Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AcE_RaZeRxD
Chang'e
Level 36
God Stats
1W - 0L
1,623 SR
Queue Stats
116W - 108L
1,427 Elo+
Solo
Neith
Neith
TheDjokerer
Neith
Level 42
God Stats
175W - 238L
1,389 SR
Queue Stats
831W - 877L
1,400 Elo+
Solo
Bellona
Bellona
furisman96
Bellona
Level 65
God Stats
2W - 3L
1,256 SR
Queue Stats
194W - 194L
1,478 Elo+
Solo
Team Averages
Level 63
1,454 SR
1,461 Elo+

VS

Team Averages
Level 61
1,443 SR
1,420 Elo+
King Arthur
King Arthur
Amin_mirage
King Arthur
Level 104
God Stats
17W - 19L
1,401 SR
Queue Stats
558W - 491L
1,536 Elo+
Party 2
Hel
Hel
AngeloDerKiller
Hel
Level 66
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 1
Medusa
Medusa
GermanElite16839
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,261 Elo+
Party 1
Sylvanus
Sylvanus
JP220799
Sylvanus
Level 107
God Stats
10W - 11L
1,181 SR
Queue Stats
87W - 100L
1,464 Elo+
Solo
Nemesis
Nemesis
f4win-_zxc
Nemesis
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 23L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
11 / 1 / 10
15,729
605
27,467
25,081
14,756
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
 
Vamana
20
6 / 2 / 14
14,910
573
24,693
32,584
24,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
AcE_RaZeRxD
Chang'e
20
9 / 4 / 9
14,489
557
19,148
18,041
7,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 10
14,166
545
9,899
12,823
5,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
furisman96
Bellona
20
4 / 5 / 14
14,073
541
21,157
31,442
20,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amin_mirage
King Arthur
19
6 / 7 / 1
12,722
489
23,948
41,170
40,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 3
11,475
441
10,914
17,523
7,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 1
11,014
424
5,292
18,675
8,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JP220799
Sylvanus
17
2 / 5 / 3
10,396
400
10,559
21,152
25,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
f4win-_zxc
Nemesis
17
3 / 9 / 7
11,424
439
17,147
26,734
13,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
33
Kills
15
15
Deaths
33
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
1
10
16
W
Vamana
 
Vamana
6
2
14
6.5
W
Chang'e
AcE_RaZeRxD
Chang'e
9
4
9
3.38
L
King Arthur
Amin_mirage
King Arthur
6
7
1
0.93
L
3
5
3
0.9
L
1
7
1
0.21
L
Sylvanus
JP220799
Sylvanus
2
5
3
0.7
W
3
3
10
2.67
L
Nemesis
f4win-_zxc
Nemesis
3
9
7
0.72
W
Bellona
furisman96
Bellona
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,364
Damage
67,860
119,971
Taken
125,254
73,396
Mitigated
95,648
52,041
Healing
37,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
27,467
15,195
0
5,394
25,081
14,756
2,887
3,239
21,842
0
172,404
W
Vamana
 
Vamana
24,693
10,086
0
13,093
32,584
24,778
470
2,730
29,308
528
111,932
W
Chang'e
AcE_RaZeRxD
Chang'e
19,148
1,213
4,573
7,409
18,041
7,393
2,112
6,714
11,327
74,002
0
L
King Arthur
Amin_mirage
King Arthur
23,948
3,256
0
10,017
41,170
40,600
0
3,415
37,586
0
86,425
L
10,914
491
3,379
8,581
17,523
7,921
336
4,953
12,236
68,104
0
L
5,292
2,964
270
5,064
18,675
8,029
606
2,357
16,196
0
70,051
L
Sylvanus
JP220799
Sylvanus
10,559
1,886
2,339
4,943
21,152
25,640
916
3,013
18,005
55,370
13,631
W
9,899
5,009
0
4,335
12,823
5,510
2,318
2,416
10,407
0
99,652
L
Nemesis
f4win-_zxc
Nemesis
17,147
7,729
0
2,559
26,734
13,458
124
4,648
21,774
0
74,867
W
Bellona
furisman96
Bellona
21,157
8,802
936
16,301
31,442
20,959
1,732
6,769
24,469
0
117,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,367
Gold Earned
57,031
766
Minions Killed
605
0
Camps Cleared
0
2,560,968
Distance Traveled
2,053,587
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,729
605
174
7
0
569,673
3
W
Vamana
14,910
573
162
6
0
512,221
2
W
Chang'e
14,489
557
110
4
0
500,886
0
L
King Arthur
12,722
489
129
5
0
440,529
4
L
Hel
11,475
441
153
6
0
375,636
1
L
Medusa
11,014
424
145
6
0
368,319
2
L
Sylvanus
10,396
400
84
3
0
354,244
1
W
Neith
14,166
545
178
7
0
452,338
5
L
Nemesis
11,424
439
94
4
0
514,859
0
W
Bellona
14,073
541
142
5
0
525,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role