Player Matchup

Guan Yu
Guan Yu
Masters
Billvy
Guan Yu
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
2,535 MMR
Solo
Sobek
Sobek
Diamond I
Cichoc
Sobek
Diamond I
Level 152
God Stats
15W - 18L
1,445 SR
Queue Stats
204W - 173L
2,503 MMR
Solo
Aphrodite
Aphrodite
Diamond III
GeRMe
Aphrodite
Diamond III
Level 138
God Stats
5W - 7L
1,564 SR
Queue Stats
492W - 465L
2,342 MMR
Solo
Fenrir
Fenrir
Masters
Lexikator
Fenrir
Masters
Level 131
God Stats
20W - 13L
1,789 SR
Queue Stats
314W - 303L
2,389 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Ragnarock7
Danzaburou
Diamond I
Level 125
God Stats
23W - 21L
1,570 SR
Queue Stats
549W - 546L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,574 SR
2,432 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,552 SR
2,169 MMR
Cabrakan
Cabrakan
Diamond V
MrMaby
Cabrakan
Diamond V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
495W - 424L
2,424 MMR
Party 1
Chronos
Chronos
Diamond III
Nadeém
Chronos
Diamond III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 151L
2,276 MMR
Party 2
Hercules
Hercules
Masters
OCBPapes
Hercules
Masters
Level 122
God Stats
3W - 1L
1,730 SR
Queue Stats
181W - 175L
2,192 MMR
Party 1
Hun Batz
Hun Batz
Diamond I
blackmosquitoo
Hun Batz
Diamond I
Level 160
God Stats
10W - 8L
1,532 SR
Queue Stats
408W - 360L
2,451 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
sap7
Ah Muzen Cab
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Billvy
Guan Yu
17
3 / 6 / 3
11,254
536
9,732
22,530
25,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Cichoc
Sobek
14
0 / 2 / 12
9,873
470
6,434
21,985
30,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
GeRMe
Aphrodite
17
1 / 4 / 7
10,653
507
8,432
14,123
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Lexikator
Fenrir
17
7 / 5 / 5
11,265
536
12,690
21,062
11,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
Ragnarock7
Danzaburou
19
9 / 5 / 2
12,513
596
14,621
19,948
13,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Chang'eApolloTiamatSet

VS

Bans
TsukuyomiNemesisThe MorriganJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MrMaby
Cabrakan
20
6 / 4 / 7
13,133
625
15,734
17,682
23,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Nadeém
Chronos
18
1 / 8 / 7
11,064
527
9,642
16,579
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OCBPapes
Hercules
18
3 / 2 / 9
10,991
523
10,564
16,341
14,173
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
20
7 / 3 / 6
13,377
637
16,673
12,548
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
sap7
Ah Muzen Cab
20
5 / 3 / 8
13,406
638
22,929
14,384
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
20
Kills
22
22
Deaths
20
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Billvy
Guan Yu
3
6
3
0.75
L
Sobek
Cichoc
Sobek
0
2
12
3
L
Aphrodite
GeRMe
Aphrodite
1
4
7
1.13
L
Fenrir
Lexikator
Fenrir
7
5
5
1.9
W
Cabrakan
MrMaby
Cabrakan
6
4
7
2.38
W
Chronos
Nadeém
Chronos
1
8
7
0.56
W
Hercules
OCBPapes
Hercules
3
2
9
3.75
L
Danzaburou
Ragnarock7
Danzaburou
9
5
2
2
W
Hun Batz
7
3
6
3.33
W
Ah Muzen Cab
sap7
Ah Muzen Cab
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,909
Damage
75,542
99,648
Taken
77,534
88,548
Mitigated
54,834
37,394
Healing
25,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Billvy
Guan Yu
9,732
1,582
1,778
8,134
22,530
25,700
68
9,309
13,221
0
70,639
L
Sobek
Cichoc
Sobek
6,434
453
0
4,532
21,985
30,469
0
2,543
19,442
21,944
0
L
Aphrodite
GeRMe
Aphrodite
8,432
1,784
6,729
8,535
14,123
6,815
0
1,464
12,659
86,826
0
L
Fenrir
Lexikator
Fenrir
12,690
5,477
0
2,902
21,062
11,973
0
4,959
16,103
0
88,035
W
Cabrakan
MrMaby
Cabrakan
15,734
1,718
0
6,343
17,682
23,022
568
1,284
16,232
75,228
0
W
Chronos
Nadeém
Chronos
9,642
4,419
0
3,825
16,579
6,429
1,789
1,364
15,215
79,867
0
W
Hercules
OCBPapes
Hercules
10,564
1,778
352
5,032
16,341
14,173
405
7,676
8,665
0
29,375
L
Danzaburou
Ragnarock7
Danzaburou
14,621
6,423
0
4,784
19,948
13,591
1,016
7,101
12,847
0
101,083
W
Hun Batz
16,673
4,140
0
4,412
12,548
5,208
2,360
3,919
8,629
0
94,511
W
Ah Muzen Cab
sap7
Ah Muzen Cab
22,929
10,478
0
5,870
14,384
6,002
3,674
2,620
11,764
0
154,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
61,971
652
Minions Killed
674
0
Camps Cleared
0
2,084,157
Distance Traveled
2,117,344
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,254
536
139
7
0
434,954
7
L
Sobek
9,873
470
33
2
0
462,352
7
L
Aphrodite
10,653
507
192
9
0
420,406
7
L
Fenrir
11,265
536
124
6
0
434,705
3
W
Cabrakan
13,133
625
138
7
0
389,078
4
W
Chronos
11,064
527
123
6
0
377,148
0
W
Hercules
10,991
523
35
2
0
436,293
6
L
Danzaburou
12,513
596
164
8
0
331,740
1
W
Hun Batz
13,377
637
151
7
0
480,635
5
W
Ah Muzen Cab
13,406
638
227
11
0
434,190
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role