Player Matchup

Neith
Neith
KayeThanxGG
Neith
Level 109
God Stats
2W - 2L
1,585 SR
Queue Stats
44W - 33L
1,565 Elo+
Solo
Yemoja
Yemoja
LlamaBurger
Yemoja
Level 59
God Stats
2W - 1L
1,864 SR
Queue Stats
25W - 12L
1,657 Elo+
Solo
Tiamat
Tiamat
Wyckliffe
Tiamat
Level 117
God Stats
34W - 18L
1,707 SR
Queue Stats
784W - 728L
1,527 Elo+
Solo
Ne Zha
Ne Zha
maestro3
Ne Zha
Level 134
God Stats
2W - 2L
1,636 SR
Queue Stats
161W - 182L
1,510 Elo+
Solo
Ah Puch
Ah Puch
supergiantsquid
Ah Puch
Level 104
God Stats
1W - 0L
1,636 SR
Queue Stats
15W - 11L
1,470 Elo+
Solo
Team Averages
Level 105
1,685 SR
1,546 Elo+

VS

Team Averages
Level 72
1,521 SR
1,478 Elo+
Ullr
Ullr
ChristianGlaz
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
EATSLEEPDRUM1
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,507 Elo+
Party 1
Izanami
Izanami
Neromas
Izanami
Level 69
God Stats
25W - 20L
1,668 SR
Queue Stats
98W - 100L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
ReeferOG
Danzaburou
Level 105
God Stats
22W - 26L
1,439 SR
Queue Stats
306W - 306L
1,394 Elo+
Party 1
Neith
Neith
TheBigMan5208
Neith
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
305W - 293L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,484
548
5,586
4,978
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
3 / 0 / 3
5,742
574
4,394
4,416
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Wyckliffe
Tiamat
12
5 / 0 / 3
6,970
697
6,103
4,390
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
maestro3
Ne Zha
10
5 / 2 / 7
6,571
657
5,547
6,955
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 1
6,550
655
1,869
3,579
1,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,146
515
2,328
5,164
2,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
EATSLEEPDRUM1
Cernunnos
9
1 / 4 / 0
5,115
512
3,167
7,877
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Neromas
Izanami
9
1 / 5 / 1
5,746
575
1,797
6,918
1,767
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
ReeferOG
Danzaburou
9
0 / 6 / 0
5,090
509
3,369
9,013
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 1
4,676
468
2,629
5,009
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cernunnos
EATSLEEPDRUM1
Cernunnos
1
4
0
0.25
W
2
1
2
3
W
Yemoja
3
0
3
4.5
L
Izanami
Neromas
Izanami
1
5
1
0.3
L
Danzaburou
ReeferOG
Danzaburou
0
6
0
0
L
0
1
1
0.5
W
Tiamat
Wyckliffe
Tiamat
5
0
3
6.5
W
Ne Zha
maestro3
Ne Zha
5
2
7
4.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
13,290
24,318
Taken
33,981
10,969
Mitigated
10,365
10,057
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,328
605
0
990
5,164
2,334
482
2,121
3,043
0
14,075
L
Cernunnos
EATSLEEPDRUM1
Cernunnos
3,167
866
0
2,794
7,877
2,085
0
2,200
5,677
0
22,575
W
5,586
2,387
0
2,370
4,978
1,361
0
0
4,978
0
32,878
W
Yemoja
4,394
1,288
502
1,363
4,416
3,014
27
0
4,391
14,068
0
L
Izanami
Neromas
Izanami
1,797
1,219
0
912
6,918
1,767
666
802
6,116
0
31,735
L
Danzaburou
ReeferOG
Danzaburou
3,369
1,776
0
2,053
9,013
2,988
0
5,598
3,415
0
26,913
L
2,629
1,245
0
2,539
5,009
1,191
102
1,645
3,364
0
19,048
W
Tiamat
Wyckliffe
Tiamat
6,103
1,128
0
2,096
4,390
3,185
104
0
4,390
36,888
0
W
Ne Zha
maestro3
Ne Zha
5,547
1,607
0
968
6,955
2,110
0
0
6,905
0
32,143
W
1,869
55
0
2,758
3,579
1,299
341
0
3,404
33,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
25,773
294
Minions Killed
261
0
Camps Cleared
0
938,749
Distance Traveled
821,044
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,146
515
37
4
0
165,767
3
L
Cernunnos
5,115
512
46
5
0
165,789
0
W
Neith
5,484
548
55
6
0
169,286
1
W
Yemoja
5,742
574
17
2
0
178,374
2
L
Izanami
5,746
575
67
7
0
149,836
0
L
Danzaburou
5,090
509
75
8
0
157,495
0
L
Neith
4,676
468
36
4
0
182,157
3
W
Tiamat
6,970
697
76
8
0
196,448
1
W
Ne Zha
6,571
657
64
6
0
199,496
2
W
Ah Puch
6,550
655
82
8
0
195,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role