Player Matchup

Hachiman
Hachiman
Attoy-RL
Hachiman
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
265W - 294L
1,673 Elo+
Solo
Agni
Agni
BrotherWezz
Agni
Level 13
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Bellona
Bellona
Mislukte_Abortus
Bellona
Level 26
God Stats
1W - 2L
1,563 SR
Queue Stats
14W - 21L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
Wall-IceKing
Ao Kuang
Level 9
God Stats
4W - 6L
1,461 SR
Queue Stats
10W - 15L
1,247 Elo+
Party 2
Nemesis
Nemesis
tc_boy57
Nemesis
Level 7
God Stats
1W - 1L
1,570 SR
Queue Stats
16W - 16L
1,650 Elo+
Party 2
Team Averages
Level 12
1,472 SR
1,468 Elo+

VS

Team Averages
Level 27
1,557 SR
1,519 Elo+
Osiris
Osiris
MackAVFC
Osiris
Level 27
God Stats
5W - 2L
1,738 SR
Queue Stats
93W - 65L
1,701 Elo+
Party 3
Ra
Ra
OHRNIR
Ra
Level 27
God Stats
27W - 24L
1,486 SR
Queue Stats
178W - 225L
1,355 Elo+
Solo
Awilix
Awilix
dnbFrostekk
Awilix
Level 29
God Stats
2W - 4L
1,295 SR
Queue Stats
160W - 185L
1,390 Elo+
Party 1
Mercury
Mercury
loudog454
Mercury
Level 25
God Stats
24W - 8L
1,740 SR
Queue Stats
253W - 172L
1,726 Elo+
Party 3
Hachiman
Hachiman
mikydelaske
Hachiman
Level 27
God Stats
55W - 57L
1,528 SR
Queue Stats
72W - 83L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Attoy-RL
Hachiman
15
2 / 11 / 1
9,611
437
5,245
13,805
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 14 / 5
9,827
447
8,983
18,249
5,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 4 / 3
11,481
522
12,313
20,370
14,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Wall-IceKing
Ao Kuang
13
1 / 11 / 5
8,772
399
4,920
16,095
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tc_boy57
Nemesis
13
1 / 10 / 4
8,379
381
4,586
15,976
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MackAVFC
Osiris
20
13 / 1 / 3
13,426
610
13,778
13,334
17,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
17
6 / 5 / 11
11,685
531
12,831
14,044
9,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
18
4 / 5 / 4
12,016
546
4,566
15,798
6,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
loudog454
Mercury
20
11 / 2 / 8
13,221
601
11,388
14,770
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
mikydelaske
Hachiman
18
16 / 1 / 9
12,510
569
22,113
12,043
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
14
Kills
50
50
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Attoy-RL
Hachiman
2
11
1
0.23
L
2
14
5
0.32
W
Osiris
MackAVFC
Osiris
13
1
3
14.5
L
8
4
3
2.38
W
Ra
6
5
11
2.3
L
Ao Kuang
Wall-IceKing
Ao Kuang
1
11
5
0.32
W
Awilix
4
5
4
1.2
W
Mercury
loudog454
Mercury
11
2
8
7.5
W
Hachiman
mikydelaske
Hachiman
16
1
9
20.5
L
Nemesis
tc_boy57
Nemesis
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
64,676
84,495
Taken
69,989
36,242
Mitigated
43,758
8,116
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Attoy-RL
Hachiman
5,245
3,026
0
986
13,805
4,815
23
1,660
12,145
0
27,594
L
8,983
1,301
0
1,217
18,249
5,888
0
4,524
13,725
49,393
0
W
Osiris
MackAVFC
Osiris
13,778
3,475
0
4,085
13,334
17,213
2,930
2,704
10,630
13,400
71,247
L
12,313
4,548
0
3,625
20,370
14,318
0
3,730
16,640
0
75,617
W
Ra
12,831
1,088
605
6,078
14,044
9,379
2,496
3,589
10,455
70,009
0
L
Ao Kuang
Wall-IceKing
Ao Kuang
4,920
1,387
0
1,100
16,095
5,416
0
2,917
13,178
27,242
0
W
Awilix
4,566
2,007
41
1,560
15,798
6,808
879
1,599
14,199
0
77,414
W
Mercury
loudog454
Mercury
11,388
5,414
0
5,899
14,770
5,986
351
3,154
11,616
0
108,778
W
Hachiman
mikydelaske
Hachiman
22,113
12,603
0
3,513
12,043
4,372
1,170
2,857
9,186
0
65,631
L
Nemesis
tc_boy57
Nemesis
4,586
1,057
0
1,188
15,976
5,805
0
2,434
13,542
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
62,858
360
Minions Killed
660
0
Camps Cleared
0
1,946,138
Distance Traveled
2,057,242
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,611
437
40
2
0
341,253
2
L
Agni
9,827
447
97
4
0
352,770
1
W
Osiris
13,426
610
152
7
0
407,177
0
L
Bellona
11,481
522
139
6
0
488,875
1
W
Ra
11,685
531
125
6
0
316,457
0
L
Ao Kuang
8,772
399
52
2
0
353,080
0
W
Awilix
12,016
546
119
5
0
390,199
1
W
Mercury
13,221
601
168
8
0
508,576
0
W
Hachiman
12,510
569
96
4
0
434,833
2
L
Nemesis
8,379
381
32
1
0
410,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role