Player Matchup

Rama
Rama
Adamek70
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,381 Elo+
Solo
Yemoja
Yemoja
DJBentaff
Yemoja
Level 28
God Stats
2W - 4L
1,224 SR
Queue Stats
90W - 95L
1,380 Elo+
Solo
Janus
Janus
WestIndies_M_972
Janus
Level 25
God Stats
6W - 11L
1,439 SR
Queue Stats
132W - 135L
1,544 Elo+
Solo
Awilix
Awilix
dnbFrostekk
Awilix
Level 29
God Stats
2W - 4L
1,518 SR
Queue Stats
160W - 185L
1,402 Elo+
Party 1
Merlin
Merlin
mikydelaske
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,433 Elo+
Party 1
Team Averages
Level 22
1,436 SR
1,428 Elo+

VS

Team Averages
Level 24
1,596 SR
1,533 Elo+
Merlin
Merlin
Cali0907
Merlin
Level 29
God Stats
16W - 9L
1,456 SR
Queue Stats
44W - 41L
1,423 Elo+
Solo
Ullr
Ullr
MackAVFC
Ullr
Level 27
God Stats
2W - 4L
1,787 SR
Queue Stats
93W - 65L
1,707 Elo+
Party 2
Chernobog
Chernobog
SHaDoWZz_Jaish
Chernobog
Level 16
God Stats
24W - 29L
1,458 SR
Queue Stats
115W - 122L
1,471 Elo+
Solo
Mercury
Mercury
loudog454
Mercury
Level 25
God Stats
24W - 8L
1,783 SR
Queue Stats
253W - 172L
1,731 Elo+
Party 2
Ra
Ra
qmanmatt
Ra
Level 24
God Stats
11W - 19L
1,496 SR
Queue Stats
89W - 107L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 3 / 0
4,393
399
2,439
4,670
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
DJBentaff
Yemoja
7
0 / 1 / 0
5,002
455
1,509
5,434
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 0
6,515
592
3,971
6,187
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
7
0 / 4 / 1
4,761
433
3,824
8,132
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
5
0 / 6 / 0
4,055
369
2,422
4,607
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cali0907
Merlin
11
5 / 0 / 1
6,829
621
4,306
4,492
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
13
5 / 2 / 0
7,483
680
4,921
6,375
2,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
SHaDoWZz_Jaish
Chernobog
8
1 / 0 / 3
5,028
457
1,827
3,089
844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
loudog454
Mercury
11
3 / 0 / 3
6,459
587
2,397
6,324
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 2
5,551
505
4,623
4,426
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
W
Merlin
Cali0907
Merlin
5
0
1
5.5
L
Yemoja
DJBentaff
Yemoja
0
1
0
0
W
Ullr
5
2
0
2.5
W
Chernobog
SHaDoWZz_Jaish
Chernobog
1
0
3
2.5
L
2
3
0
0.67
L
Awilix
0
4
1
0.13
W
Mercury
loudog454
Mercury
3
0
3
4.5
L
Merlin
0
6
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
18,074
29,030
Taken
24,706
8,704
Mitigated
7,516
5,613
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,439
2,046
0
250
4,670
1,123
0
1,298
3,082
0
18,084
W
Merlin
Cali0907
Merlin
4,306
196
0
1,829
4,492
1,453
913
501
3,899
33,445
0
L
Yemoja
DJBentaff
Yemoja
1,509
77
761
1,276
5,434
1,931
0
2,144
2,924
13,279
0
W
Ullr
4,921
2,082
0
304
6,375
2,062
862
3,267
2,763
0
48,963
W
Chernobog
SHaDoWZz_Jaish
Chernobog
1,827
833
0
0
3,089
844
551
1,170
1,835
0
14,922
L
3,971
92
0
1,314
6,187
1,775
0
0
6,187
43,439
0
L
Awilix
3,824
2,349
0
1,778
8,132
2,616
0
3,060
5,072
0
17,317
W
Mercury
loudog454
Mercury
2,397
1,325
0
3,028
6,324
1,841
0
1,066
5,122
0
33,964
L
Merlin
2,422
577
0
234
4,607
1,259
0
1,713
2,836
9,795
0
W
4,623
485
302
1,874
4,426
1,316
0
1,169
3,185
22,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
31,350
218
Minions Killed
321
0
Camps Cleared
0
913,925
Distance Traveled
955,465
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,393
399
39
4
0
160,724
1
W
Merlin
6,829
621
79
7
0
154,750
1
L
Yemoja
5,002
455
27
2
0
187,530
5
W
Ullr
7,483
680
89
8
0
174,739
2
W
Chernobog
5,028
457
24
2
0
173,841
1
L
Janus
6,515
592
96
9
0
188,555
6
L
Awilix
4,761
433
45
4
0
207,793
0
W
Mercury
6,459
587
82
7
0
264,249
0
L
Merlin
4,055
369
11
1
0
169,323
0
W
Ra
5,551
505
47
4
0
187,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role