Player Matchup

Xbalanque
Xbalanque
EUaSaints
Xbalanque
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Judith343
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,436 Elo+
Party 1
Tiamat
Tiamat
MOGarcia
Tiamat
Level 23
God Stats
9W - 7L
1,500 SR
Queue Stats
50W - 51L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
krumbly
Cthulhu
Level 24
God Stats
4W - 0L
1,892 SR
Queue Stats
122W - 129L
1,332 Elo+
Solo
Jormungandr
Jormungandr
slinci
Jormungandr
Level 26
God Stats
21W - 13L
1,609 SR
Queue Stats
134W - 127L
1,516 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,449 Elo+

VS

Team Averages
Level 20
1,605 SR
1,463 Elo+
Bellona
Bellona
EZISJopran
Bellona
Level 28
God Stats
23W - 24L
1,500 SR
Queue Stats
237W - 281L
1,419 Elo+
Party 2
Izanami
Izanami
HadgarDarhan
Izanami
Level 7
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Cthulhu
Cthulhu
MAGICTO16
Cthulhu
Level 27
God Stats
5W - 4L
1,817 SR
Queue Stats
64W - 72L
1,481 Elo+
Party 2
Anubis
Anubis
MotherMiiLK
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ttv_DasDado
Awilix
Level 28
God Stats
3W - 6L
1,493 SR
Queue Stats
100W - 109L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EUaSaints
Xbalanque
20
9 / 2 / 1
12,207
610
16,059
14,266
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Judith343
Ne Zha
17
1 / 5 / 4
10,740
537
4,466
17,771
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MOGarcia
Tiamat
16
3 / 3 / 4
10,860
543
10,197
10,035
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
krumbly
Cthulhu
18
3 / 1 / 1
11,100
555
10,182
10,315
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
slinci
Jormungandr
16
3 / 2 / 7
10,004
500
10,232
12,411
8,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EZISJopran
Bellona
15
0 / 4 / 4
9,064
453
8,630
17,869
13,870
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HadgarDarhan
Izanami
12
3 / 7 / 1
7,737
387
5,032
11,594
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MAGICTO16
Cthulhu
14
1 / 2 / 5
8,519
426
10,664
17,520
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
10
2 / 2 / 0
7,632
382
2,277
5,617
2,442
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
16
7 / 4 / 2
10,010
501
11,672
16,791
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
13
13
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EUaSaints
Xbalanque
9
2
1
4.75
L
Bellona
EZISJopran
Bellona
0
4
4
0.5
L
Izanami
HadgarDarhan
Izanami
3
7
1
0.5
W
Ne Zha
Judith343
Ne Zha
1
5
4
0.6
L
Cthulhu
MAGICTO16
Cthulhu
1
2
5
1.75
W
Tiamat
MOGarcia
Tiamat
3
3
4
1.67
L
Anubis
2
2
0
1
W
Cthulhu
krumbly
Cthulhu
3
1
1
3.5
W
Jormungandr
slinci
Jormungandr
3
2
7
3.25
L
Awilix
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,136
Damage
38,275
64,798
Taken
69,391
37,785
Mitigated
39,836
18,741
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EUaSaints
Xbalanque
16,059
8,930
0
4,545
14,266
5,325
3,986
3,889
10,052
0
106,586
L
Bellona
EZISJopran
Bellona
8,630
3,171
0
5,530
17,869
13,870
0
7,364
9,805
248
58,041
L
Izanami
HadgarDarhan
Izanami
5,032
2,903
405
2,317
11,594
4,219
307
2,641
8,953
0
33,160
W
Ne Zha
Judith343
Ne Zha
4,466
2,769
0
4,250
17,771
6,652
998
397
17,349
0
80,400
L
Cthulhu
MAGICTO16
Cthulhu
10,664
429
1,238
6,252
17,520
13,131
0
7,540
9,960
40,481
0
W
Tiamat
MOGarcia
Tiamat
10,197
984
0
3,450
10,035
5,090
4,234
2,562
7,413
54,330
0
L
Anubis
2,277
197
0
514
5,617
2,442
215
4,247
1,370
23,094
0
W
Cthulhu
krumbly
Cthulhu
10,182
316
200
2,725
10,315
12,026
2,195
832
9,463
56,514
0
W
Jormungandr
slinci
Jormungandr
10,232
2,002
549
3,022
12,411
8,692
1,047
4,632
7,354
42,069
0
L
Awilix
11,672
4,879
0
4,264
16,791
6,174
0
7,949
8,692
0
60,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
42,962
557
Minions Killed
399
0
Camps Cleared
0
1,761,743
Distance Traveled
1,647,169
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,207
610
160
8
0
374,081
3
L
Bellona
9,064
453
103
5
0
345,823
2
L
Izanami
7,737
387
62
3
0
289,712
1
W
Ne Zha
10,740
537
126
6
0
340,658
2
L
Cthulhu
8,519
426
78
4
0
401,787
2
W
Tiamat
10,860
543
119
6
0
371,126
0
L
Anubis
7,632
382
53
3
0
182,876
0
W
Cthulhu
11,100
555
104
5
0
321,866
2
W
Jormungandr
10,004
500
48
2
0
354,012
2
L
Awilix
10,010
501
103
5
0
426,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role