Player Matchup

Merlin
Merlin
AndreiDarius
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,756 Elo+
Party 2
Hachiman
Hachiman
ChariZARD006
Hachiman
Level 94
God Stats
21W - 24L
1,610 SR
Queue Stats
338W - 359L
1,497 Elo+
Solo
Chaac
Chaac
KillerTimi
Chaac
Level 44
God Stats
6W - 3L
1,786 SR
Queue Stats
69W - 50L
1,590 Elo+
Party 2
Team Averages
Level 75
1,632 SR
1,614 Elo+

VS

Team Averages
Level 98
1,523 SR
1,554 Elo+
Mercury
Mercury
UnknowHeroz
Mercury
Level 87
God Stats
1W - 3L
1,298 SR
Queue Stats
273W - 290L
1,500 Elo+
Solo
Anhur
Anhur
faatmaan
Anhur
Level 119
God Stats
7W - 5L
1,526 SR
Queue Stats
112W - 107L
1,581 Elo+
Party 1
Agni
Agni
smolson
Agni
Level 88
God Stats
9W - 5L
1,746 SR
Queue Stats
146W - 143L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 3 / 10
10,629
664
9,381
9,016
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ChariZARD006
Hachiman
15
6 / 1 / 11
11,616
726
12,276
8,657
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
15
8 / 1 / 7
11,401
713
10,521
9,945
8,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
UnknowHeroz
Mercury
13
2 / 4 / 3
10,327
645
3,966
13,625
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
faatmaan
Anhur
13
1 / 8 / 2
9,593
600
5,604
14,971
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
smolson
Agni
12
2 / 6 / 2
10,228
639
9,572
10,857
4,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
10
3
W
Hachiman
ChariZARD006
Hachiman
6
1
11
11.5
W
Chaac
8
1
7
11.5
L
Mercury
UnknowHeroz
Mercury
2
4
3
0.88
L
Anhur
faatmaan
Anhur
1
8
2
0.25
L
Agni
smolson
Agni
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
19,142
27,618
Taken
39,453
15,295
Mitigated
15,163
9,435
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,381
370
393
1,801
9,016
2,889
897
3,160
5,856
46,583
0
W
Hachiman
ChariZARD006
Hachiman
12,276
6,542
0
3,910
8,657
3,594
1,992
1,989
6,668
0
54,926
W
Chaac
10,521
1,487
510
2,821
9,945
8,812
762
4,567
5,378
7,055
26,731
L
Mercury
UnknowHeroz
Mercury
3,966
1,561
0
2,739
13,625
5,983
0
3,883
9,742
0
40,399
L
Anhur
faatmaan
Anhur
5,604
2,142
0
3,209
14,971
4,931
0
4,879
10,092
0
38,989
L
Agni
smolson
Agni
9,572
1,048
0
1,822
10,857
4,249
0
2,147
8,710
33,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
30,148
177
Minions Killed
165
0
Camps Cleared
0
869,422
Distance Traveled
770,215
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,629
664
74
5
0
276,262
4
W
Hachiman
11,616
726
70
4
0
288,426
2
W
Chaac
11,401
713
33
2
0
304,734
2
L
Mercury
10,327
645
49
3
0
320,785
3
L
Anhur
9,593
600
72
5
0
218,624
3
L
Agni
10,228
639
44
3
0
230,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role