Player Matchup

Yemoja
Yemoja
AirWilliam619
Yemoja
Level 35
God Stats
9W - 9L
1,447 SR
Queue Stats
438W - 542L
1,334 Elo+
Solo
Neith
Neith
F4ANNY
Neith
Level 101
God Stats
91W - 73L
1,629 SR
Queue Stats
431W - 390L
1,549 Elo+
Solo
Hades
Hades
MONSTERMAN906
Hades
Level 67
God Stats
15W - 12L
1,436 SR
Queue Stats
390W - 334L
1,463 Elo+
Solo
Mulan
Mulan
TheLoveTyrant
Mulan
Level 84
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 31L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
beatzordie_
Erlang Shen
Level 49
God Stats
0W - 2L
1,302 SR
Queue Stats
22W - 35L
1,306 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,415 Elo+

VS

Team Averages
Level 94
1,601 SR
1,446 Elo+
The Morrigan
The Morrigan
Fill the Sea
The Morrigan
Level 144
God Stats
8W - 2L
1,796 SR
Queue Stats
209W - 199L
1,494 Elo+
Solo
Artemis
Artemis
Hiramvr27
Artemis
Level 88
God Stats
20W - 4L
1,696 SR
Queue Stats
292W - 351L
1,418 Elo+
Party 1
Zeus
Zeus
LsDxJOK3R
Zeus
Level 128
God Stats
2W - 0L
1,755 SR
Queue Stats
99W - 101L
1,503 Elo+
Party 1
King Arthur
King Arthur
RFSLOBITO13
King Arthur
Level 47
God Stats
21W - 22L
1,470 SR
Queue Stats
148W - 181L
1,450 Elo+
Party 1
Loki
Loki
temp-437136
Loki
Level 62
God Stats
4W - 2L
1,291 SR
Queue Stats
220W - 265L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,983
427
2,629
8,525
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
F4ANNY
Neith
10
1 / 3 / 2
5,756
411
4,365
10,516
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 4 / 3
7,372
527
8,101
14,823
7,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
1 / 3 / 0
4,908
351
1,778
3,994
1,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
beatzordie_
Erlang Shen
11
2 / 4 / 1
6,553
468
2,997
9,384
4,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fill the Sea
The Morrigan
12
0 / 2 / 7
7,043
503
5,849
7,716
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Hiramvr27
Artemis
12
2 / 3 / 4
6,612
472
6,607
7,455
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
10 / 2 / 1
8,670
619
13,077
6,443
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RFSLOBITO13
King Arthur
12
3 / 1 / 2
7,430
531
5,483
9,850
4,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 5
7,422
530
5,362
7,141
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
19
19
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Neith
F4ANNY
Neith
1
3
2
0.67
W
The Morrigan
Fill the Sea
The Morrigan
0
2
7
1.75
W
Artemis
Hiramvr27
Artemis
2
3
4
1.33
W
Zeus
10
2
1
5.25
L
5
4
3
1.63
W
King Arthur
RFSLOBITO13
King Arthur
3
1
2
4
L
1
3
0
0.33
L
Erlang Shen
beatzordie_
Erlang Shen
2
4
1
0.63
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
36,378
47,242
Taken
38,605
21,921
Mitigated
14,745
13,154
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
462
836
874
8,525
5,886
46
4,101
4,250
16,135
0
L
Neith
F4ANNY
Neith
4,365
1,831
0
2,943
10,516
3,063
93
3,857
6,523
0
33,338
W
The Morrigan
Fill the Sea
The Morrigan
5,849
1,129
662
3,143
7,716
3,192
0
2,507
5,209
26,025
596
W
Artemis
Hiramvr27
Artemis
6,607
2,396
318
2,006
7,455
2,428
0
3,163
4,292
0
36,992
W
Zeus
13,077
2,220
0
1,821
6,443
1,993
1,780
1,990
4,453
50,520
0
L
8,101
900
0
5,963
14,823
7,271
0
7,317
7,206
34,240
0
W
King Arthur
RFSLOBITO13
King Arthur
5,483
1,118
0
3,370
9,850
4,521
966
832
9,018
0
37,410
L
1,778
582
0
435
3,994
1,094
0
0
3,994
0
9,432
L
Erlang Shen
beatzordie_
Erlang Shen
2,997
1,848
0
2,103
9,384
4,607
0
2,340
6,939
0
33,990
W
5,362
1,188
0
465
7,141
2,611
291
2,238
4,903
0
43,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
37,177
235
Minions Killed
346
0
Camps Cleared
0
964,506
Distance Traveled
1,291,716
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,983
427
31
2
0
203,770
0
L
Neith
5,756
411
59
4
0
222,856
1
W
The Morrigan
7,043
503
32
2
0
239,841
7
W
Artemis
6,612
472
72
5
0
220,344
0
W
Zeus
8,670
619
101
7
0
227,180
3
L
Hades
7,372
527
61
4
0
225,852
4
W
King Arthur
7,430
531
67
5
0
282,953
6
L
Mulan
4,908
351
26
2
0
74,624
0
L
Erlang Shen
6,553
468
58
4
0
237,404
0
W
Loki
7,422
530
74
5
0
321,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role