Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
A 1940s Shower
Apollo
Level 29
God Stats
0W - 2L
1,421 SR
Queue Stats
39W - 33L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
SgtSlaughter76
Cthulhu
Level 39
God Stats
0W - 3L
1,231 SR
Queue Stats
15W - 35L
1,300 Elo+
Solo
Nu Wa
Nu Wa
Whale Weave
Nu Wa
Level 84
God Stats
12W - 11L
1,566 SR
Queue Stats
98W - 73L
1,486 Elo+
Party 3
Fafnir
Fafnir
t24262426
Fafnir
Level 60
God Stats
0W - 1L
1,240 SR
Queue Stats
72W - 68L
1,429 Elo+
Party 3
Team Averages
Level 66
1,392 SR
1,433 Elo+

VS

Team Averages
Level 59
1,587 SR
1,475 Elo+
Khepri
Khepri
RGG-_-King11
Khepri
Level 49
God Stats
8W - 2L
1,526 SR
Queue Stats
337W - 380L
1,320 Elo+
Party 1
Cupid
Cupid
RGG-_-TheKidJxyB
Cupid
Level 40
God Stats
11W - 12L
1,500 SR
Queue Stats
333W - 377L
1,329 Elo+
Party 1
Nike
Nike
T9Vert
Nike
Level 64
God Stats
3W - 1L
1,544 SR
Queue Stats
383W - 414L
1,474 Elo+
Solo
Hades
Hades
tfhnlkghmnf
Hades
Level 18
God Stats
25W - 17L
1,611 SR
Queue Stats
93W - 100L
1,557 Elo+
Party 2
Arachne
Arachne
toilsomefern489
Arachne
Level 126
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
6 / 2 / 0
5,718
572
4,701
7,022
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 3
4,768
477
3,824
5,159
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 3
4,596
460
1,863
5,808
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,176
518
1,825
2,451
574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
t24262426
Fafnir
6
0 / 0 / 3
5,023
502
1,372
5,404
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 3 / 1
5,043
504
2,724
5,510
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 2 / 0
4,479
448
1,894
5,417
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nike
T9Vert
Nike
11
2 / 1 / 1
6,175
618
2,675
5,947
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,573
557
2,786
5,708
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 2 / 1
5,559
556
2,173
4,494
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
0
3
L
1
1
3
2.5
W
Khepri
1
3
1
0.5
W
0
2
0
0
L
0
2
3
0.75
W
Nike
T9Vert
Nike
2
1
1
2.5
L
1
1
0
1
L
Fafnir
t24262426
Fafnir
0
0
3
1.5
W
1
1
0
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
12,252
25,844
Taken
27,076
10,505
Mitigated
9,945
8,246
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,701
1,219
0
2,202
7,022
2,445
0
580
6,442
0
26,483
L
3,824
2,722
0
2,251
5,159
1,261
516
1,326
3,763
0
21,662
W
Khepri
2,724
126
0
1,081
5,510
2,688
293
1,054
4,381
10,893
0
W
1,894
443
112
2,474
5,417
1,452
192
1,011
4,406
0
11,622
L
1,863
137
0
1,177
5,808
3,094
306
792
4,920
16,405
0
W
Nike
T9Vert
Nike
2,675
630
0
790
5,947
2,074
705
638
5,234
0
33,681
L
1,825
281
0
340
2,451
574
0
823
1,516
24,510
0
L
Fafnir
t24262426
Fafnir
1,372
333
258
2,018
5,404
3,131
0
1,669
3,693
9,125
0
W
2,786
300
65
3,673
5,708
2,113
522
1,842
3,766
32,221
0
W
2,173
1,847
0
831
4,494
1,618
742
265
4,229
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
26,829
196
Minions Killed
231
0
Camps Cleared
0
820,904
Distance Traveled
895,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,718
572
52
5
0
180,854
1
L
Apollo
4,768
477
36
4
0
162,957
0
W
Khepri
5,043
504
16
2
0
171,299
0
W
Cupid
4,479
448
28
3
0
177,610
1
L
Cthulhu
4,596
460
35
4
0
165,811
0
W
Nike
6,175
618
75
8
0
180,232
0
L
Nu Wa
5,176
518
49
5
0
140,259
1
L
Fafnir
5,023
502
24
2
0
171,023
0
W
Hades
5,573
557
75
8
0
171,387
1
W
Arachne
5,559
556
37
4
0
194,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role