Player Matchup

Arachne
Arachne
Ghostgate18
Arachne
Level 69
God Stats
12W - 11L
1,602 SR
Queue Stats
381W - 405L
1,400 Elo+
Party 1
Izanami
Izanami
HeartlessLust
Izanami
Level 26
God Stats
37W - 22L
1,605 SR
Queue Stats
96W - 114L
1,431 Elo+
Party 1
Chaac
Chaac
Rookie1701
Chaac
Level 15
God Stats
10W - 5L
1,609 SR
Queue Stats
25W - 23L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
blue_mustang65
Ah Puch
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 1
Yemoja
Yemoja
lTheWeatherManl
Yemoja
Level 36
God Stats
25W - 17L
1,547 SR
Queue Stats
276W - 281L
1,483 Elo+
Party 1
Team Averages
Level 30
1,573 SR
1,425 Elo+

VS

Team Averages
Level 20
1,595 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Dibzn
Sun Wukong
Level 26
God Stats
17W - 13L
1,682 SR
Queue Stats
135W - 129L
1,417 Elo+
Solo
Agni
Agni
Lembuscata832
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
MayneMayne
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Ravana
Ravana
Sp00kyDaB00
Ravana
Level 26
God Stats
2W - 4L
1,475 SR
Queue Stats
58W - 55L
1,556 Elo+
Solo
Xing Tian
Xing Tian
风吹裤衩飘
Xing Tian
Level 17
God Stats
4W - 4L
1,819 SR
Queue Stats
36W - 49L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghostgate18
Arachne
18
10 / 4 / 3
11,791
536
20,814
21,900
9,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
18
9 / 4 / 7
11,991
545
14,590
13,683
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
17
3 / 2 / 8
10,853
493
9,518
18,699
21,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 6 / 2
10,562
480
5,724
10,502
4,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 0 / 1
7,342
334
1,192
799
232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dibzn
Sun Wukong
16
2 / 4 / 4
10,143
461
12,772
23,213
16,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 2 / 0
5,758
262
118
1,263
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
MayneMayne
Chernobog
14
0 / 11 / 4
8,548
389
5,735
14,097
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
18
10 / 3 / 1
11,590
527
13,645
13,458
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
风吹裤衩飘
Xing Tian
15
4 / 7 / 4
10,117
460
11,118
18,077
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
26
Kills
16
16
Deaths
27
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dibzn
Sun Wukong
2
4
4
1
W
Arachne
Ghostgate18
Arachne
10
4
3
2.88
W
Izanami
9
4
7
3.13
L
0
2
0
0
L
Chernobog
MayneMayne
Chernobog
0
11
4
0.18
W
Chaac
3
2
8
3.5
L
Ravana
10
3
1
3.5
W
2
6
2
0.5
W
2
0
1
2.5
L
Xing Tian
风吹裤衩飘
Xing Tian
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,838
Damage
43,388
65,583
Taken
70,108
40,793
Mitigated
49,720
19,785
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dibzn
Sun Wukong
12,772
2,946
0
6,795
23,213
16,475
1,140
929
22,084
0
79,778
W
Arachne
Ghostgate18
Arachne
20,814
14,324
0
7,734
21,900
9,116
984
3,513
18,387
0
69,638
W
Izanami
14,590
8,512
522
4,124
13,683
5,323
4,167
4,447
9,196
0
74,412
L
118
0
0
0
1,263
182
11
38
1,225
1,477
0
L
Chernobog
MayneMayne
Chernobog
5,735
3,834
0
408
14,097
5,399
0
1,154
12,718
0
33,690
W
Chaac
9,518
2,110
0
5,986
18,699
21,341
955
1,871
16,828
0
63,569
L
Ravana
13,645
5,498
171
4,820
13,458
8,155
0
1,825
11,633
0
67,305
W
5,724
1,168
0
875
10,502
4,781
603
1,315
9,187
30,716
0
W
1,192
155
164
380
799
232
0
10
749
4,320
0
L
Xing Tian
风吹裤衩飘
Xing Tian
11,118
1,325
0
784
18,077
19,509
0
2,970
14,907
34,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
46,156
389
Minions Killed
365
0
Camps Cleared
0
1,673,220
Distance Traveled
1,587,738
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,143
461
132
6
0
402,956
1
W
Arachne
11,791
536
85
4
0
432,048
1
W
Izanami
11,991
545
133
6
0
394,272
3
L
Agni
5,758
262
5
0
0
56,910
1
L
Chernobog
8,548
389
74
3
0
343,517
0
W
Chaac
10,853
493
102
5
0
446,701
3
L
Ravana
11,590
527
112
5
0
409,638
1
W
Ah Puch
10,562
480
63
3
0
309,921
1
W
Yemoja
7,342
334
6
0
0
90,278
0
L
Xing Tian
10,117
460
42
2
0
374,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role