Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FamouZ71
Izanami
Level 105
God Stats
11W - 12L
1,500 SR
Queue Stats
308W - 315L
1,424 Elo+
Party 1
Bacchus
Bacchus
RuSs-LK6PUSB
Bacchus
Level 66
God Stats
7W - 10L
1,519 SR
Queue Stats
129W - 130L
1,427 Elo+
Solo
Janus
Janus
Viking_RagnarR__
Janus
Level 134
God Stats
2W - 3L
1,376 SR
Queue Stats
314W - 345L
1,471 Elo+
Party 1
Bellona
Bellona
Xxassasinox
Bellona
Level 108
God Stats
18W - 16L
1,577 SR
Queue Stats
343W - 409L
1,470 Elo+
Party 1
Team Averages
Level 108
1,495 SR
1,458 Elo+

VS

Team Averages
Level 78
1,411 SR
1,398 Elo+
Agni
Agni
G-Xerrow
Agni
Level 65
God Stats
10W - 30L
1,345 SR
Queue Stats
676W - 748L
1,387 Elo+
Solo
Scylla
Scylla
IKERGONGI_99
Scylla
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Solo
Bellona
Bellona
Mr HSH Bola
Bellona
Level 57
God Stats
264W - 258L
1,542 SR
Queue Stats
414W - 462L
1,515 Elo+
Solo
Medusa
Medusa
RegularrTime
Medusa
Level 58
God Stats
16W - 18L
1,495 SR
Queue Stats
158W - 203L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
wissface
Erlang Shen
Level 146
God Stats
2W - 5L
1,171 SR
Queue Stats
229W - 276L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 0
8,546
610
5,653
8,862
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
FamouZ71
Izanami
12
4 / 1 / 2
7,471
534
4,869
6,917
2,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
RuSs-LK6PUSB
Bacchus
11
0 / 0 / 7
6,576
470
3,692
3,682
3,055
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 4 / 0
8,388
599
3,969
6,426
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Xxassasinox
Bellona
13
2 / 2 / 2
8,227
588
6,649
7,754
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 7 / 2
5,870
419
3,294
8,857
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
3 / 6 / 0
6,879
491
3,121
7,628
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mr HSH Bola
Bellona
13
2 / 5 / 0
7,152
511
4,242
12,470
8,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
9
2 / 2 / 0
6,110
436
3,470
7,157
1,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
wissface
Erlang Shen
3
0 / 0 / 0
4,342
310
721
1,393
287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
7
8
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
0
6
W
Izanami
FamouZ71
Izanami
4
1
2
5
L
Agni
0
7
2
0.14
L
Scylla
3
6
0
0.5
L
Bellona
Mr HSH Bola
Bellona
2
5
0
0.4
L
Medusa
2
2
0
1
W
Bacchus
RuSs-LK6PUSB
Bacchus
0
0
7
3.5
W
6
4
0
1.5
W
Bellona
Xxassasinox
Bellona
2
2
2
1.5
L
Erlang Shen
wissface
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
14,848
33,641
Taken
37,505
16,045
Mitigated
14,970
11,012
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,653
1,941
0
4,317
8,862
2,917
772
1,544
7,194
0
52,203
W
Izanami
FamouZ71
Izanami
4,869
2,774
0
2,248
6,917
2,258
1,849
1,810
5,067
0
48,124
L
Agni
3,294
638
0
2,026
8,857
1,998
0
2,811
6,026
22,246
0
L
Scylla
3,121
50
0
49
7,628
2,104
0
2,835
4,665
29,499
0
L
Bellona
Mr HSH Bola
Bellona
4,242
3,543
0
5,401
12,470
8,821
0
34
12,436
0
34,424
L
Medusa
3,470
886
0
1,803
7,157
1,760
0
1,833
5,324
0
24,144
W
Bacchus
RuSs-LK6PUSB
Bacchus
3,692
300
0
710
3,682
3,055
475
1,028
2,654
15,651
0
W
3,969
212
0
476
6,426
1,911
743
1,701
4,557
42,473
0
W
Bellona
Xxassasinox
Bellona
6,649
3,700
0
3,261
7,754
5,904
133
0
7,754
522
45,522
L
Erlang Shen
wissface
Erlang Shen
721
461
0
894
1,393
287
0
0
1,393
0
2,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
30,353
415
Minions Killed
232
0
Camps Cleared
0
1,309,941
Distance Traveled
944,977
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,546
610
111
8
0
297,093
5
W
Izanami
7,471
534
92
7
0
257,867
7
L
Agni
5,870
419
35
3
0
207,954
0
L
Scylla
6,879
491
56
4
0
244,907
0
L
Bellona
7,152
511
80
6
0
218,015
1
L
Medusa
6,110
436
53
4
0
217,353
1
W
Bacchus
6,576
470
23
2
0
260,827
3
W
Janus
8,388
599
83
6
0
246,091
7
W
Bellona
8,227
588
106
8
0
248,063
6
L
Erlang Shen
4,342
310
8
1
0
56,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role