Player Matchup

Cernunnos
Cernunnos
JD Coziest
Cernunnos
Level 149
God Stats
3W - 2L
1,127 SR
Queue Stats
66W - 50L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
Ra30n
Baron Samedi
Level 95
God Stats
6W - 4L
1,568 SR
Queue Stats
66W - 44L
1,735 Elo+
Party 1
Anubis
Anubis
SISapphire
Anubis
Level 125
God Stats
1W - 0L
1,791 SR
Queue Stats
30W - 17L
1,606 Elo+
Party 1
Serqet
Serqet
antbanks1003
Serqet
Level 154
God Stats
3W - 0L
1,408 SR
Queue Stats
62W - 38L
1,663 Elo+
Party 1
Team Averages
Level 131
1,473 SR
1,656 Elo+

VS

Team Averages
Level 128
1,637 SR
1,608 Elo+
Tyr
Tyr
AppleFace27
Tyr
Level 103
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Ganesha
Ganesha
CraZY_Savages05
Ganesha
Level 128
God Stats
0W - 1L
1,902 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Rick709
Poseidon
Level 158
God Stats
4W - 5L
1,766 SR
Queue Stats
303W - 377L
1,576 Elo+
Solo
Xbalanque
Xbalanque
SpecialDragoonJ
Xbalanque
Level 121
God Stats
2W - 2L
1,551 SR
Queue Stats
45W - 35L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JD Coziest
Cernunnos
20
5 / 1 / 8
14,104
784
18,565
15,886
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ra30n
Baron Samedi
17
1 / 3 / 10
12,694
705
8,299
18,014
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
SISapphire
Anubis
20
10 / 0 / 6
14,691
816
17,470
10,267
6,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
20
8 / 3 / 9
13,703
761
10,731
13,846
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
11,726
651
8,849
21,996
20,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 6 / 3
11,904
661
6,128
20,322
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Rick709
Poseidon
19
4 / 6 / 0
12,880
716
13,193
12,796
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
SpecialDragoonJ
Xbalanque
16
0 / 7 / 5
11,011
612
15,284
15,152
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
7
7
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
6
3
0.42
W
Cernunnos
JD Coziest
Cernunnos
5
1
8
9
W
Baron Samedi
Ra30n
Baron Samedi
1
3
10
2
L
Poseidon
Rick709
Poseidon
4
6
0
0.67
W
Anubis
SISapphire
Anubis
10
0
6
13
L
Xbalanque
SpecialDragoonJ
Xbalanque
0
7
5
0.36
W
Serqet
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,065
Damage
43,454
58,013
Taken
70,266
37,112
Mitigated
52,207
23,276
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
682
0
5,551
21,996
20,975
560
7,887
13,235
0
44,603
L
6,128
478
0
2,728
20,322
21,914
0
6,715
13,196
31,697
0
W
Cernunnos
JD Coziest
Cernunnos
18,565
10,021
0
5,308
15,886
6,102
5,217
5,795
9,916
0
68,672
W
Baron Samedi
Ra30n
Baron Samedi
8,299
702
1,720
7,446
18,014
15,784
959
7,761
10,155
33,223
0
L
Poseidon
Rick709
Poseidon
13,193
1,710
0
2,640
12,796
4,707
409
6,498
5,876
71,312
0
W
Anubis
SISapphire
Anubis
17,470
575
0
5,765
10,267
6,256
2,917
2,640
7,552
73,422
0
L
Xbalanque
SpecialDragoonJ
Xbalanque
15,284
1,744
0
0
15,152
4,611
645
5,383
9,174
0
47,668
W
Serqet
10,731
1,643
0
3,037
13,846
8,970
69
3,660
9,720
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
47,521
319
Minions Killed
307
16
Camps Cleared
14
1,310,954
Distance Traveled
1,177,816
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,726
651
85
5
4
331,107
0
L
Ganesha
11,904
661
24
1
1
265,772
5
W
Cernunnos
14,104
784
116
6
5
350,853
3
W
Baron Samedi
12,694
705
44
2
1
278,429
1
L
Poseidon
12,880
716
134
7
6
286,202
0
W
Anubis
14,691
816
115
6
3
317,006
2
L
Xbalanque
11,011
612
64
4
3
294,735
2
W
Serqet
13,703
761
44
2
7
364,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role