Player Matchup

Chaac
Chaac
MickleRick
Chaac
Level 29
God Stats
3W - 0L
1,541 SR
Queue Stats
172W - 157L
1,567 Elo+
Solo
Ymir
Ymir
MizzaYT
Ymir
Level 28
God Stats
4W - 9L
1,453 SR
Queue Stats
69W - 71L
1,510 Elo+
Party 1
Thanatos
Thanatos
Moisha228
Thanatos
Level 8
God Stats
2W - 1L
1,421 SR
Queue Stats
4W - 8L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Snorzzie
Heimdallr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 147L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
tGchaser1738
Zhong Kui
Level 21
God Stats
4W - 5L
1,659 SR
Queue Stats
43W - 54L
1,517 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,495 Elo+

VS

Team Averages
Level 18
1,579 SR
1,492 Elo+
Chang'e
Chang'e
Colorfulworld
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,592 Elo+
Solo
King Arthur
King Arthur
Meliwar
King Arthur
Level 29
God Stats
7W - 2L
1,892 SR
Queue Stats
98W - 91L
1,575 Elo+
Solo
Medusa
Medusa
NeoMetaMorph
Medusa
Level 11
God Stats
6W - 14L
1,497 SR
Queue Stats
56W - 58L
1,611 Elo+
Solo
Aphrodite
Aphrodite
SkiziGodQueen
Aphrodite
Level 30
God Stats
23W - 19L
1,714 SR
Queue Stats
251W - 223L
1,565 Elo+
Solo
Guan Yu
Guan Yu
metq
Guan Yu
Level 2
God Stats
1W - 3L
1,294 SR
Queue Stats
112W - 99L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
14 / 0 / 4
16,830
647
37,891
45,017
46,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
MizzaYT
Ymir
16
1 / 4 / 10
11,473
441
8,283
19,301
21,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Moisha228
Thanatos
17
3 / 8 / 7
12,011
462
7,926
17,432
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Snorzzie
Heimdallr
19
2 / 8 / 5
12,931
497
11,609
17,882
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
tGchaser1738
Zhong Kui
20
9 / 6 / 6
13,538
521
30,006
28,673
19,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 7 / 11
11,235
432
12,472
26,642
20,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Meliwar
King Arthur
20
5 / 4 / 3
12,832
494
19,397
39,352
41,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
10 / 4 / 4
12,692
488
14,372
13,663
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SkiziGodQueen
Aphrodite
18
7 / 5 / 3
12,417
478
20,784
30,288
15,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
metq
Guan Yu
11
2 / 10 / 3
9,162
352
4,994
15,554
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
29
Kills
25
26
Deaths
30
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
7
11
0.93
L
King Arthur
Meliwar
King Arthur
5
4
3
1.63
W
Chaac
14
0
4
16
W
Ymir
MizzaYT
Ymir
1
4
10
1.5
W
Thanatos
Moisha228
Thanatos
3
8
7
0.81
L
Medusa
10
4
4
3
L
Aphrodite
SkiziGodQueen
Aphrodite
7
5
3
1.7
W
Heimdallr
Snorzzie
Heimdallr
2
8
5
0.56
L
Guan Yu
metq
Guan Yu
2
10
3
0.35
W
Zhong Kui
tGchaser1738
Zhong Kui
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,715
Damage
72,019
128,305
Taken
125,499
105,167
Mitigated
90,324
57,759
Healing
60,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
12,472
1,787
5,367
9,913
26,642
20,827
2,141
10,340
16,302
83,671
0
L
King Arthur
Meliwar
King Arthur
19,397
1,425
0
11,910
39,352
41,376
12
10,457
28,895
0
88,228
W
Chaac
37,891
8,429
0
27,427
45,017
46,073
2,292
10,826
34,191
20,100
140,535
W
Ymir
MizzaYT
Ymir
8,283
1,131
1,744
2,367
19,301
21,595
1,347
7,073
12,228
40,330
0
W
Thanatos
Moisha228
Thanatos
7,926
2,067
0
10,495
17,432
10,530
2,191
3,414
14,018
0
56,617
L
Medusa
14,372
7,715
0
3,383
13,663
5,548
1,181
2,329
11,334
0
70,257
L
Aphrodite
SkiziGodQueen
Aphrodite
20,784
1,328
8,578
18,738
30,288
15,066
1,029
15,326
14,962
69,237
0
W
Heimdallr
Snorzzie
Heimdallr
11,609
7,130
0
3,364
17,882
7,677
4,865
3,115
14,557
0
110,824
L
Guan Yu
metq
Guan Yu
4,994
1,572
301
1,918
15,554
7,507
282
4,132
11,422
0
29,957
W
Zhong Kui
tGchaser1738
Zhong Kui
30,006
5,802
0
12,362
28,673
19,292
4,771
13,000
15,673
102,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,783
Gold Earned
58,338
670
Minions Killed
552
0
Camps Cleared
0
2,216,608
Distance Traveled
1,983,382
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,235
432
131
5
0
361,308
0
L
King Arthur
12,832
494
151
6
0
519,015
4
W
Chaac
16,830
647
250
10
0
497,457
2
W
Ymir
11,473
441
49
2
0
473,424
0
W
Thanatos
12,011
462
84
3
0
406,089
4
L
Medusa
12,692
488
95
4
0
352,876
1
L
Aphrodite
12,417
478
118
5
0
399,144
3
W
Heimdallr
12,931
497
146
6
0
421,827
1
L
Guan Yu
9,162
352
57
2
0
351,039
3
W
Zhong Kui
13,538
521
141
5
0
417,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role