Player Matchup

Jing Wei
Jing Wei
Ariesmoon
Jing Wei
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
76W - 35L
1,791 Elo+
Party 2
Bellona
Bellona
MarcsDom
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
2,092 Elo+
Party 2
Olorun
Olorun
stankymanky
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,648 Elo+
Party 2
Team Averages
Level 72
1,428 SR
1,844 Elo+

VS

Team Averages
Level 66
1,489 SR
1,656 Elo+
Ra
Ra
JuanGT31
Ra
Level 22
God Stats
6W - 6L
1,518 SR
Queue Stats
119W - 80L
1,707 Elo+
Solo
Cupid
Cupid
SoulKarasu73
Cupid
Level 28
God Stats
3W - 3L
1,386 SR
Queue Stats
673W - 361L
1,652 Elo+
Party 1
Athena
Athena
deathdragon2013
Athena
Level 147
God Stats
17W - 7L
1,563 SR
Queue Stats
138W - 113L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ariesmoon
Jing Wei
12
2 / 3 / 11
9,440
726
9,312
11,749
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MarcsDom
Bellona
14
8 / 2 / 7
10,155
781
17,122
13,132
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
13
4 / 2 / 7
9,307
716
4,214
6,175
2,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,294
638
6,280
9,093
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 3
8,096
623
8,130
9,828
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 5 / 4
8,524
656
5,679
15,146
11,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ariesmoon
Jing Wei
2
3
11
2.5
L
2
6
3
0.58
W
Bellona
MarcsDom
Bellona
8
2
7
5.75
L
2
4
3
0.88
L
3
5
4
1
W
Olorun
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
20,089
31,056
Taken
34,067
17,664
Mitigated
18,522
11,443
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ariesmoon
Jing Wei
9,312
7,879
0
5,126
11,749
4,202
966
4,074
7,675
0
51,201
L
6,280
502
1,154
2,107
9,093
3,186
48
762
8,166
41,374
0
W
Bellona
MarcsDom
Bellona
17,122
6,894
0
3,670
13,132
11,183
447
5,415
7,717
0
48,951
L
8,130
3,580
491
1,958
9,828
3,504
24
1,175
8,488
0
19,370
L
5,679
1,884
0
1,298
15,146
11,832
0
2,135
12,575
16,015
0
W
Olorun
4,214
2,116
282
2,365
6,175
2,279
1,430
2,551
3,624
22,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
24,914
163
Minions Killed
124
0
Camps Cleared
0
710,438
Distance Traveled
699,121
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,440
726
66
5
0
255,750
4
L
Ra
8,294
638
81
6
0
213,966
3
W
Bellona
10,155
781
55
4
0
252,646
0
L
Cupid
8,096
623
29
2
0
233,280
4
L
Athena
8,524
656
14
1
0
251,875
5
W
Olorun
9,307
716
42
3
0
202,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role