Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
The_RuSHER_220
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,521 Elo+
Solo
Apollo
Apollo
carlixdios
Apollo
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 20L
1,564 Elo+
Solo
Team Averages
Level 120
1,421 SR
1,528 Elo+

VS

Team Averages
Level 95
1,461 SR
1,539 Elo+
Ares
Ares
BogEyedPunLord
Ares
Level 24
God Stats
20W - 14L
1,616 SR
Queue Stats
76W - 87L
1,438 Elo+
Solo
Chiron
Chiron
MRDA Cempa
Chiron
Level 148
God Stats
11W - 5L
1,247 SR
Queue Stats
406W - 435L
1,602 Elo+
Party 1
Chang'e
Chang'e
MRDA RothLee
Chang'e
Level 114
God Stats
3W - 3L
1,520 SR
Queue Stats
34W - 38L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 4 / 3
9,845
547
11,284
14,711
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
14
1 / 2 / 3
10,999
611
9,021
25,194
28,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
carlixdios
Apollo
15
5 / 5 / 1
11,892
661
13,132
16,322
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
10,544
586
7,794
20,137
23,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
MRDA Cempa
Chiron
16
6 / 2 / 4
11,973
665
23,502
13,749
9,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MRDA RothLee
Chang'e
15
3 / 2 / 8
11,588
644
14,789
14,937
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
11
11
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
W
2
2
7
2.75
W
Chiron
MRDA Cempa
Chiron
6
2
4
4
W
Chang'e
MRDA RothLee
Chang'e
3
2
8
3.5
L
Hercules
1
2
3
1.25
L
Apollo
carlixdios
Apollo
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
46,085
56,227
Taken
48,823
43,960
Mitigated
42,041
22,198
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,284
1,127
4,497
4,325
14,711
7,794
282
6,536
8,175
48,441
0
W
7,794
232
807
1,764
20,137
23,569
324
4,108
16,029
21,888
0
W
Chiron
MRDA Cempa
Chiron
23,502
11,736
1,914
2,966
13,749
9,357
1,960
3,632
10,117
0
95,378
W
Chang'e
MRDA RothLee
Chang'e
14,789
573
7,077
7,014
14,937
9,115
774
3,643
11,294
47,922
0
L
Hercules
9,021
1,446
0
10,383
25,194
28,673
48
9,799
15,395
0
24,211
L
Apollo
carlixdios
Apollo
13,132
8,650
0
2,993
16,322
7,493
0
6,355
9,967
0
71,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
34,105
176
Minions Killed
211
0
Camps Cleared
0
910,412
Distance Traveled
872,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,845
547
52
3
0
272,205
0
W
Ares
10,544
586
23
1
0
313,575
4
W
Chiron
11,973
665
130
7
0
277,875
0
W
Chang'e
11,588
644
58
3
0
281,540
2
L
Hercules
10,999
611
26
1
0
333,283
1
L
Apollo
11,892
661
98
5
0
304,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role