Player Matchup

Danzaburou
Danzaburou
Deleting
Danzaburou
Level 139
God Stats
19W - 7L
1,296 SR
Queue Stats
575W - 351L
1,694 Elo+
Party 2
Thanatos
Thanatos
Dnalegend2
Thanatos
Level 17
God Stats
3W - 3L
1,177 SR
Queue Stats
38W - 27L
1,473 Elo+
Party 2
Nox
Nox
Invictous
Nox
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
1,156W - 625L
1,626 Elo+
Party 2
Yemoja
Yemoja
Maхами
Yemoja
Level 27
God Stats
6W - 3L
1,664 SR
Queue Stats
39W - 22L
1,542 Elo+
Party 2
Thoth
Thoth
VibeMachine
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 215L
1,708 Elo+
Party 2
Team Averages
Level 100
1,427 SR
1,609 Elo+

VS

Team Averages
Level 46
1,344 SR
1,335 Elo+
Bastet
Bastet
Brayden__787
Bastet
Level 28
God Stats
23W - 22L
1,208 SR
Queue Stats
78W - 124L
1,311 Elo+
Party 1
Sobek
Sobek
Fadge94
Sobek
Level 25
God Stats
6W - 4L
1,477 SR
Queue Stats
121W - 138L
1,487 Elo+
Solo
Vulcan
Vulcan
SizeableDucky
Vulcan
Level 24
God Stats
1W - 3L
1,299 SR
Queue Stats
23W - 56L
1,284 Elo+
Party 1
Chaac
Chaac
Vxlkyrie02
Chaac
Level 108
God Stats
0W - 1L
1,469 SR
Queue Stats
37W - 80L
1,306 Elo+
Party 1
Skadi
Skadi
XDElementalXx
Skadi
Level 45
God Stats
5W - 5L
1,268 SR
Queue Stats
16W - 37L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deleting
Danzaburou
12
9 / 0 / 1
7,303
730
7,701
5,131
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Dnalegend2
Thanatos
9
6 / 1 / 4
6,265
627
4,108
7,784
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 0 / 5
6,887
689
6,832
2,787
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Maхами
Yemoja
8
1 / 0 / 13
5,740
574
2,925
5,803
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,619
662
4,288
3,864
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
1 / 4 / 0
4,406
441
3,589
5,664
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Fadge94
Sobek
7
0 / 5 / 0
4,392
439
1,141
9,019
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 8 / 1
4,706
471
2,528
6,724
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
7
0 / 7 / 0
4,461
446
3,823
8,831
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
0 / 5 / 0
4,001
400
1,489
4,698
746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
29
Kills
1
1
Deaths
29
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
0
0.25
W
Danzaburou
Deleting
Danzaburou
9
0
1
9.5
W
Thanatos
Dnalegend2
Thanatos
6
1
4
8
L
Sobek
Fadge94
Sobek
0
5
0
0
W
9
0
5
11.5
W
Yemoja
Maхами
Yemoja
1
0
13
7.5
L
0
8
1
0.06
W
4
0
3
5.5
L
Chaac
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
12,570
25,369
Taken
34,936
8,706
Mitigated
12,564
15,157
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,589
1,211
0
1,012
5,664
1,135
0
2,159
3,367
0
15,149
W
Danzaburou
Deleting
Danzaburou
7,701
3,831
0
2,647
5,131
1,692
1,440
542
4,589
0
46,225
W
Thanatos
Dnalegend2
Thanatos
4,108
1,543
0
6,536
7,784
2,591
0
414
7,258
0
26,002
L
Sobek
Fadge94
Sobek
1,141
194
0
2,798
9,019
4,171
0
2,178
6,729
12,167
0
W
6,832
401
0
995
2,787
1,067
108
927
1,796
31,401
0
W
Yemoja
Maхами
Yemoja
2,925
766
1,016
2,950
5,803
2,306
0
1,664
4,093
10,731
0
L
2,528
1,253
0
580
6,724
2,237
0
5,151
1,293
17,269
0
W
4,288
207
0
1,013
3,864
1,050
400
0
3,664
33,957
0
L
Chaac
3,823
873
0
1,419
8,831
4,275
56
3,282
5,303
0
20,380
L
1,489
628
87
466
4,698
746
0
459
4,199
0
10,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
21,966
291
Minions Killed
134
0
Camps Cleared
0
931,129
Distance Traveled
834,443
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,406
441
32
3
0
214,631
0
W
Danzaburou
7,303
730
90
9
0
148,432
2
W
Thanatos
6,265
627
58
6
0
211,210
0
L
Sobek
4,392
439
18
2
0
184,545
2
W
Nox
6,887
689
49
5
0
187,771
1
W
Yemoja
5,740
574
16
2
0
198,270
3
L
Vulcan
4,706
471
35
4
0
135,167
0
W
Thoth
6,619
662
78
8
0
185,446
4
L
Chaac
4,461
446
32
3
0
173,151
3
L
Skadi
4,001
400
17
2
0
126,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role