Player Matchup

Danzaburou
Danzaburou
Platinum I
Bloodarker
Danzaburou
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
Kusø
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
cesaryalba1999x
Tyr
Platinum V
Level 131
God Stats
68W - 57L
1,594 SR
Queue Stats
1,005W - 1,133L
1,752 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,531 SR
1,584 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,563 SR
1,704 MMR
Achilles
Achilles
Platinum IV
BlackWolf123
Achilles
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond V
BonsaYTheCactus
Medusa
Diamond V
Level 44
God Stats
6W - 5L
1,690 SR
Queue Stats
29W - 31L
2,111 MMR
Solo
Sol
Sol
Platinum III
Freyrin
Sol
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodarker
Danzaburou
7
1 / 0 / 0
4,055
811
1,758
3,110
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Kusø
Tiamat
6
0 / 3 / 0
3,855
771
2,577
3,659
1,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
3,616
723
53
2,054
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ThothPersephoneChang'eAphroditeGuan Yu

VS

Bans
SobekAresCerberusKuzenboCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackWolf123
Achilles
7
1 / 1 / 2
4,604
921
3,242
4,740
2,445
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 2
4,824
965
2,570
1,875
552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sol
7
1 / 0 / 2
4,396
879
1,924
2,589
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlackWolf123
Achilles
1
1
2
2
L
Danzaburou
Bloodarker
Danzaburou
1
0
0
1
W
2
0
2
3
W
Sol
1
0
2
2
L
Tiamat
Kusø
Tiamat
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,388
Damage
7,736
8,823
Taken
9,204
2,895
Mitigated
3,718
2,551
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlackWolf123
Achilles
3,242
244
0
670
4,740
2,445
69
546
4,169
0
10,788
L
Danzaburou
Bloodarker
Danzaburou
1,758
601
0
1,255
3,110
849
0
438
2,588
0
14,608
W
2,570
1,164
0
149
1,875
552
450
411
1,464
0
12,996
W
Sol
1,924
195
0
1,322
2,589
721
1,337
1,645
944
11,282
0
L
Tiamat
Kusø
Tiamat
2,577
423
0
846
3,659
1,105
0
568
3,041
10,507
0
L
53
28
0
450
2,054
941
0
674
1,262
0
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,526
Gold Earned
13,824
54
Minions Killed
66
0
Camps Cleared
0
256,810
Distance Traveled
283,127
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,604
921
10
2
0
98,421
2
L
Danzaburou
4,055
811
27
5
0
112,520
1
W
Medusa
4,824
965
22
4
0
101,253
2
W
Sol
4,396
879
34
7
0
83,453
0
L
Tiamat
3,855
771
25
5
0
84,628
0
L
Tyr
3,616
723
2
0
0
59,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role