Player Matchup

Anubis
Anubis
Assassin Monkay
Anubis
Level 108
God Stats
5W - 1L
1,713 SR
Queue Stats
38W - 20L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
Matjo Monkay
Kuzenbo
Level 119
God Stats
21W - 11L
1,709 SR
Queue Stats
65W - 47L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NML Scrublord
Ah Muzen Cab
Level 29
God Stats
29W - 15L
1,545 SR
Queue Stats
187W - 143L
1,522 Elo+
Party 2
Ra
Ra
Sinister Monkay
Ra
Level 134
God Stats
3W - 5L
1,364 SR
Queue Stats
215W - 191L
1,523 Elo+
Party 2
Achilles
Achilles
TheBad Monkay
Achilles
Level 121
God Stats
21W - 16L
1,536 SR
Queue Stats
231W - 167L
1,583 Elo+
Party 2
Team Averages
Level 102
1,573 SR
1,555 Elo+

VS

Team Averages
Level 38
1,476 SR
1,358 Elo+
Hel
Hel
Gardelach11
Hel
Level 28
God Stats
16W - 22L
1,379 SR
Queue Stats
82W - 84L
1,403 Elo+
Party 3
Ao Kuang
Ao Kuang
L3GEND9369
Ao Kuang
Level 32
God Stats
6W - 7L
1,485 SR
Queue Stats
217W - 245L
1,331 Elo+
Solo
Cerberus
Cerberus
PoBigFoot11
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Skadi
Skadi
anderssson_7
Skadi
Level 35
God Stats
25W - 37L
1,465 SR
Queue Stats
91W - 113L
1,360 Elo+
Party 3
Nemesis
Nemesis
chaos_killer1977
Nemesis
Level 79
God Stats
4W - 4L
1,549 SR
Queue Stats
53W - 53L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
12,861
612
11,556
9,161
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Matjo Monkay
Kuzenbo
15
4 / 1 / 8
11,240
535
5,465
12,929
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
NML Scrublord
Ah Muzen Cab
17
4 / 1 / 3
11,377
542
7,918
12,434
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 9
12,019
572
9,955
10,370
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheBad Monkay
Achilles
20
10 / 1 / 5
13,295
633
11,653
12,593
8,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,691
461
2,994
13,397
4,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
L3GEND9369
Ao Kuang
12
0 / 7 / 2
7,415
353
2,210
14,982
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
PoBigFoot11
Cerberus
9
0 / 8 / 2
6,302
300
3,397
12,803
7,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 2
7,519
358
3,842
7,924
2,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 2
8,615
410
7,653
14,827
5,696
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
27
Kills
3
3
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
1
6
0
0.17
L
Ao Kuang
L3GEND9369
Ao Kuang
0
7
2
0.14
W
Kuzenbo
Matjo Monkay
Kuzenbo
4
1
8
8
W
Ah Muzen Cab
NML Scrublord
Ah Muzen Cab
4
1
3
5.5
L
Cerberus
PoBigFoot11
Cerberus
0
8
2
0.13
W
2
0
9
6.5
W
Achilles
TheBad Monkay
Achilles
10
1
5
12.5
L
1
1
2
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
20,096
57,487
Taken
63,933
37,241
Mitigated
25,227
25,795
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,556
902
0
6,778
9,161
5,227
992
2,325
6,708
104,425
0
L
2,994
133
1,473
3,602
13,397
4,066
143
7,280
6,117
62,164
0
L
Ao Kuang
L3GEND9369
Ao Kuang
2,210
612
0
3,089
14,982
5,395
0
4,320
10,662
28,208
7,004
W
Kuzenbo
Matjo Monkay
Kuzenbo
5,465
2,299
0
2,771
12,929
14,608
970
2,080
10,818
29,164
0
W
Ah Muzen Cab
NML Scrublord
Ah Muzen Cab
7,918
3,911
0
8,364
12,434
4,692
2,207
2,855
9,537
0
84,455
L
Cerberus
PoBigFoot11
Cerberus
3,397
0
0
1,579
12,803
7,463
0
5,219
7,584
9,652
0
W
9,955
865
1,617
4,737
10,370
3,953
2,202
1,025
9,247
84,154
0
W
Achilles
TheBad Monkay
Achilles
11,653
3,943
0
1,528
12,593
8,761
4,042
2,472
10,061
0
82,164
L
3,842
1,341
234
1,459
7,924
2,607
0
2,871
5,053
0
34,691
L
7,653
2,911
0
1,257
14,827
5,696
0
7,286
7,541
0
60,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,792
Gold Earned
39,542
586
Minions Killed
423
0
Camps Cleared
0
2,049,719
Distance Traveled
1,871,250
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,861
612
142
7
0
378,211
9
L
Hel
9,691
461
141
7
0
342,597
3
L
Ao Kuang
7,415
353
72
3
0
381,322
1
W
Kuzenbo
11,240
535
34
2
0
409,688
4
W
Ah Muzen Cab
11,377
542
111
5
0
405,573
3
L
Cerberus
6,302
300
17
1
0
371,631
0
W
Ra
12,019
572
150
7
0
444,620
5
W
Achilles
13,295
633
149
7
0
411,627
7
L
Skadi
7,519
358
75
4
0
357,615
0
L
Nemesis
8,615
410
118
6
0
418,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role