Player Matchup

Yemoja
Yemoja
KingJofree
Yemoja
Level 17
God Stats
11W - 12L
1,521 SR
Queue Stats
15W - 21L
1,692 Elo+
Solo
Danzaburou
Danzaburou
Smoolbean
Danzaburou
Level 16
God Stats
14W - 31L
1,378 SR
Queue Stats
92W - 130L
1,332 Elo+
Solo
Arachne
Arachne
TR1PCH1N
Arachne
Level 21
God Stats
58W - 66L
1,507 SR
Queue Stats
117W - 140L
1,371 Elo+
Solo
Nu Wa
Nu Wa
UP2GUU
Nu Wa
Level 28
God Stats
6W - 2L
1,804 SR
Queue Stats
150W - 136L
1,420 Elo+
Solo
Loki
Loki
XiftyLV
Loki
Level 16
God Stats
3W - 3L
1,371 SR
Queue Stats
42W - 43L
1,521 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,467 Elo+

VS

Team Averages
Level 22
1,561 SR
1,483 Elo+
Baron Samedi
Baron Samedi
PomiddorrKKaaa
Baron Samedi
Level 26
God Stats
1W - 0L
1,598 SR
Queue Stats
13W - 10L
1,494 Elo+
Solo
Pele
Pele
elina23jiui
Pele
Level 16
God Stats
17W - 37L
1,347 SR
Queue Stats
370W - 402L
1,310 Elo+
Solo
Hercules
Hercules
hhamoud4
Hercules
Level 16
God Stats
4W - 3L
1,789 SR
Queue Stats
442W - 433L
1,535 Elo+
Solo
Anubis
Anubis
ilya70003
Anubis
Level 26
God Stats
6W - 5L
1,570 SR
Queue Stats
55W - 49L
1,438 Elo+
Solo
Cupid
Cupid
mrxaos1993
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingJofree
Yemoja
20
0 / 2 / 3
14,331
896
5,454
13,029
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Smoolbean
Danzaburou
19
0 / 4 / 2
13,288
831
12,631
15,388
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
TR1PCH1N
Arachne
17
0 / 5 / 2
12,096
756
5,660
13,644
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
UP2GUU
Nu Wa
20
2 / 3 / 2
13,486
843
37,893
11,815
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
XiftyLV
Loki
19
4 / 7 / 0
14,073
880
21,197
16,995
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PomiddorrKKaaa
Baron Samedi
20
10 / 0 / 6
16,152
1,010
27,842
17,085
7,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
0 / 0 / 8
12,803
800
2,724
15,528
5,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
hhamoud4
Hercules
20
2 / 0 / 11
13,640
853
10,711
22,393
26,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ilya70003
Anubis
20
7 / 3 / 9
15,615
976
18,569
18,587
8,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
20
2 / 3 / 9
14,122
883
6,719
14,629
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
21
21
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
KingJofree
Yemoja
0
2
3
0.75
W
Baron Samedi
PomiddorrKKaaa
Baron Samedi
10
0
6
13
L
Danzaburou
Smoolbean
Danzaburou
0
4
2
0.25
L
Arachne
TR1PCH1N
Arachne
0
5
2
0.2
L
Nu Wa
UP2GUU
Nu Wa
2
3
2
1
L
Loki
XiftyLV
Loki
4
7
0
0.57
W
0
0
8
4
W
Hercules
hhamoud4
Hercules
2
0
11
7.5
W
Anubis
ilya70003
Anubis
7
3
9
3.83
W
Cupid
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,835
Damage
66,565
70,871
Taken
88,222
29,565
Mitigated
54,298
9,605
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
KingJofree
Yemoja
5,454
762
4,139
2,219
13,029
12,301
0
9,643
3,386
22,433
0
W
Baron Samedi
PomiddorrKKaaa
Baron Samedi
27,842
941
3,180
6,812
17,085
7,689
0
8,042
9,043
63,578
0
L
Danzaburou
Smoolbean
Danzaburou
12,631
3,850
0
1,065
15,388
4,621
0
10,361
5,027
0
64,835
L
Arachne
TR1PCH1N
Arachne
5,660
4,253
0
717
13,644
4,152
0
7,671
5,973
0
10,574
L
Nu Wa
UP2GUU
Nu Wa
37,893
9,311
0
441
11,815
3,914
0
8,136
3,679
67,748
0
L
Loki
XiftyLV
Loki
21,197
2,257
0
1,024
16,995
4,577
0
10,905
6,090
0
45,580
W
2,724
483
0
3
15,528
5,676
0
9,075
6,453
0
30,162
W
Hercules
hhamoud4
Hercules
10,711
2,046
0
5,996
22,393
26,868
0
12,090
10,303
935
21,682
W
Anubis
ilya70003
Anubis
18,569
2,016
0
3,447
18,587
8,296
0
7,701
10,886
81,719
0
W
Cupid
6,719
2,244
1,508
3,004
14,629
5,769
0
6,439
8,190
0
52,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,274
Gold Earned
72,332
293
Minions Killed
415
6
Camps Cleared
11
1,361,393
Distance Traveled
1,625,825
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,331
896
34
2
1
249,035
1
W
Baron Samedi
16,152
1,010
92
6
4
288,004
0
L
Danzaburou
13,288
831
137
9
0
296,116
0
L
Arachne
12,096
756
11
1
0
196,717
3
L
Nu Wa
13,486
843
71
4
1
294,247
0
L
Loki
14,073
880
40
3
4
325,278
0
W
Pele
12,803
800
54
3
0
441,186
0
W
Hercules
13,640
853
18
1
2
355,784
0
W
Anubis
15,615
976
138
9
0
257,467
0
W
Cupid
14,122
883
113
7
5
283,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role