Player Matchup

Nike
Nike
Chilled_Spice
Nike
Level 16
God Stats
0W - 2L
1,250 SR
Queue Stats
15W - 24L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
FADED A1R
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,435 Elo+
Solo
Ra
Ra
RealRagersOnly
Ra
Level 8
God Stats
0W - 5L
1,250 SR
Queue Stats
7W - 15L
1,568 Elo+
Party 1
Bellona
Bellona
Slit45
Bellona
Level 7
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo
Olorun
Olorun
ravellio_malik
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,011 Elo+
Solo
Team Averages
Level 10
1,383 SR
1,372 Elo+

VS

Team Averages
Level 9
1,521 SR
1,458 Elo+
Raijin
Raijin
Kv Eray
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,324 Elo+
Solo
Neith
Neith
Nickdeiu
Neith
Level 7
God Stats
5W - 3L
1,607 SR
Queue Stats
13W - 11L
1,443 Elo+
Solo
Tiamat
Tiamat
Rift_Ctm
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,367 Elo+
Solo
Skadi
Skadi
givenoty
Skadi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Ravana
Ravana
shooters_shoot97
Ravana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 2
14,667
396
14,378
28,312
28,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
FADED A1R
Zhong Kui
20
11 / 5 / 0
17,361
469
23,030
23,142
16,322
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 12 / 3
15,592
421
20,741
28,773
11,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Slit45
Bellona
20
0 / 5 / 1
14,996
405
4,110
21,298
20,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 14 / 1
11,244
304
2,247
27,208
7,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kv Eray
Raijin
20
13 / 4 / 12
18,261
494
28,597
22,153
8,337
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Nickdeiu
Neith
3
0 / 0 / 0
7,897
213
0
0
0
Tiamat
Rift_Ctm
Tiamat
18
0 / 3 / 15
12,785
346
5,224
13,280
7,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
givenoty
Skadi
20
11 / 8 / 6
18,370
496
25,624
26,638
11,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 4 / 9
20,780
562
29,223
30,617
14,976
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
18
Kills
41
42
Deaths
19
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Zhong Kui
FADED A1R
Zhong Kui
11
5
0
2.2
W
Raijin
Kv Eray
Raijin
13
4
12
4.75
W
Neith
Nickdeiu
Neith
0
0
0
0
L
4
12
3
0.46
W
Tiamat
Rift_Ctm
Tiamat
0
3
15
2.5
L
Bellona
Slit45
Bellona
0
5
1
0.1
W
Skadi
givenoty
Skadi
11
8
6
1.75
L
0
14
1
0.04
W
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
88,668
128,733
Taken
92,688
84,502
Mitigated
42,276
17,845
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,378
5,275
0
0
28,312
28,532
764
7,819
20,275
0
71,586
L
Zhong Kui
FADED A1R
Zhong Kui
23,030
3,701
0
7,388
23,142
16,322
4,841
6,027
16,364
115,308
0
W
Raijin
Kv Eray
Raijin
28,597
2,371
2,027
4,796
22,153
8,337
1,698
12,954
8,713
92,719
0
W
Neith
Nickdeiu
Neith
0
0
0
0
0
0
0
0
0
0
0
L
20,741
2,040
200
3,556
28,773
11,808
606
8,695
19,846
110,782
0
W
Tiamat
Rift_Ctm
Tiamat
5,224
1,513
0
2,496
13,280
7,614
871
3,845
9,292
25,031
0
L
Bellona
Slit45
Bellona
4,110
2,235
0
1,351
21,298
20,642
1,375
3,840
16,880
0
80,458
W
Skadi
givenoty
Skadi
25,624
14,236
0
5,122
26,638
11,349
5,364
13,261
12,843
0
130,992
L
2,247
1,140
0
5,350
27,208
7,198
785
5,921
20,963
50,640
0
W
29,223
8,577
0
9,656
30,617
14,976
4,597
14,440
15,822
0
171,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,860
Gold Earned
78,093
651
Minions Killed
560
0
Camps Cleared
0
2,565,705
Distance Traveled
2,488,393
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,667
396
95
3
0
559,986
0
L
Zhong Kui
17,361
469
208
6
0
434,536
0
W
Raijin
18,261
494
115
3
0
643,968
2
W
Neith
7,897
213
0
0
0
0
0
L
Ra
15,592
421
147
4
0
511,893
7
W
Tiamat
12,785
346
35
1
0
606,622
6
L
Bellona
14,996
405
163
4
0
594,979
0
W
Skadi
18,370
496
198
5
0
580,970
1
L
Olorun
11,244
304
38
1
0
464,311
1
W
Ravana
20,780
562
212
6
0
656,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role