,526
4
L
Bellona
11,277
352
108
3
0
228,092
0
L
Bakasura
15,682
490
137
4
0
622,917
1
W
Tsukuyomi
17,012
532
152
5
0
650,423
7
L
Sol
15,035
470
170
5
0
549,673
2
W
Scylla
17,995
562
204
6
0
588,934
8
W
Apollo
17,351
542
171
5
0
557,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role