Player Matchup

Neith
Neith
Geolithic
Neith
Level 3
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Tripl3OGkush718
Scylla
Level 7
God Stats
4W - 11L
1,302 SR
Queue Stats
24W - 22L
1,452 Elo+
Solo
Bastet
Bastet
VibrantHQ
Bastet
Level 148
God Stats
4W - 5L
1,625 SR
Queue Stats
18W - 31L
1,485 Elo+
Party 2
Team Averages
Level 53
1,580 SR
1,479 Elo+

VS

Team Averages
Level 57
1,396 SR
1,561 Elo+
Skadi
Skadi
Asumata
Skadi
Level 82
God Stats
2W - 4L
1,201 SR
Queue Stats
184W - 139L
1,546 Elo+
Party 1
Ares
Ares
Subby Slays
Ares
Level 22
God Stats
1W - 0L
1,269 SR
Queue Stats
82W - 84L
1,605 Elo+
Party 1
Eset
Eset
nirmall
Eset
Level 67
God Stats
5W - 2L
1,718 SR
Queue Stats
158W - 90L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geolithic
Neith
13
2 / 10 / 7
10,232
682
7,403
12,494
4,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 8
10,327
688
8,630
11,211
3,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
VibrantHQ
Bastet
14
10 / 6 / 0
11,607
774
13,304
19,548
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Asumata
Skadi
15
7 / 3 / 10
11,300
753
12,402
12,009
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 15
11,263
751
5,226
17,494
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
nirmall
Eset
16
13 / 6 / 9
12,844
856
19,685
15,966
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
14
Kills
23
23
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
Asumata
Skadi
7
3
10
4
L
Neith
Geolithic
Neith
2
10
7
0.55
W
3
5
15
2.1
L
2
7
8
0.86
L
Bastet
VibrantHQ
Bastet
10
6
0
1.67
W
Eset
nirmall
Eset
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
37,313
43,253
Taken
45,469
20,248
Mitigated
34,193
2,635
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Asumata
Skadi
12,402
6,320
0
3,074
12,009
4,307
1,262
3,163
8,751
0
38,118
L
Neith
Geolithic
Neith
7,403
2,441
0
1,062
12,494
4,159
345
8,845
3,397
0
27,321
W
5,226
279
0
1,981
17,494
23,600
0
4,519
12,700
18,984
0
L
8,630
313
0
1,220
11,211
3,129
0
6,374
4,585
32,451
0
L
Bastet
VibrantHQ
Bastet
13,304
3,509
0
353
19,548
12,960
194
8,796
10,356
0
33,702
W
Eset
nirmall
Eset
19,685
2,225
968
4,693
15,966
6,286
821
1,149
14,692
54,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
35,407
123
Minions Killed
142
0
Camps Cleared
0
703,188
Distance Traveled
724,878
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,300
753
44
3
0
247,750
2
L
Neith
10,232
682
39
3
0
214,448
0
W
Ares
11,263
751
20
1
0
246,993
0
L
Scylla
10,327
688
47
3
0
235,970
0
L
Bastet
11,607
774
37
2
0
252,770
1
W
Eset
12,844
856
78
5
0
230,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role