Player Matchup

Nemesis
Nemesis
BraveRaime
Nemesis
Level 30
God Stats
2W - 1L
1,514 SR
Queue Stats
264W - 233L
1,704 Elo+
Solo
Hou Yi
Hou Yi
DaddyGojo
Hou Yi
Level 26
God Stats
15W - 3L
2,113 SR
Queue Stats
205W - 203L
1,558 Elo+
Party 2
Ymir
Ymir
TheVaild
Ymir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
TrapDoorDiarrhea
Da Ji
Level 23
God Stats
15W - 7L
1,729 SR
Queue Stats
26W - 16L
1,514 Elo+
Solo
Poseidon
Poseidon
kingslayer16
Poseidon
Level 16
God Stats
2W - 2L
1,540 SR
Queue Stats
27W - 29L
1,533 Elo+
Solo
Team Averages
Level 26
1,679 SR
1,562 Elo+

VS

Team Averages
Level 21
1,448 SR
1,433 Elo+
Thoth
Thoth
ChoppaBoyGeo
Thoth
Level 29
God Stats
0W - 3L
1,135 SR
Queue Stats
118W - 136L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
DEADKNOCK1
Jormungandr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,455 Elo+
Solo
Arachne
Arachne
HeyDeyDey
Arachne
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 133L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Yourbored
Sun Wukong
Level 29
God Stats
1W - 4L
1,605 SR
Queue Stats
119W - 141L
1,533 Elo+
Party 1
Neith
Neith
dianneyomi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BraveRaime
Nemesis
10
4 / 1 / 2
6,153
615
5,393
6,747
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
DaddyGojo
Hou Yi
10
3 / 0 / 1
5,829
583
2,817
3,772
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 2 / 1
5,705
571
1,068
5,182
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 2
5,190
519
1,577
6,479
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
kingslayer16
Poseidon
10
4 / 1 / 2
6,048
605
3,768
4,251
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,840
484
3,162
4,867
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
DEADKNOCK1
Jormungandr
8
2 / 3 / 1
4,885
489
2,868
6,385
3,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
HeyDeyDey
Arachne
5
0 / 1 / 0
4,143
414
358
3,684
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Yourbored
Sun Wukong
10
3 / 3 / 0
5,832
583
5,320
8,018
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
5
0 / 2 / 1
4,203
420
511
4,929
1,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
6
6
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BraveRaime
Nemesis
4
1
2
5
L
1
5
1
0.3
L
Jormungandr
DEADKNOCK1
Jormungandr
2
3
1
0.83
W
Hou Yi
DaddyGojo
Hou Yi
3
0
1
3.5
L
Arachne
HeyDeyDey
Arachne
0
1
0
0
W
Ymir
2
2
1
1.25
W
1
2
2
1
L
Sun Wukong
Yourbored
Sun Wukong
3
3
0
1
L
Neith
0
2
1
0.25
W
Poseidon
kingslayer16
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
12,219
26,431
Taken
27,883
9,117
Mitigated
9,648
9,290
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BraveRaime
Nemesis
5,393
2,308
0
2,683
6,747
2,374
0
452
6,273
0
24,985
L
3,162
0
0
523
4,867
1,165
0
1,280
3,359
13,219
0
L
Jormungandr
DEADKNOCK1
Jormungandr
2,868
359
6
768
6,385
3,150
0
2,259
3,999
17,766
0
W
Hou Yi
DaddyGojo
Hou Yi
2,817
1,461
0
1,284
3,772
1,267
1,975
963
2,809
0
28,355
L
Arachne
HeyDeyDey
Arachne
358
286
0
681
3,684
934
0
818
2,836
0
12,118
W
Ymir
1,068
199
0
1,681
5,182
2,209
253
1,540
3,600
18,196
0
W
1,577
650
0
2,106
6,479
2,071
124
454
5,971
0
19,625
L
Sun Wukong
Yourbored
Sun Wukong
5,320
1,684
0
2,061
8,018
3,321
0
94
7,924
0
29,349
L
Neith
511
360
0
692
4,929
1,078
0
0
4,929
0
11,811
W
Poseidon
kingslayer16
Poseidon
3,768
766
0
1,536
4,251
1,196
333
2,145
1,748
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
23,903
220
Minions Killed
163
0
Camps Cleared
0
863,069
Distance Traveled
767,220
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,153
615
51
5
0
189,699
3
L
Thoth
4,840
484
26
3
0
140,446
0
L
Jormungandr
4,885
489
24
2
0
173,150
3
W
Hou Yi
5,829
583
58
6
0
135,128
2
L
Arachne
4,143
414
32
3
0
140,342
1
W
Ymir
5,705
571
24
2
0
188,335
5
W
Da Ji
5,190
519
44
4
0
162,068
0
L
Sun Wukong
5,832
583
58
6
0
165,587
0
L
Neith
4,203
420
23
2
0
147,695
3
W
Poseidon
6,048
605
43
4
0
187,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role