Player Matchup

Chiron
Chiron
Crinja
Chiron
Level 124
God Stats
5W - 2L
1,486 SR
Queue Stats
88W - 49L
1,615 Elo+
Party 2
Merlin
Merlin
Danojim
Merlin
Level 153
God Stats
13W - 11L
1,922 SR
Queue Stats
487W - 381L
1,620 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrHumilde
Kumbhakarna
Level 140
God Stats
8W - 4L
1,755 SR
Queue Stats
155W - 104L
1,631 Elo+
Party 2
Osiris
Osiris
SparingDeer91
Osiris
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 133L
1,617 Elo+
Party 2
Jing Wei
Jing Wei
Yuunpi
Jing Wei
Level 86
God Stats
2W - 1L
1,430 SR
Queue Stats
61W - 27L
1,650 Elo+
Party 2
Team Averages
Level 122
1,619 SR
1,626 Elo+

VS

Team Averages
Level 114
1,478 SR
1,524 Elo+
Mercury
Mercury
Dyr_Kral
Mercury
Level 120
God Stats
3W - 4L
1,593 SR
Queue Stats
121W - 114L
1,562 Elo+
Party 1
Poseidon
Poseidon
Gojemba
Poseidon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo
Zeus
Zeus
SWereGarurumon
Zeus
Level 99
God Stats
3W - 6L
1,270 SR
Queue Stats
83W - 66L
1,551 Elo+
Party 1
Rama
Rama
UnAmico
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
YETC7
Jormungandr
Level 96
God Stats
7W - 3L
1,528 SR
Queue Stats
32W - 31L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crinja
Chiron
17
6 / 1 / 8
11,375
1,034
11,609
12,445
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Merlin
Danojim
Merlin
17
6 / 3 / 6
10,712
974
18,130
9,335
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
DrHumilde
Kumbhakarna
18
2 / 0 / 15
11,763
1,069
7,442
15,393
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 2 / 12
10,709
974
14,526
12,485
11,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Yuunpi
Jing Wei
16
0 / 0 / 14
10,024
911
11,273
8,355
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dyr_Kral
Mercury
15
1 / 1 / 3
9,624
875
5,049
10,982
4,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Gojemba
Poseidon
15
0 / 6 / 5
9,446
859
8,320
11,933
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
10,196
927
14,057
7,977
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
UnAmico
Rama
16
3 / 3 / 3
10,896
991
16,563
16,638
7,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
YETC7
Jormungandr
16
1 / 3 / 5
10,956
996
10,837
19,290
25,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
17
Kills
6
6
Deaths
17
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Crinja
Chiron
6
1
8
10
W
Merlin
Danojim
Merlin
6
3
6
3
W
Kumbhakarna
DrHumilde
Kumbhakarna
2
0
15
9.5
L
Mercury
Dyr_Kral
Mercury
1
1
3
2.5
L
Poseidon
Gojemba
Poseidon
0
6
5
0.42
L
1
4
3
0.63
W
3
2
12
4.5
L
Rama
UnAmico
Rama
3
3
3
1.5
L
Jormungandr
YETC7
Jormungandr
1
3
5
1.17
W
Jing Wei
Yuunpi
Jing Wei
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,980
Damage
54,826
58,013
Taken
66,820
42,517
Mitigated
45,605
11,820
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Crinja
Chiron
11,609
5,441
1,612
6,205
12,445
6,014
0
7,736
4,709
0
38,636
W
Merlin
Danojim
Merlin
18,130
1,232
0
1,224
9,335
5,503
0
4,959
4,376
38,304
0
W
Kumbhakarna
DrHumilde
Kumbhakarna
7,442
1,065
0
1,530
15,393
15,718
0
10,340
5,053
16,984
0
L
Mercury
Dyr_Kral
Mercury
5,049
929
0
0
10,982
4,988
0
4,123
6,734
0
18,953
L
Poseidon
Gojemba
Poseidon
8,320
864
0
0
11,933
4,662
0
5,791
5,942
20,633
0
L
14,057
673
0
390
7,977
3,140
0
2,891
4,897
47,929
0
W
14,526
1,808
0
0
12,485
11,490
0
6,731
5,754
5,466
16,404
L
Rama
UnAmico
Rama
16,563
14,312
0
3,006
16,638
7,160
0
5,768
10,537
0
36,711
L
Jormungandr
YETC7
Jormungandr
10,837
1,411
513
1,710
19,290
25,655
0
7,576
11,300
26,070
0
W
Jing Wei
Yuunpi
Jing Wei
11,273
7,660
0
1,249
8,355
3,792
0
3,448
4,907
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
51,118
218
Minions Killed
214
4
Camps Cleared
8
1,110,951
Distance Traveled
1,072,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,375
1,034
54
5
1
217,325
0
W
Merlin
10,712
974
58
5
0
202,507
0
W
Kumbhakarna
11,763
1,069
24
2
0
242,299
1
L
Mercury
9,624
875
22
2
1
280,931
1
L
Poseidon
9,446
859
32
3
0
193,779
0
L
Zeus
10,196
927
81
7
2
193,770
0
W
Osiris
10,709
974
12
1
0
229,868
0
L
Rama
10,896
991
46
4
4
200,058
3
L
Jormungandr
10,956
996
33
3
1
203,559
0
W
Jing Wei
10,024
911
70
6
3
218,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role