Player Matchup

Ymir
Ymir
Pedro_Mufc99
Ymir
Level 17
God Stats
0W - 1L
1,057 SR
Queue Stats
2W - 7L
1,502 Elo+
Solo
Thor
Thor
UnkoDeathSoldier
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,537 Elo+
Solo
Janus
Janus
popcorn_korzo
Janus
Level 15
God Stats
1W - 2L
1,738 SR
Queue Stats
4W - 9L
1,474 Elo+
Solo
Artemis
Artemis
radial_steak9
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Tyr
Tyr
staardust69
Tyr
Level 24
God Stats
5W - 4L
1,648 SR
Queue Stats
14W - 15L
1,518 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,556 Elo+

VS

Team Averages
Level 24
1,636 SR
1,534 Elo+
Ao Kuang
Ao Kuang
Acpm123
Ao Kuang
Level 27
God Stats
6W - 2L
1,602 SR
Queue Stats
22W - 14L
1,685 Elo+
Solo
Nu Wa
Nu Wa
Lovatic-Warrior
Nu Wa
Level 25
God Stats
60W - 54L
1,492 SR
Queue Stats
360W - 381L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Tiamat OP
Danzaburou
Level 12
God Stats
3W - 1L
1,745 SR
Queue Stats
16W - 17L
1,541 Elo+
Solo
Anubis
Anubis
enSpark
Anubis
Level 27
God Stats
33W - 26L
1,648 SR
Queue Stats
98W - 81L
1,518 Elo+
Party 1
King Arthur
King Arthur
sweatbxnd
King Arthur
Level 28
God Stats
25W - 10L
1,694 SR
Queue Stats
229W - 163L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 0
6,253
368
851
13,718
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 0
7,035
414
3,052
9,253
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,866
345
2,113
5,553
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
7
0 / 11 / 0
5,355
315
1,656
10,723
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 2
8,650
509
10,172
18,481
12,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acpm123
Ao Kuang
14
14 / 2 / 1
9,693
570
9,702
12,747
6,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 11
8,647
509
9,409
6,589
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tiamat OP
Danzaburou
15
5 / 0 / 5
9,758
574
8,545
6,091
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
enSpark
Anubis
14
8 / 1 / 7
9,390
552
8,206
6,968
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sweatbxnd
King Arthur
14
2 / 1 / 9
8,926
525
9,457
12,782
9,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
33
34
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Acpm123
Ao Kuang
14
2
1
7.25
W
4
1
11
9.5
L
1
11
0
0.09
W
Danzaburou
Tiamat OP
Danzaburou
5
0
5
7.5
L
1
3
0
0.33
W
Anubis
enSpark
Anubis
8
1
7
11.5
L
0
4
0
0
L
Artemis
0
11
0
0
L
2
5
2
0.6
W
King Arthur
sweatbxnd
King Arthur
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
45,319
57,728
Taken
45,177
26,213
Mitigated
24,156
8,779
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Acpm123
Ao Kuang
9,702
3,562
0
4,430
12,747
6,479
1,958
260
12,459
48,220
6,748
W
9,409
1,648
0
1,650
6,589
2,186
1,408
1,766
4,617
41,462
0
L
851
0
0
159
13,718
5,985
248
7,146
6,263
6,976
0
W
Danzaburou
Tiamat OP
Danzaburou
8,545
3,974
0
3,899
6,091
2,150
5,670
153
5,938
0
59,805
L
3,052
1,272
0
3,506
9,253
3,155
0
2,380
6,763
0
30,876
W
Anubis
enSpark
Anubis
8,206
594
0
2,926
6,968
4,003
233
340
6,628
46,319
0
L
2,113
0
0
500
5,553
1,464
32
3,960
1,353
24,271
0
L
Artemis
1,656
774
0
30
10,723
3,314
0
6,155
4,258
0
11,804
L
10,172
692
0
4,584
18,481
12,295
0
5,923
12,140
166
41,559
W
King Arthur
sweatbxnd
King Arthur
9,457
1,486
0
2,649
12,782
9,338
476
364
12,418
0
46,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
46,414
196
Minions Killed
420
0
Camps Cleared
0
1,231,362
Distance Traveled
1,524,663
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,693
570
82
5
0
321,236
1
W
Nu Wa
8,647
509
71
4
0
299,192
3
L
Ymir
6,253
368
19
1
0
240,442
0
W
Danzaburou
9,758
574
106
6
0
286,501
3
L
Thor
7,035
414
57
3
0
275,758
1
W
Anubis
9,390
552
72
4
0
295,514
2
L
Janus
5,866
345
36
2
0
148,438
0
L
Artemis
5,355
315
22
1
0
260,121
1
L
Tyr
8,650
509
62
4
0
306,603
1
W
King Arthur
8,926
525
89
5
0
322,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role